Crazy Castle: Difference between revisions
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{{Infobox Scenario |
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{| class="infobox" style="width: 25em; text-align: left; font-size: 95%;" |
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|theme = Castle |
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|+ style="font-size: larger;" |'''Crazy Castle''' |
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|description = You have inherited a large castle - Your job is to convert it into a small theme park. |
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| colspan="2" style="text-align:center;" | [[File:CrazyCastle.png|250px]]<br />An overview of Crazy Castle |
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|objective = Guests: 1500<br />[[Park Rating|Rating]]: 600<br />Date: October 31, Year 4. |
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|- |
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|rating = 500 |
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! Objective: |
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|park value = £14 |
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| To have at least 1500 guests in your park at the end of October, Year 4, with a park rating of at least 600. |
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|guests = 2 |
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|- |
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|start = 62,800 |
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! Park Description: |
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|size = 85,110 |
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| You have inherited a large castle - Your job is to convert it into a small theme park. |
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|price = 75 |
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|- |
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|rides/attractions = 0 |
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! Theme: |
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|staff = 0 |
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| Castle |
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|cash = 10,000.00 |
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|- |
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|loan/limit = 10,000.00 (£35,000.00) |
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! Size: |
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|loan interest rate = 5% |
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| |
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|followed = Electric Fields |
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*Starting Size: 62,800m² |
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|pic = Crazy Castle RCT2.png |
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*Maximum Size: 85,110m² |
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|game = RollerCoaster Tycoon 2 |
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*Land Price: $75 |
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}}'''Crazy Castle''' is one of the three Beginner Scenarios of the ''vanilla ''version of [[RollerCoaster Tycoon 2]]. |
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|- |
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__TOC__ |
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! Game: |
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| [[RollerCoaster Tycoon 2]] |
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|- |
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! |
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| {{Succession| None |[[RollerCoaster Tycoon 2]]| [[Electric Fields]] }} |
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| colspan="2" style="font-size: smaller;" | |
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|} |
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== |
==Overview== |
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Crazy Castle is quite an easy and fairly straightforward scenario to [[RCT2]]. Players have a large empty castle in which to build rides, as well as some land outside to build and dig their coasters out. They also can buy almost all of the land available in the map, even though that's not necessary. |
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== Scenario Guide == |
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A Scenario Guide can be read [[{{PAGENAME}}/Scenario Guide|here]]. |
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=={{Attractions 2D}}== |
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*None |
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==={{Transport Rides 2D}}=== |
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== |
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====Available==== |
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Scenario Guide == |
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<div class="ridebox-list"> |
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{{Ridebox2D|Retro-style Monorail Trains|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Chairlift Cars|RCT2}} |
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</div> |
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==={{Gentle Rides 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Monorail Cycles|RCT2}} |
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{{Ridebox2D|Crooked House|RCT2}} |
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{{Ridebox2D|Ferris Wheel|RCT2}} |
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{{Ridebox2D|Maze|RCT2}} |
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{{Ridebox2D|Merry-Go-Round|RCT2}} |
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{{Ridebox2D|Mini Golf|RCT2}} |
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{{Ridebox2D|Observation Tower|RCT2}} |
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{{Ridebox2D|Vintage Cars|RCT2}} |
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{{Ridebox2D|Pickup Trucks|RCT2}} |
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{{Ridebox2D|Racing Cars|RCT2}} |
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{{Ridebox2D|Sportscars|RCT2}} |
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{{Ridebox2D|Mini Helicopters|RCT2}} |
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{{Ridebox2D|Spiral Slide|RCT2}} |
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{{Ridebox2D|Dodgems|RCT2}} |
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{{Ridebox2D|Haunted Mansion Ride|RCT2}} |
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</div> |
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====Researched==== |
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Because it's a very straight forward park, it's best to start with a few simple rides. Create one or a few gentle rides, one or more thrilling rides and a roller-coaster. You should also add two stalls (something to drink and to eat) and a restroom. Then hire one or two handymen and one or two mechanics. It's usually a good idea to give them a part of your park to manage, but remember to add the new rides as you go along. This start can be accomplished without loaning any money. |
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<div class="ridebox-list"> |
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{{Ridebox2D|Haunted House|RCT2}} |
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{{Ridebox2D|Cheshire Cats|RCT2}} |
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{{Ridebox2D|Monster Trucks|RCT2}} |
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{{Ridebox2D|Space Rings|RCT2}} |
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{{Ridebox2D|Circus|RCT2}} |
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{{Ridebox2D|Ghost Train|RCT2}} |
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{{Ridebox2D|Flying Saucers|RCT2}} |
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</div> |
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==={{Roller Coasters 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Wooden Roller Coaster|RCT2}} |
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{{Ridebox2D|Articulated Roller Coaster|RCT2}} |
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{{Ridebox2D|Wooden Roller Coaster (6 seater)|RCT2}} |
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{{Ridebox2D|Wooden Roller Coaster (6 seater, Reversed)|RCT2}} |
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{{Ridebox2D|Wooden Wild Mouse|RCT2}} |
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{{Ridebox2D|Mine Cars|RCT2}} |
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{{Ridebox2D|Mouse Cars|RCT2}} |
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{{Ridebox2D|Ladybird Trains|RCT2}} |
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{{Ridebox2D|Log Trains|RCT2}} |
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{{Ridebox2D|Automobile Cars|RCT2}} |
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{{Ridebox2D|Rocket Cars|RCT2}} |
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{{Ridebox2D|Toboggan Cars|RCT2}} |
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{{Ridebox2D|Mine Ride|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Virginia Reel|RCT2}} |
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{{Ridebox2D|Reverser Roller Coaster|RCT2}} |
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{{Ridebox2D|Wooden Wild Mine Ride|RCT2}} |
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{{Ridebox2D|Spinning Wild Mouse|RCT2}} |
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{{Ridebox2D|Inverted Hairpin Coaster|RCT2}} |
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{{Ridebox2D|Spiral Roller Coaster|RCT2}} |
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{{Ridebox2D|Looping Roller Coaster|RCT2}} |
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{{Ridebox2D|Stand-up Roller Coaster|RCT2}} |
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{{Ridebox2D|Corkscrew Roller Coaster|RCT2}} |
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{{Ridebox2D|Floorless Roller Coaster|RCT2}} |
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{{Ridebox2D|Compact Inverted Coaster|RCT2}} |
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{{Ridebox2D|Inverted Impulse Coaster|RCT2}} |
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{{Ridebox2D|Mini Suspended Coaster|RCT2}} |
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{{Ridebox2D|Steeplechase|RCT2}} |
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{{Ridebox2D|Motorbike Races|RCT2}} |
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{{Ridebox2D|Soap Box Derby Racers|RCT2}} |
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</div> |
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==={{Thrill Rides 2D}}=== |
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Just before you open the park, make sure you get rid of the path around the castle and other pathways you don't readily need. This is because the guests like to get lost in the park and they usually do it on the pathways you don't use anyway. If you think you'll need the pathways later on, you can also get rid of one tile of the path. Don't use the stop-signs for that, it's cheaper to destroy and later on add the path ($12-$10=$2). |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Twist|RCT2}} |
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{{Ridebox2D|Magic Carpet|RCT2}} |
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{{Ridebox2D|Pirate Ship|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Launched Freefall|RCT2}} |
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{{Ridebox2D|Go Karts|RCT2}} |
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{{Ridebox2D|Swinging Inverter Ship|RCT2}} |
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{{Ridebox2D|Motion Simulator|RCT2}} |
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{{Ridebox2D|Top Spin|RCT2}} |
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{{Ridebox2D|Roto-Drop|RCT2}} |
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{{Ridebox2D|Enterprise|RCT2}} |
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</div> |
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==={{Water Rides 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Log Flume|RCT2}} |
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{{Ridebox2D|Rowing Boats|RCT2}} |
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{{Ridebox2D|Canoes|RCT2}} |
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{{Ridebox2D|Swans|RCT2}} |
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</div> |
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====Researched Rides==== |
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The method to creating a good park is: |
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<div class="ridebox-list"> |
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{{Ridebox2D|River Rapids|RCT2}} |
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{{Ridebox2D|Splash Boats|RCT2}} |
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{{Ridebox2D|Bumper Boats|RCT2}} |
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</div> |
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==={{Shops & Stalls 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Candyfloss Stall|RCT2}} |
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{{Ridebox2D|Chip Shop|RCT2}} |
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{{Ridebox2D|Doughnut Shop|RCT2}} |
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{{Ridebox2D|Hot Dog Stall|RCT2}} |
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{{Ridebox2D|Ice Cream Cone Stall|RCT2}} |
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{{Ridebox2D|Popcorn Stall|RCT2}} |
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{{Ridebox2D|Drinks Stall|RCT2}} |
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{{Ridebox2D|Lemonade Stall|RCT2}} |
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{{Ridebox2D|Balloon Stall|RCT2}} |
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{{Ridebox2D|Hat Stall|RCT2}} |
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{{Ridebox2D|Souvenir Stall|RCT2}} |
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{{Ridebox2D|T-Shirt Stall|RCT2}} |
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{{Ridebox2D|Information Kiosk|RCT2}} |
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{{Ridebox2D|First Aid Room|RCT2}} |
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{{Ridebox2D|Toilets 2|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Burger Bar|RCT2}} |
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{{Ridebox2D|Cookie Shop|RCT2}} |
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{{Ridebox2D|Fried Chicken Stall|RCT2}} |
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{{Ridebox2D|Pizza Stall|RCT2}} |
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{{Ridebox2D|Pretzel Stall|RCT2}} |
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{{Ridebox2D|Toffee Apple Stall|RCT2}} |
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{{Ridebox2D|Sub Sandwich Stall|RCT2}} |
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{{Ridebox2D|Coffee Shop|RCT2}} |
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{{Ridebox2D|Hot Chocolate Stall|RCT2}} |
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{{Ridebox2D|Iced Tea Stall|RCT2}} |
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{{Ridebox2D|Sunglasses Stall|RCT2}} |
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{{Ridebox2D|Cash Machine|RCT2}} |
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{{Ridebox2D|Toilets|RCT2}} |
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</div> |
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=={{Scenery 2D}}== |
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1. Always listen to your guests. If they complain of a path being disgusting, get to the spot and clean it up quickly with a handyman. If you don't, the park rating would start decreasing. If there is no obvious reason why your park rating is going down quickly (not stabilized), check for guests saying "I want to go home" and send them out of your park. Also, when your park is opened the first time, expect the park rating to jump up and down for a while. |
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====Available==== |
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<div class="ridebox-list"> |
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{{Scenerybox2D|Trees}} |
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{{Scenerybox2D|Shrubs and Ornaments}} |
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{{Scenerybox2D|Fences and Walls}} |
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{{Scenerybox2D|Walls and Roofs}} |
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{{Scenerybox2D|Creepy Themeing}} |
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{{Scenerybox2D|Jungle Themeing}} |
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{{Scenerybox2D|Jurassic Themeing}} |
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{{Scenerybox2D|Medieval Themeing}} |
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{{Scenerybox2D|Mine Themeing}} |
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{{Scenerybox2D|Water Feature Themeing}} |
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{{Scenerybox2D|Pirates Themeing}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Scenerybox2D|Snow and Ice Themeing}} |
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{{Scenerybox2D|Mechanical Themeing}} |
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{{Scenerybox2D|Abstract Themeing}} |
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{{Scenerybox2D|Classical/Roman Themeing}} |
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{{Scenerybox2D|Spooky Themeing}} |
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{{Scenerybox2D|Wild West Themeing}} |
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</div> |
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==={{Footpaths 2D}}=== |
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<div class="ridebox-list"> |
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{{Footpathbox2D|Ash Footpath}} |
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{{Footpathbox2D|Brown Tarmac Footpath}} |
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{{Footpathbox2D|Crazy Paving Footpath}} |
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{{Footpathbox2D|Dirt Footpath}} |
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{{Footpathbox2D|Green Tarmac Footpath}} |
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{{Footpathbox2D|Space Style Footpath}} |
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{{Footpathbox2D|Tarmac Footpath}} |
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</div> |
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==={{Park Entrance 2D}}=== |
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2. Make sure you have enough and a variety of rides and stalls for the right price. Charging for restrooms is a bad idea, as fewer guests would come to your park as a result. A roller coaster admission price should not be higher than its excitement rating. Charging $7.00 for a roller coaster with a rating of 7.20 won't affect guests to take the roller coaster unless it is 7 years old or so. |
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<div class="ridebox-list"> |
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{{ParkEntrancebox2D|Traditional Park Entrance}} |
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</div> |
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==={{Water 2D}}=== |
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<div class="ridebox-list"> |
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{{Waterbox2D|Natural Water}} |
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</div> |
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{{Succession||RollerCoaster Tycoon 2|Electric Fields}} |
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{{RollerCoaster Tycoon 2 Scenarios}} |
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3. Have enough staff work for you as your park expands (about 10-20 handyman and 8-15 mechanics) Usually you need less security guards and even less entertainers, but do whatever feels right. Without a Security Guard, vandalism would increase if the majority of guests are not happy. Entertainers, lamps and queue TVs would increase guests happiness if they're not on a ride or looking at scenery. |
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[[Category:Beginner Parks]] |
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[[Category:Beginner Parks RCT2]] |
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[[Category:Emerald Group Scenarios]] |
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[[Category:Guests at Given Date Objective]] |
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4. Keep expanding, even when you have to loan for it, which also implies research (normal funding is usually good enough), but maximum funding doubles research speed but at a cost of $400 per month, instead of $200. |
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5. Add benches and trash cans to the path, usually you don't need more scenery items. |
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6. Don't forget to have first aid rooms or benches near ride exits that are high in nausea (7.00+). |
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7. When a gentle or thrill ride fails to attract any guests, decrease the admission fee to $0.80 or replace it with a similar ride. A gentle or thrill ride charged below $0.80 would never lose popularity . |
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8. If you're running out of time to accomplish a task where you need to attract an amount of guests by that year, advertise the park and give coupons, build a lot of rides and roller coasters and draw out your loans if there's not enough cash. |
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9. If you're running out of time to accomplish a task where you need to reach a certain park value by that year, demolish non-track designed gentle and thrill rides and build the same attraction again, then build some roller coasters quickly. Park value is mostly determined by the value of rides and roller coaster in your park and older rides would generate a lower value. |
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10. Hold "Shift" and move the cursor up or down to build a scenery object or a new track piece above-ground or underground. |
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== Available Rides == |
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=== Transport === |
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*[[Monorail]] |
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*[[Monorail Cycles]] |
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=== Gentle === |
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*[[Monorail Cycles]] |
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*[[Crooked House]] |
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*[[Ferris Wheel]] |
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*[[Hedge Maze]] |
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*[[Merry-Go-Round]] |
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*[[Mini Golf]] |
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*[[Observation Tower]] |
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*[[Car Ride|Vintage Cars]] |
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*[[Car Ride]] |
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*[[Mini Helicopters]] |
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*[[Spiral Slide]] |
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*[[Dodgems]] |
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*[[Haunted Mansion Ride]] |
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*[[Boat Hire|Boats]] |
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*[[Boat Hire|Canoes]] |
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*[[Boat Hire|Swans]] |
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=== Roller Coasters === |
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*[[Wooden Roller Coaster]] |
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*[[Wooden Crazy Rodent Roller Coaster|Wooden Wild Mouse]] |
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*[[Steel Wild Mouse Roller Coaster|Wild Mouse]] |
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*[[Junior Roller Coaster]] |
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*[[Mini Roller Coaster]] |
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*[[Mine Ride]] |
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=== Thrill === |
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*[[Twist]] |
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*[[Magic Carpet]] |
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*[[Pirate Ship]] |
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=== Water === |
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*[[Log Flume]] |
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*[[Boat Hire|Boats]] |
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*[[Boat Hire|Canoes]] |
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*[[Boat Hire|Swans]] |
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=== Shops/Stalls === |
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*[[Cotton Candy Stall]] |
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*[[Fries Stall]] |
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*[[Doughnut Shop|Doughnut Stall ]] |
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*[[Hot Dog Stall]] |
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*[[Ice Cream Stall]] |
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*[[Popcorn Stall]] |
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*[[Drink Stall]] |
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*[[Lemonade Shop|Lemonade Stall ]] |
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*[[Balloon Stall]] |
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*[[Hat Stall]] |
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*[[T-Shirt Stall]] |
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*[[Information Kiosk]] |
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*[[First Aid Building]] |
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*[[Bathroom|Restroom]] |
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== Researched Rides == |
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=== Transport === |
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{{Stubsection}} |
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=== Gentle === |
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{{Stubsection}} |
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=== Roller Coasters === |
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{{Stubsection}} |
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=== Thrill === |
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{{Stubsection}} |
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=== Water === |
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{{Stubsection}} |
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=== Shops/Stalls === |
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{{Stubsection}} |
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== Available Scenery == |
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*[[Trees]] |
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*[[Shrubs and Ornaments]] |
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*[[Walls and Fences]] |
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*Walls and Roofs |
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*Creepy Theming |
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*Jungle Theming |
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*Jurassic Theming |
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*Medieval Theming |
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*[[Mine Theming]] |
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*Water Feature Theming |
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*Pirates Theming |
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== Researched Scenery == |
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{{Stubsection}} |
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{{Succession|None|[[RollerCoaster Tycoon 2]]|[[Electric Fields]]}} |
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[[Category:scenario]] |
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[[Category:RollerCoaster Tycoon 2 Scenario]] |
Latest revision as of 19:50, 30 January 2023
Crazy Castle is one of the three Beginner Scenarios of the vanilla version of RollerCoaster Tycoon 2.
Overview
Crazy Castle is quite an easy and fairly straightforward scenario to RCT2. Players have a large empty castle in which to build rides, as well as some land outside to build and dig their coasters out. They also can buy almost all of the land available in the map, even though that's not necessary.
Scenario Guide
A Scenario Guide can be read here.
Attractions
Transport Rides
Available
RCT2 Icon |
Researched
RCT2 Icon |
Gentle Rides
Available
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
Researched
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
Roller Coasters
Available
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
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RCT2 Icon |
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RCT2 Icon |
Researched
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
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RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
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Thrill Rides
Available
RCT2 Icon |
RCT2 Icon |
Researched
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
Water Rides
Available
RCT2 Icon |
RCT2 Icon |
Researched Rides
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
Shops & Stalls
Available
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
Researched
RCT2 Icon |
RCT2 Icon |
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RCT2 Icon |
RCT2 Icon |
RCT2 Icon |
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Scenery
Available
Walls and Roofs (66 objects) RollerCoaster Tycoon 2 |
Creepy Themeing (17 objects) Loopy Landscapes |
Jungle Themeing (21 objects) Added Attractions |
Jurassic Themeing (12 objects) Added Attractions |
Medieval Themeing (31 objects) Loopy Landscapes |
Mine Themeing (21 objects) RollerCoaster Tycoon |
Water Feature Themeing (6 objects) RollerCoaster Tycoon 2 |
Pirates Themeing (14 objects) RollerCoaster Tycoon 2 |
Researched
Snow and Ice Themeing (20 objects) Loopy Landscapes |
Mechanical Themeing (22 objects) RollerCoaster Tycoon 2 |
Abstract Themeing (13 objects) Added Attractions |
Classical/Roman Themeing (12 objects) RollerCoaster Tycoon |
Spooky Themeing (13 objects) Added Attractions |
Wild West Themeing (10 objects) RollerCoaster Tycoon 2 |
Footpaths
Ash Footpath RollerCoaster Tycoon 2 |
Brown Tarmac Footpath RollerCoaster Tycoon 2 |
Crazy Paving Footpath RollerCoaster Tycoon 2 |
Dirt Footpath RollerCoaster Tycoon 2 |
Green Tarmac Footpath RollerCoaster Tycoon 2 |
Space Style Footpath RollerCoaster Tycoon 2 |
Tarmac Footpath RollerCoaster Tycoon 2 |
Park Entrance
Traditional Park Entrance RollerCoaster Tycoon 1 |
Water
Natural Water RollerCoaster Tycoon 1 |
Preceded by | List of scenarios in | Succeeded by |
---|---|---|
None | RollerCoaster Tycoon 2 | Electric Fields |