OpenRCT2

From RollerCoaster Tycoon Wiki Wiki, the RollerCoaster Tycoon encyclopedia that anyone can edit.

OpenRCT2 is a free and open-source recreation of RollerCoaster Tycoon 2 (RCT2) that incorporates some features from the original RollerCoaster Tycoon (RCT1) that were removed in RCT2, while also fixing some issues present in the official games, and incorporating changes seen in RollerCoaster Tycoon Classic (RCTC). In addition, OpenRCT2 adds several unique features, such as cooperative multiplayer and a built-in cheats menu.

History[edit]

Development of OpenRCT2 was started on 2 April 2014 by Ted 'IntelOrca' John, with the project making steady development progress due to the efforts of other volunteers contributing towards its development. In order to keep the game playable and testing easier, OpenRCT2 called into the original RCT2.EXE for functions it did not yet have itself, replacing these functions bit by bit with its own code. On 15 October 2015, this process was finished, making the game independent (except for graphics, sounds and objects), and easier to port to other systems.

Comparison with Official Games[edit]

OpenRCT2 aims to continue where RCT2 left off, making it an update to RCT2 in a similar way RCT2 acted as one to RCT1, or how Loopy Landscapes acted as one towards the base installation of RCT1. Unless otherwise noted, most information on this wiki about RCT2 directly applies to OpenRCT2 as well.

As OpenRCT2 continually updates, it receives new features, fixes, improvements, and changes. It also carries over elements seen in RollerCoaster Tycoon Classic such as boosters that were on RCTC's Giga Coaster and Junior Roller Coaster and applies them here. Compared to the original games, the gameplay is also rebalanced in several ways such as how much money the guests would pay for rides at max depending on their stats and age has been recalculated.

  • For example, in RCT1/RCT2/RCTC, a guest would pay a maximum of £16/$16 for a newly-built Corkscrew Roller Coaster with an Excitement of 6.42, Intensity of 5.43, and 4.36 but in OpenRCT2, guests would pay a maximum price of £15/$15 for it. However, at higher stats (such as 8.43 Excitement, 6.90 Intensity, and 5.43 Nausea), a guest would pay a maximum of £19.20/$19.20 for a newly-built Corkscrew in RCT1/RCT2/RCTC but the maximum price has been raised to £19.60/$19.60 in OpenRCT2.

RollerCoaster Tycoon 2 had a save file format (.sv6) with limitations such as 255 rides & shops/stalls in a park and 1,000 guests in a queue line. While OpenRCT2 can support this save file format, OpenRCT2 has managed to remove those limitations with a new save format (.park) as of version 0.4.0. This update also included support of save games from RCTC saves and OpenRCT2 also supports RCT1 save files.

Releases[edit]

OpenRCT2 is available for Microsoft Windows (Vista and higher; Windows XP support was dropped since v0.0.5[5]), Linux[1], macOS[2], FreeBSD[3], OpenBSD, and Android[4].

OpenRCT2 has two release branches: the "Develop" branch, which is updated up to multiple times a day with builds that incorporate new features and changes, but may be unstable; and the "Release" branch, which is updated every few months with a stable build of the game that incorporates the changes and additions of all builds released in the "Develop" branch since the previous build in the "Release" branch.

Due to game-breaking bugs on "Develop" branch builds being fixed relatively quickly by the development team, most of the community plays OpenRCT2 using the latest build in the "Develop" branch. The third-party OpenRCT2 Launcher is often used to facilitate easy game updates.

Key Features[edit]

  • Native support for modern versions of Windows, macOS, Linux and other operating systems
  • Support for widescreen resolutions, giant screenshots of the whole map
  • Fast-forwarding gameplay
  • Auto-save function
  • Online multiplayer for co-op play
  • Improved and extended language support, over a dozen languages available
  • New rides, vehicles, scenery, objects, music, paths, terrain, etc.
  • New special track pieces and additional special tracks for certain roller coasters (such as large half loops on the Vertical Drop Roller Coaster, re-introducing some removed RCT1 track features like boosters, and new track pieces large corkscrews and Zero-G rolls on OpenRCT2's newly implemented roller coasters)
  • Ability to import RCT1 and RCTC (as of v0.4.2) saves and scenarios
  • Various fixes for bugs in the original game and improvements
  • Options for convenience features like automated staff placement and shops snapping to paths
  • Built-in cheats menu and in-game hacks
  • Custom Title Sequences
  • Custom User Interface theming
  • OpenGL hardware rendering
  • Plug-in support (as of v0.3.0)
  • New save file format with increased limits (as of v0.4.0)

Click here for a full changelog of all features, fixes, and changes in OpenRCT2.

New objects added in OpenRCT2[edit]

These objects implemented into OpenRCT2 that are not in the original games can be found in the Object Selection's advanced menu (filter "OpenRCT Official"). The "OpenRCT Official" list also includes reimplementations of objects exclusive in official downloadable content that was not presented in the main games or expansions.

Attractions[edit]

Roller Coasters Roller Coasters 2D Icon.png[edit]

  • Hybrid Coaster — A wooden style roller coaster with a steel track, allowing for steep drops and inversion (Cost: from £5,363)
    • Implementation: Track added in v0.3.2, Hybrid Coaster Trains added in v0.4.1, new special track elements added in v0.4.2.
    • Track info and standard elements: 63 m (210 ft) max height, standard coaster turns and banking, chain lift up to steep, vertical tracks, straight to steep and vice-versa (4 units long), sloped turn to bank and vice-versa,
    • Special track elements: Station platform (up to 32 units long), "S" bends, small and large helixes, brakes and block brakes, on-ride photo section, barrel rolls, launched lift hill, quarter loop, medium half loops, Zero G rolls[New 1], large Zero G rolls[New 2]
    • Vehicle types: Hybrid Coaster Trains — Roller coaster trains with lap restraints, capable of steep drops and inversions (4 passengers per car, 3–6 cars per train)
  • Single Rail Roller Coaster — Riders ride single file on a narrow monorail trail, as they race through tight inversions and direction changes (Cost: from £2,810)
    • Implementation: Track added in v0.3.3, Single Rail Roller Coaster Trains added in v0.4.1, new special track elements added in v0.4.2.
    • Track info and standard elements: 40.5 m (135 ft) max height, standard coaster turns and banking, chain lift up to steep, vertical tracks, straight to steep and vice-versa (1 unit long), sloped turn to bank and vice-versa
    • Special track elements: Station platform (up to 32 units long), "S" bend, small and large corkscrews[New 3], small and large helixes, brakes and block brakes, on-ride photo section, barrel rolls, quarter loop, medium half loops[New 4], Zero G rolls[New 1], large Zero G rolls[New 2]
    • Vehicle type: Single Rail Roller Coaster Trains — Roller coaster trains in which riders are seated single file (1 passenger per car, 5–12 cars per train)
  • Alpine Coaster — Riders toboggan down a meandering steel track, braking to control their speed (Cost: from £1,685)
    • Implementation: Track added in v0.4.1, Alpine Coaster Cars added in v0.4.3.
    • Track info and standard elements: 25.5 m (85 ft) max height, standard coaster turns and banking, down-sloped/straight/up-sloped tracks (no steep tracks), chain lift is only and always enabled on up-sloped tracks
    • Special track elements: Station platform (up to 19 units long), "S" bends, small and large helixes
    • Vehicle types: Alpine Coaster Cars — Wheeled sleds equipped with manually operated brakes (2 passengers per car, 1 car per train)
      • Note: It is not recommended to disable chain lift on up-slopes via "Allow chain lifts on all track pieces" cheat as guests can manually slow down their vehicle at any time and may not have the speed to climb over unchained up-slopes when they do.

Notes:

  1. 1.0 1.1 Zero G Roll (left) and Zero G Roll (right) are new special track elements implemented in OpenRCT2 v0.4.2. They start from an up-sloped track to an inverted track, or from an inverted track to a down-sloped track. Not counting the sloped tracks to use them, they are 3 straight track units long and 1.5 m (5 ft) tall.
  2. 2.0 2.1 Large Zero G Roll (left) and Zero G Roll (right) are new special track elements implemented in OpenRCT2 v0.4.2. They start from an up-steep track to an inverted track, or from an inverted track to a down-steep track. Not counting the steep tracks to use them, they are 4 straight track units long and 10.5 m (35 ft) tall.
  3. Large Half Corkscrew (left) and Large Half Corkscrew (right) are new special track elements implemented in OpenRCT2 v0.4.2. They start from a straight track to an inverted track, or from an inverted track to a straight track. They turn and invert 3 units forward and 2 units left or right (occupying 6 units including the center of the turn) and are 7.5 m (25 ft) tall.
  4. Medium Half Loop (left) and Medium Half Loop (right) are new special track elements implemented in OpenRCT2 v0.4.2. They start from an up-sloped track to an inverted track, or from an inverted track to a down-sloped track. Not counting the steep tracks to use them, they are 3 straight track units long and 15 m (55 ft) tall and 1 unit left or right, covering 2 units invertedly, occupying 5 units.

Stations[edit]

  • No entrances — This station theme makes ride entrances and exits invisible but keeps the default station theming.
  • No entrances, no platform — In addition to invisible ride entrances and exits, the station's platform and railings are invisible as well. Only the black metal plating below them is visible.

Music[edit]

  • Acid style (added in v0.4.3)
  • Dodgems beat style 2 (added in v0.4.3)
  • Galaxy style (added in v0.4.3)

Sceneries[edit]

ToonTowner's scenery pieces based on Simon Foster's designs (21 objects)

  • Small Scenery
    • Base Block
    • 3 Glass Roof pieces
    • 17 Roof pieces

Mama Bear's scenery pieces based on Simon Foster's designs (1 object)

  • Walls/Fences
    • Wall with Passageway

Couger's scenery pieces based on Simon Foster's designs (2 objects)

  • Walls/Fences
    • 2 Wooden Post Wall pieces

Geography[edit]

Footpaths[edit]

Footpath Surfaces

  • Invisible Footpath
  • Invisible Queue

Footpath Railings

  • Invisible Railings

Terrain[edit]

  • Void — This piece of terrain mimics the dark gray coloring of the empty background to make tiles visually appear to be off the map

Water[edit]

  • Pink water

Links[edit]

References[edit]

  1. 1.0 1.1 Linux support available since v0.0.3 (changelog)
  2. 2.0 2.1 macOS support available since v0.0.4 (changelog)
  3. 3.0 3.1 FreeBSD support available since v0.0.6 (changelog)
  4. 4.0 4.1 Android and OpenBSD support available since v0.1.0 (changelog)
  5. MinGW builds dropped support for Windows XP as of v0.0.5 (changelog)
RollerCoaster Tycoon Games
Main games

RollerCoaster Tycoon: Added Attractions/Corkscrew FolliesLoopy Landscapes
RollerCoaster Tycoon 2: Wacky WorldsTime Twister
RollerCoaster Tycoon 3: Soaked!Wild!
RollerCoaster Tycoon World

Console games

RollerCoaster Tycoon 3D
RollerCoaster Tycoon Joyride
RollerCoaster Tycoon Adventures

Mobile games

RollerCoaster Tycoon 4 Mobile
RollerCoaster Tycoon Touch
RollerCoaster Tycoon Story

Compilations RCT DeluxeRCT2 Triple Thrill PackRCT3 Gold!RCT3 Gold EditionRCT3 Platinum!World of RCTRCT 6 PackRCT Mega PackRCT3 Complete Edition
Ports/remakes OpenRCT2RCT Classic
Spin-offs RCT: The Board GameRCT Pinball MachineRCT Idle