RollerCoaster Tycoon: Difference between revisions

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''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon series]].''
:''This page is about the first entry in the series. For the RCT series in general, see [[RollerCoaster Tycoon (series)]].''
{{Info Box RCT
[[File:RCT1.jpg|thumb|right|200px|US box art]]
|title = RollerCoaster Tycoon
[[File:RCT1_UK.jpg|thumb|right|200px|UK box art]]
|image = <gallery>
RCT1.jpg|Windows (NA)
RCT1_UK.jpg|Windows (EU)
RCT_Xbox_US_Box_Front.jpg|Xbox (NA)
RCT_Xbox_UK_Box_Front.jpg|Xbox (EU)
</gallery>
|developer = Chris Sawyer Productions
|publisher = '''Microsoft Windows'''<br/>
Hasbro Interactive<br/>
'''Xbox'''<br/>
Infogames
|producer= [[Chris Sawyer]]
|designer = Chris Sawyer
|programmer = Chris Sawyer
|artist = [[Simon Foster]]
|composer = [[Allister Brimble]]
|released = '''Microsoft Windows'''<br/>
NA: March 22, 1999<br/>
EU: April 12, 1999<br/>
'''Xbox'''<br/>
NA/EU: March 25, 2003
|genre = Construction and management simulation
|modes = Single-player
|platforms = Microsoft Windows, Xbox
}}
'''''RollerCoaster Tycoon''''' (abbreviated as '''RCT''' or '''RCT1''') is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.


''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.
'''''RollerCoaster Tycoon''''' ('''RCT''' or '''RCT1''' for short) is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various [[Scenario|scenarios]]. The player can build custom [[Roller coaster|roller coasters]] and tracked rides and add pre-designed rides, shops and stalls, [[Paths|path systems]], and [[Scenery|scenery]] to their park.

''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (Series)|''RollerCoaster Tycoon'' series]]; it has two expansion packs – ''[[Corkscrew Follies/Added Attractions]]'' and ''[[Loopy Landscapes]]'' and two successful sequels: ''[[RollerCoaster Tycoon 2]]'', and ''[[RollerCoaster Tycoon 3]]''. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, ''[[RollerCoaster Tycoon 3D]]''.


==History==
==History==
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's ''[[Wikipedia:Transport Tycoon|Transport Tycoon]]''. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when [[Wikipedia:Hasbro Interactive|Hasbro Interactive]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]], however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's ''[[Wikipedia:Railroad Tycoon|Railroad Tycoon]]'' had done so well that Hasbro hoped the same would happen for ''White Knuckle''. The name was then changed to ''RollerCoaster Tycoon''.


See also [http://www.nicscorner.com/evo_of_rct.htm The Evolution of RollerCoaster Tycoon] for further information.
See also [https://rctv1.rctspace.com/test/info/editing_room1.html The Evolution of RollerCoaster Tycoon] for further information.


===Release Dates===
===Release Dates===
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*'''Australia''': April 11, 2003
*'''Australia''': April 11, 2003


==Attractions [[File:Attractions_RCT2_Icon.png]]==
=={{Attractions 2D}}==
===Transport Rides [[File:Transport_Rides_RCT1_Icon.png]]===
==={{Transport Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Steam Trains|RCT1}}
{{Ridebox2D|Steam Trains|RCT1}}
{{Ridebox2D|Small Monorail Cars|RCT1}}
{{Ridebox2D|Small Monorail Cars|RCT1}}
{{Ridebox2D|Streamlined Monorail Trains|RCT2}}
{{Ridebox2D|Streamlined Monorail Trains|OpenRCT2}}
{{Ridebox2D|Chairlift Cars|RCT1}}
{{Ridebox2D|Chairlift Cars|RCT1}}
</div>
<br clear="all" />


===Gentle Rides [[File:Gentle_Rides_RCT1_Icon.png]]===
==={{Gentle Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Haunted House|RCT1}}
{{Ridebox2D|Haunted House|RCT1}}
{{Ridebox2D|Ferris Wheel|RCT1}}
{{Ridebox2D|Ferris Wheel|RCT1}}
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{{Ridebox2D|Merry-Go-Round|RCT1}}
{{Ridebox2D|Merry-Go-Round|RCT1}}
{{Ridebox2D|Observation Tower|RCT1}}
{{Ridebox2D|Observation Tower|RCT1}}
{{Ridebox2D|Sportcars|RCT1}}
{{Ridebox2D|Sportscars|RCT1}}
{{Ridebox2D|Racing Cars|RCT2}}
{{Ridebox2D|Racing Cars|OpenRCT2}}
{{Ridebox2D|Pickup Trucks|RCT2}}
{{Ridebox2D|Pickup Trucks|OpenRCT2}}
{{Ridebox2D|Cheshire Cats|RCT2}}
{{Ridebox2D|Cheshire Cats|OpenRCT2}}
{{Ridebox2D|Spiral Slide|RCT1}}
{{Ridebox2D|Spiral Slide|RCT1}}
{{Ridebox2D|Dodgems|RCT1}}
{{Ridebox2D|Dodgems|RCT1}}
{{Ridebox2D|Space Rings|RCT1}}
{{Ridebox2D|Space Rings|RCT1}}
</div>
<br clear="all" />


===Roller Coasters [[File:Roller_Coasters_RCT1_Icon.png]]===
==={{Roller Coasters 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Wooden Roller Coaster|RCT1}}
{{Ridebox2D|Wooden Roller Coaster|RCT1}}
{{Ridebox2D|Wooden Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Wooden Wild Mouse|RCT1}}
{{Ridebox2D|Wooden Wild Mouse|RCT1}}
{{Ridebox2D|Wooden Wild Mine Ride|RCT2}}
{{Ridebox2D|Wooden Wild Mine Ride|OpenRCT2}}
{{Ridebox2D|Ladybird Trains|RCT1}}
{{Ridebox2D|Ladybird Trains|RCT1}}
{{Ridebox2D|Log Trains|RCT2}}
{{Ridebox2D|Log Trains|OpenRCT2}}
{{Ridebox2D|Rocket Cars|RCT2}}
{{Ridebox2D|Rocket Cars|OpenRCT2}}
{{Ridebox2D|Spinning Cars|Custom}}
{{Ridebox2D|Spinning Cars|Custom}}
{{Ridebox2D|Mine Train Coaster|RCT1}}
{{Ridebox2D|Mine Train Coaster|RCT1}}
{{Ridebox2D|Compact Inverted Coaster|RCT1}}
{{Ridebox2D|Compact Inverted Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster|RCT1}}
{{Ridebox2D|Looping Roller Coaster (reversed)|Custom}}
{{Ridebox2D|Stand-up Roller Coaster|RCT1}}
{{Ridebox2D|Stand-up Roller Coaster|RCT1}}
{{Ridebox2D|Corkscrew Roller Coaster|RCT1}}
{{Ridebox2D|Corkscrew Roller Coaster|RCT1}}
{{Ridebox2D|Suspended Swinging Cars|RCT1}}
{{Ridebox2D|Suspended Swinging Cars|RCT1}}
{{Ridebox2D|Suspended Swinging Airplane Cars|RCT2}}
{{Ridebox2D|Suspended Swinging Airplane Cars|OpenRCT2}}
{{Ridebox2D|Swinging Cars|RCT1}}
{{Ridebox2D|Mini Suspended Coaster|RCT1}}
{{Ridebox2D|Mini Suspended Flying Coaster|RCT2}}
{{Ridebox2D|Mini Suspended Flying Coaster|OpenRCT2}}
{{Ridebox2D|Steeplechase|RCT1}}
{{Ridebox2D|Steeplechase|RCT1}}
{{Ridebox2D|Motorbike Races|RCT2}}
{{Ridebox2D|Motorbike Races|OpenRCT2}}
{{Ridebox2D|Bobsleigh Coaster|RCT1}}
{{Ridebox2D|Bobsleigh Coaster|RCT1}}
{{Ridebox2D|Reverse Freefall Coaster|RCT1}}
{{Ridebox2D|Reverse Freefall Coaster|RCT1}}
{{Ridebox2D|Vertical Roller Coaster|RCT1}}
{{Ridebox2D|Vertical Drop Roller Coaster|RCT1}}
{{Ridebox2D|Lay-down Roller Coaster|RCT1}}
<br clear="all" />
</div>


===Thrill Rides [[File:Thrill_Rides_RCT1_Icon.png]]===
==={{Thrill Rides 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Twist|RCT1}}
{{Ridebox2D|Twist|RCT1}}
{{Ridebox2D|Launched Freefall|RCT1}}
{{Ridebox2D|Launched Freefall|RCT1}}
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{{Ridebox2D|3D Cinema|RCT1}}
{{Ridebox2D|3D Cinema|RCT1}}
{{Ridebox2D|Top Spin|RCT1}}
{{Ridebox2D|Top Spin|RCT1}}
</div>
<br clear="all" />


===Water Rides [[File:Water_Rides_RCT1_Icon.png]]===
==={{Water Rides}}===
<div class="ridebox-list">
{{Ridebox2D|Water Slide|RCT1}}
{{Ridebox2D|Dinghy Slide|RCT1}}
{{Ridebox2D|Log Flume|RCT1}}
{{Ridebox2D|Log Flume|RCT1}}
{{Ridebox2D|River Rapids|RCT1}}
{{Ridebox2D|River Rapids|RCT1}}
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{{Ridebox2D|Swans|RCT2}}
{{Ridebox2D|Swans|RCT2}}
{{Ridebox2D|Canoes|RCT2}}
{{Ridebox2D|Canoes|RCT2}}
{{Ridebox2D|Bumper Boats|RCT2}}
{{Ridebox2D|Bumper Boats|OpenRCT2}}
{{Ridebox2D|Water Tricycles|RCT2}}
{{Ridebox2D|Water Tricycles|RCT2}}
</div>
<br clear="all" />


===Shop & Stalls [[File:Shop & Stalls RCT1 Icon.png]]===
==={{Shops & Stalls 2D}}===
<div class="ridebox-list">
{{Ridebox2D|Ice Cream Stall|RCT1}}
{{Ridebox2D|Fries Shop|RCT1}}
{{Ridebox2D|Fruity Ices Stall|RCT1}}
{{Ridebox2D|Chip Shop|RCT1}}
{{Ridebox2D|Pizza Stall|RCT1}}
{{Ridebox2D|Pizza Stall|RCT1}}
{{Ridebox2D|Burger Bar|RCT1}}
{{Ridebox2D|Burger Bar|RCT1}}
{{Ridebox2D|Drinks Stall|RCT1}}
{{Ridebox2D|Drinks Stall|RCT1}}
{{Ridebox2D|Cotton Candy Stall|RCT1}}
{{Ridebox2D|Candyfloss Stall|RCT1}}
{{Ridebox2D|Popcorn Stall|RCT1}}
{{Ridebox2D|Popcorn Stall|RCT1}}
{{Ridebox2D|Balloon Stall|RCT1}}
{{Ridebox2D|Balloon Stall|RCT1}}
{{Ridebox2D|Souvenir Stall|RCT1}}
{{Ridebox2D|Souvenir Stall|RCT1}}
{{Ridebox2D|Information Kiosk|RCT1}}
{{Ridebox2D|Information Kiosk|RCT1}}
{{Ridebox2D|Bathroom|RCT1}}
{{Ridebox2D|Toilets|RCT1}}
</div>
<br clear="all" />


==Scenery [[File:Scenery_RCT2_Icon.png]]==
=={{Scenery 2D}}==
<div class="ridebox-list">
{{stub}}
*[[Trees]]
{{Scenerybox2D|Trees}}
*[[Shrubs and Bushes]]
{{Scenerybox2D|Shrubs and Ornaments}}
{{Scenerybox2D|Gardens}}
*[[Tropical and Desert Trees]]
{{Scenerybox2D|Tropical and Desert Trees}}
*[[Gardens]]
{{Scenerybox2D|Signs and Items for Footpaths}}
*[[Path Items]]
{{Scenerybox2D|Fences and Walls}}
*[[Walls and Fences]]
*[[Statues and Fountains]]
{{Scenerybox2D|Statues and Fountains}}
{{Scenerybox|Classical/Roman Themeing RCT1}}
{{Scenerybox2D|Classical/Roman Themeing}}
{{Scenerybox|Egyptian Themeing RCT1}}
{{Scenerybox2D|Egyptian Themeing}}
{{Scenerybox|Mine Themeing RCT1}}
{{Scenerybox2D|Mine Themeing}}
{{Scenerybox|Martian Themeing RCT1}}
{{Scenerybox2D|Martian Themeing}}
{{Scenerybox|Wonderland Themeing RCT1}}
{{Scenerybox2D|Wonderland Themeing}}
{{Scenerybox|Urban Themeing RCT1}}
{{Scenerybox2D|Urban Themeing}}
</div>
<br clear="all" />


=={{Park Entrance 2D}}==
==Scenarios==
<div class="ridebox-list">
{{ParkEntrancebox2D|Traditional Park Entrance}}
</div>

=={{Water 2D}}==
<div class="ridebox-list">
{{Waterbox2D|Natural Water}}
</div>

=={{Scenarios 2D}}==
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.
Upon installing, the player can only choose between 5 scenarios, from [[Forest Frontiers]] to [[Evergreen Gardens]]. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden [[Mega Park]] scenario is unlocked.


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{{Scenariobox|Dynamite Dunes RCT1}}
{{Scenariobox|Dynamite Dunes RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Leafy Lake RCT1}}
{{Scenariobox|Leafy Lake RCT1}}
{{Scenariobox|Diamond Heights RCT1}}
{{Scenariobox|Diamond Heights RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Evergreen Gardens RCT1}}
{{Scenariobox|Evergreen Gardens RCT1}}
{{Scenariobox|Bumbly Beach RCT1}}
{{Scenariobox|Bumbly Beach RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Trinity Islands RCT1}}
{{Scenariobox|Trinity Islands RCT1}}
{{Scenariobox|Katie's World RCT1}}
{{Scenariobox|Katie's Dreamland RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Dinky Park RCT1}}
{{Scenariobox|Aqua Park RCT1}}
{{Scenariobox|Pokey Park RCT1}}
{{Scenariobox|White Water Park RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Millennium Mines RCT1}}
{{Scenariobox|Millennium Mines RCT1}}
{{Scenariobox|Karts & Coasters RCT1}}
{{Scenariobox|Karts & Coasters RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Mel's World RCT1}}
{{Scenariobox|Mel's World RCT1}}
{{Scenariobox|Mothball Mountain RCT1}}
{{Scenariobox|Mystic Mountain RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Pacific Pyramids RCT1}}
{{Scenariobox|Pacific Pyramids RCT1}}
{{Scenariobox|Crumbly Woods RCT1}}
{{Scenariobox|Crumbly Woods RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Big Pier RCT1}}
{{Scenariobox|Paradise Pier RCT1}}
{{Scenariobox|Lightning Peaks RCT1}}
{{Scenariobox|Lightning Peaks RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Ivory Towers RCT1}}
{{Scenariobox|Ivory Towers RCT1}}
{{Scenariobox|Rainbow Valley RCT1}}
{{Scenariobox|Rainbow Valley RCT1}}
<br clear="all" />
<br clear="all" />

{{Scenariobox|Thunder Rock RCT1}}
{{Scenariobox|Thunder Rock RCT1}}
<br clear="all" />
<br clear="all" />


===Extras===
===Extras===
{{Scenariobox|Mega Park RCT1}}
{{Scenariobox|Mega Park RCT1}}<br clear="all" />
<br clear="all" />


==Expansion packs==
==Expansion packs==
*[[Corkscrew Follies/Added Attractions]]
*[[Added Attractions]]
*[[Loopy Landscapes]]
*[[Loopy Landscapes]]


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*''Before modifying RCT.exe file, make a backup copy first!''
*''Before modifying RCT.exe file, make a backup copy first!''


You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them, you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.
* "580200006820030000" <-- (first hex value above, without whitespace)
* "580200006820030000" <-- (first hex value above, without whitespace)
* "20030000c745f458020000" <-- (second hex value above, without whitespace)
* "20030000c745f458020000" <-- (second hex value above, without whitespace)
Line 208: Line 260:


==Compatibility==
==Compatibility==
RollerCoaster Tycoon, being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatiblity mode on a Windows 7 PC results in the game crashing when trying to load files, however this compatibility problem got fix with the GOG version.
''RollerCoaster Tycoon'', being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatibility mode on a Windows 7 PC results in the game crashing when trying to load files, however, this compatibility problem got fix with the GOG version.


==Criticisms==
==Criticisms==
A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals and conditions to keep it from becoming just a design tool[http://www.rctstationarchive.com/knowledgebase/scenariomaking.shtml]; this is likely why there are no money codes included. [[RollerCoaster Tycoon 2]] later added the scenario editor.
A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included an anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals, and conditions to keep it from becoming just a design tool[http://www.rctstationarchive.com/knowledgebase/scenariomaking.shtml]; this is likely why there are no money codes included. [[RollerCoaster Tycoon 2]] later added the scenario editor.


==Xbox release==
==Xbox release==
RollerCoaster Tycoon was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage  (left stick to control the mouse cursor, right one for the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developped, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.
''RollerCoaster Tycoon'' was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage (left stick to control the mouse cursor, right stick to control the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developed, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.

RollerCoaster Tycoon for Xbox does not appear on Wikipedia's list of Xbox games that are compatible with Xbox 360.


''RollerCoaster Tycoon'' for Xbox does not appear on Wikipedia's [[wikipedia:List of Xbox games compatible with Xbox 360|list of Xbox games that are compatible with Xbox 360]] or [[wikipedia:List_of_backward_compatible_games_for_Xbox_One#List_of_compatible_titles_from_Xbox|with Xbox One]].
==Credits==
==Credits==
===Development===
===Development===
Development: [[Chris Sawyer]]
* Development: [[Chris Sawyer]]
* Graphics: [[Simon Foster]]

* Sound & Music: Allister Brimble
Graphics: [[Simon Foster]]
* Additional Programming: FISH (UK) Ltd.

* Representation: Jacqui Lyons at Marjacq Ltd.
Sound & Music: [[Allister Brimble]]
* Layout: Louis Saekow Design

* Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills, Rich Winger (for help with research and game testing)
Additional Programming: FISH (UK) Ltd.

Representation: Jacqui Lyons at Marjacq Ltd.

Layout: Louis Saekow Design

Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills , Rich Winger (for help with research and game testing)


===Hasbro Interactive===
===Hasbro Interactive===
President: Tom Dusenberry
* President: Tom Dusenberry
* Producer: Thomas J. Zahorik

Producer: Thomas J. Zahorik
* Executive Producer: Michael S. Glosecki
* Operations and Special Projects Manager: Tracy Kureta

* V.P. Research and Development Worldwide: Tony Parks
Executive Producer: Michael S. Glosecki
* V.P. Product Development Worldwide: Kevin Gillespie

* Senior V.P. Global Business Development: Barry Jafrato
Operations and Special Projects Manager: Tracy Kureta
* Director of New Business: John Sutyak

* European Project Coordinator: Richard Alexander
V.P. Research and Development Worldwide: Tony Parks
* Quality Assurance Director: Michael Craighead

* Manager of Technical Services: Tony Moreira
V.P. Product Development Worldwide: Kevin Gillespie
* European Technical Services Manager: Roger Carpenter

* IS Tech: Bill Colby
Senior V.P. Global Business Development: Barry Jafrato
* IS Support: Mike Constantis, Yaw Diabah

* Test Supervisor: Kurt Boutin
Director of New Business: John Sutyak
* Lead Tester, Europe: Stuart Thody

* Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrinth Productions Ltd.
European Project Coordinator: Richard Alexander
* Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner

* Vice President of Marketing: John Hurlbut
Quality Assurance Director: Michael Craighead
* Product Manager: Steve Arthur

* Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
Manager of Technical Services: Tony Moreira
* Public Relations Director: Dana Henry

* Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Olivier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
European Technical Services Manager: Roger Carpenter
* Director of Creative Services: Steve Webster

* Art Director: Steve Martin
IS Tech: Bill Colby
* European Art Director: Steve Cross

* Creative Services Manager: Kathryn Lynch
IS Support: Mike Constantis, Yaw Diabah
* Graphic Designer: Jennifer Brackett

* Editorial Specialist: Elizabeth Mackney
Test Supervisor: Kurt Boutin
* Website Support: James Sheahan

* Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
Lead Tester, Europe: Stuart Thody
* Operations and Manufacturing: Richard Lever, Judy Hawley

* Administrative Support: Sarah Perry, Kellie Rice
Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrynth Productions Ltd.
* V.P. of Finance: Ron Parkinson

* Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
* Special Thanks: Chris Down, Louise McTighe

Vice President of Marketing: John Hurlbut

Product Manager: Steve Arthur

Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols

Public Relations Director: Dana Henry

Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Oliverier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll

Director of Creative Services: Steve Webster

Art Director: Steve Martin

European Art Director: Steve Cross

Creative Services Manager: Kathryn Lynch

Graphic Designer: Jennifer Brackett

Editorial Specialist: Elizabeth Mackney

Website Support: James Sheahan

Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International

Operations and Manufacturing: Richard Lever, Judy Hawley

Administrative Support: Sarah Perry, Kellie Rice

V.P. of Finance: Ron Parkinson

Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell

Special Thanks: Chris Down, Louise McTighe




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[[Category:Chris Sawyer]]
[[Category:RollerCoaster Tycoon]]

Latest revision as of 21:35, 6 March 2024

This page is about the first entry in the series. For the RCT series in general, see RollerCoaster Tycoon (series).

RollerCoaster Tycoon (abbreviated as RCT or RCT1) is a theme park management simulation game. The player must build successful theme parks to fulfill a set of objectives in various scenarios. The player can build custom roller coasters and tracked rides and add pre-designed rides, shops and stalls, path systems, and scenery to their park.

RollerCoaster Tycoon is the first game of the RollerCoaster Tycoon series; it has two expansion packs – Added Attractions and Loopy Landscapes and two successful sequels: RollerCoaster Tycoon 2, and RollerCoaster Tycoon 3. The series spawned an unsuccessful Nintendo 3DS-exclusive spin-off, RollerCoaster Tycoon 3D.

History

RollerCoaster Tycoon started out in 1996 as a planned sequel to Chris Sawyer's Transport Tycoon. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the name was changed to "White Knuckle". Even when Hasbro Interactive became involved, the name was still "White Knuckle". After Hasbro bought Microprose, however, the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's Railroad Tycoon had done so well that Hasbro hoped the same would happen for White Knuckle. The name was then changed to RollerCoaster Tycoon.

See also The Evolution of RollerCoaster Tycoon for further information.

Release Dates

PC

  • North America: March 31, 1999
  • Europe: April 12, 1999
  • Australia: in 2000 (date unknown)

Xbox

  • North America: March 25, 2002
  • Europe: March 20, 2003
  • Australia: April 11, 2003

Attractions

Transport Rides

Gentle Rides

Roller Coasters

RCT1 Icon


Wooden Roller Coaster
(Wooden Roller Coaster)
RollerCoaster Tycoon 1

Custom Icon


Wooden Roller Coaster (reversed)
(Wooden Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Wooden Wild Mouse
(Wooden Wild Mouse)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Wooden Wild Mine Ride
(Wooden Wild Mouse)
RollerCoaster Tycoon 1

RCT1 Icon


Ladybird Trains
(Steel Mini Roller Coaster) (RCT1)
(Junior Roller Coaster) (RCT2)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Log Trains
(Steel Mini Roller Coaster) (RCT1)
(Junior Roller Coaster) (RCT2)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Rocket Cars
(Steel Mini Roller Coaster) (RCT1)
(Mini Roller Coaster) (RCT2)
RollerCoaster Tycoon 1

Custom Icon


Spinning Cars
(Steel Mini Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Mine Train Coaster
(Mine Train Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Inverted Coaster Train
(Compact Inverted Coaster)
Loopy Landscapes

RCT1 Icon


Looping Roller Coaster
(Looping Roller Coaster)
RollerCoaster Tycoon 1

Custom Icon


Roller Coaster Train (backwards)
(Looping Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Stand-up Roller Coaster
(Stand-up Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Corkscrew Roller Coaster
(Corkscrew Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Suspended Swinging Cars
(Suspended Swinging Coaster)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Suspended Swinging Airplane Cars
(Suspended Swinging Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Mini Suspended Coaster
(Mini Suspended Coaster)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Mini Suspended Flying Coaster
(Mini Suspended Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Steeplechase
(Steeplechase)
RollerCoaster Tycoon 1

OpenRCT2 Icon


Motorbike Races
(Steeplechase)
RollerCoaster Tycoon 1

RCT1 Icon


Bobsleigh Coaster
(Bobsleigh Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Reverse Freefall Coaster
(Reverse Freefall Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Vertical Drop Roller Coaster
(Vertical Drop Roller Coaster)
RollerCoaster Tycoon 1

RCT1 Icon


Flying Roller Coaster (RCT1)
Lay-down Roller Coaster (RCT2)
(Lay-down Roller Coaster)
Added Attractions

Thrill Rides

Water Rides

Shops & Stalls

Scenery

Park Entrance


Traditional Park Entrance
RollerCoaster Tycoon 1

Water


Natural Water
RollerCoaster Tycoon 1

Scenarios

Upon installing, the player can only choose between 5 scenarios, from Forest Frontiers to Evergreen Gardens. With each completed scenario, a new one is unlocked. When all RCT1 parks have been completed, the hidden Mega Park scenario is unlocked.












Extras


Expansion packs

Additional content

In addition to the rides and scenarios included in the two expansion packs, some official bonus material was provided through other means. Six collections of tracks designed by Chris Sawyer, early versions of the Alton Towers and Fort Anachronism scenarios, and eleven competition scenarios as well as the winning ride designs from each were made available on the official website. Three promotional scenarios were offered to magazine subscribers for PC Player, PC Gaming World, and Gameplay.

System requirements

  • Pentium 90 MHz (Pentium 200 MHz recommended)
  • Windows 95/98/Me/2000/XP/Vista/7/8/10
  • 16 MB RAM (32 MB recommended)
  • 50 MB hard drive space (180 MB recommended)
  • 4x CD-ROM (8x recommended)
  • 1 MB SVGA video card (4 MB recommended)
  • Windows 95/98 compatible soundcard
  • DirectX 5.0 (included)
  • Mouse

Widescreen resolutions

Out of the box, Rollercoaster Tycoon limits itself to 1024x768, however the game can be edited to run in much higher resolutions, at different aspect ratios. The game will be not stretched either, it will simply look expanded (see screenshot).

Example: 1280 x 720

Creating a custom resolution

This first method works with the original game, not the GOG/Steam/etc version (the original retail release). If you will need to edit the RCT.exe with a Hex Editor (here is a link to a free one.)

  • Before modifying RCT.exe file, make a backup copy first!

You need to search for these two hex values: "58 02 00 00 68 20 03 00 00" and "20 03 00 00 c7 45 f4 58 02 00 00". In both of them, you have to change 20 03 to the new width and 58 02 to the new height. In the game, you need to switch to Fullscreen 800x600 in the options menu, as that is the resolution you customized with this method.

  • "580200006820030000" <-- (first hex value above, without whitespace)
  • "20030000c745f458020000" <-- (second hex value above, without whitespace)

Working resolutions

  • 1280 x 720 (16:9): Change "20 03" to "00 05", "58 02" to "d0 02".
  • 1280 x 768 (15:9): Change "20 03" to "00 05", "58 02" to "00 03".
  • 1280 x 1024 (5:4): Change "20 03" to "00 05", "58 02" to "00 04".

Higher resolutions will not work, though lower resolutions should be possible. Ensure that the wanted resolution is compatible with your video card settings, otherwise it will be set to 640x480.

The hexadecimal values are calculated by converting the width or height number from decimal to hex, then inverting the order of the bytes. For example, 720 in decimal is 2D0 in hex (this can be converted with the Windows calculator in scientific mode). Adding a zero to the left we get two bytes, 02 D0. Inverting the order we get D0 02. 

Another example: 800 (decimal) -> 320 (hex) -> 03 20 (two bytes) -> 20 03 (reverse order of bytes), which is the width value to be changed from the 800x600 resolution.

Even Higher Resolutions with Window Mode

While the above method increases the resolution a bit, it's still nowhere near modern standards. To complicate the matter, when Rollercoaster Tycoon is downloaded from GOG, Steam, or similar game stores, the updated game will not have the hex values may not be present to edit at all! Forunately, a youtube user has dug deep into the EXE and discovered that it's possible to use higher resolutions than 1280x1024 if you play the game in Windowed mode (theoretically 32775 x 14340 limit). They have edited the exe and uploaded versions compatible with the original retail release the GOG release, and the Steam release: download link. Place the EXE in the Rollercoaster Tycoon directory and run it.

Compatibility

RollerCoaster Tycoon, being made in 1999, is still somewhat compatible with Windows Vista/7. However, crashes, freezes and strange color changes are common. To fix this, players should check 'Disable visual themes', 'Disable desktop composition', and 'Run this program as Administrator'. Running RollerCoaster Tycoon in 98/Me compatibility mode on a Windows 7 PC results in the game crashing when trying to load files, however, this compatibility problem got fix with the GOG version.

Criticisms

A common complaint was the lack of a scenario editor or a free build mode. Several trainers were released, but the expansions included an anti-cheat code that disabled them. Sawyer's belief that RCT was a game, and that as such, should include rules, goals, and conditions to keep it from becoming just a design tool[1]; this is likely why there are no money codes included. RollerCoaster Tycoon 2 later added the scenario editor.

Xbox release

RollerCoaster Tycoon was released for the Xbox console in 2003, which included all the options, scenarios and rides from the original PC release and its expansion packs. The Xbox release received mixed reviews, mostly because it didn't differ much from the PC original, despite being released 4 years after its PC counterpart. Other criticism came from the controls, which were difficult because of the joysticks usage (left stick to control the mouse cursor, right stick to control the camera) and unable to be modified, and the absence of compatibility to a mouse-like accessory which, were it developed, could have rendered the game much easier to handle and even perhaps open the way for other PC game ports.

RollerCoaster Tycoon for Xbox does not appear on Wikipedia's list of Xbox games that are compatible with Xbox 360 or with Xbox One.

Credits

Development

  • Development: Chris Sawyer
  • Graphics: Simon Foster
  • Sound & Music: Allister Brimble
  • Additional Programming: FISH (UK) Ltd.
  • Representation: Jacqui Lyons at Marjacq Ltd.
  • Layout: Louis Saekow Design
  • Thanks to: Robb Alvey, Katie Brayshaw, Karen Cumming, Justin Garavanovis, European Coaster Club, Neil Jackson, Victoria Maclean, Martin Sawyer, Elizabeth Slater, Paul Slater, Graham Turner, Ruth Turner, John Wardley, Melanie Warn, Jim Wills, Rich Winger (for help with research and game testing)

Hasbro Interactive

  • President: Tom Dusenberry
  • Producer: Thomas J. Zahorik
  • Executive Producer: Michael S. Glosecki
  • Operations and Special Projects Manager: Tracy Kureta
  • V.P. Research and Development Worldwide: Tony Parks
  • V.P. Product Development Worldwide: Kevin Gillespie
  • Senior V.P. Global Business Development: Barry Jafrato
  • Director of New Business: John Sutyak
  • European Project Coordinator: Richard Alexander
  • Quality Assurance Director: Michael Craighead
  • Manager of Technical Services: Tony Moreira
  • European Technical Services Manager: Roger Carpenter
  • IS Tech: Bill Colby
  • IS Support: Mike Constantis, Yaw Diabah
  • Test Supervisor: Kurt Boutin
  • Lead Tester, Europe: Stuart Thody
  • Testing: Andy Mazurek, Dan McJilton, Mark Higgins, Jennifer Kaczor, David Sauvageau, Kathy Steel, Neall Campbell, Darryl Shaw, Wayne Gardener, Christine Fisher, Tom Jannssen, Labyrinth Productions Ltd.
  • Testing at A.Q.: Fran Katsimpiris, Jon Grimes, Jason Clary, Adam Coleman, Jake Grimshaw, Dennis Ivitchev, Frank Kirchner
  • Vice President of Marketing: John Hurlbut
  • Product Manager: Steve Arthur
  • Directors of Marketing: Gail L. Steiner, Richard Cleveland, Tom Nichols
  • Public Relations Director: Dana Henry
  • Worldwide Marketing and Sales: Kate Webster, Mary Miller, Tracey Bunce, Zoe Tremlett, Liz Morgan, Olivier Salomon, Jean-Michel Coletti, Torsten Opperman, Thomas Jaepel, Jochen Quast, Matt Carroll
  • Director of Creative Services: Steve Webster
  • Art Director: Steve Martin
  • European Art Director: Steve Cross
  • Creative Services Manager: Kathryn Lynch
  • Graphic Designer: Jennifer Brackett
  • Editorial Specialist: Elizabeth Mackney
  • Website Support: James Sheahan
  • Localisation: Sam Baker, Anton Lorton, Ulrich Mühl, Jinglebell, SDL Polylang International
  • Operations and Manufacturing: Richard Lever, Judy Hawley
  • Administrative Support: Sarah Perry, Kellie Rice
  • V.P. of Finance: Ron Parkinson
  • Legal and Finance: Donna Mahan, Bruce Kelly, Linda Ferros, Donna Fuchs, Janet Oakes, Lisa Hung, Alka Patel, Melanie McDonnell
  • Special Thanks: Chris Down, Louise McTighe
RollerCoaster Tycoon Games
Main games

RollerCoaster Tycoon: Added Attractions/Corkscrew FolliesLoopy Landscapes
RollerCoaster Tycoon 2: Wacky WorldsTime Twister
RollerCoaster Tycoon 3: Soaked!Wild!
RollerCoaster Tycoon World

Console games

RollerCoaster Tycoon 3D
RollerCoaster Tycoon Joyride
RollerCoaster Tycoon Adventures

Mobile games

RollerCoaster Tycoon 4 Mobile
RollerCoaster Tycoon Touch
RollerCoaster Tycoon Puzzle

Compilations RCT DeluxeRCT2 Triple Thrill PackRCT3 Gold!RCT3 Gold EditionRCT3 Platinum!World of RCTRCT 6 PackRCT Mega PackRCT3 Complete Edition
Ports/remakes OpenRCT2RCT Classic
Spin-offs RCT: The Board GameRCT Pinball MachineRCT Idle