Amity Airfield: Difference between revisions

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{{Infobox Scenario
{{Quote|Build a flying themed amusement amusement park in this abandoned airport.|Official description}}{{Infobox Scenario
|theme = Airport
|pic=Amity_Airfield.PNG
|description = Build a flying themed amusement amusement park in this abandoned airport.
|objective=Guests: 3000<br />[[Park Rating|Rating]]: 600<br />Date: October 31, Year 4
|objective = Guests: 3000<br />[[Park Rating|Rating]]: 600<br />Date: October 31, Year 4
|theme=Airport
|admission = 10
|start=112,300
|start = 112,300
|size=?
|price=?
|size = ?
|cash = £10,000.00
|preceded=Factory Capers
|loan/limit = 10,000.00 (£25,000.00)
|game=RollerCoaster Tycoon 2
|loan interest rate = 10%
|followed=Botany Breakers
|preceded = Factory Capers
}}'''Amity Airfield''' is, for most versions pf the game, the first of the "Challenging Parks" in vanilla ''[[RollerCoaster Tycoon 2]]''.
|followed = Botany Breakers

|pic = Amity Airfield RCT2.png
__TOC__
|game = RollerCoaster Tycoon 2

}}'''Amity Airfield''' is one of the seven Challenging Scenarios of the ''vanilla ''version of [[RollerCoaster Tycoon 2]].
==Overview==
==Overview==
'''Amity Airfield''' is a small abandoned airport. It includes a runway, control tower and other buildings, surrounded by a large flat terrain which is ideal for theming creativity.
'''Amity Airfield''' is a small abandoned airport. It includes a runway, control tower, and other buildings, surrounded by a large flat terrain which is ideal for theming creativity.

==Scenario Guide==
{{Sgreminder}}


This park requires a whooping 3000 guests in just 4 years and it is much harder due to it being a "pay for entry" park. But if you remember to build shops and stalls as much as rides, money would not be so much of a problem. You may even make some money every month if you have enough of them to satisfy your guests as well as your bankers.

Set the research funding to $400 (maximum). Start and build a couple roller coasters, with one of them at least having a good guest capacity. Avoid therefore the suspended mini coasters, wooden wild mouses and so, to which you will prefer a nice shuttle steel coaster with a large train. Build some gentle and thrill rides, hire some staff then open the park.

<u>Keep your park inside the space between the park entrance & the airfield itself, and keep the park borders clean for a monorail shuttle around it.</u> This will help you manage the park's day-to-day operations much better than if you do spread out immediately, which would be catastrophic.

Next, <u>delete one or two roads at the airfield.</u> This would bring you some fresh bills, with which you'd build another roller coaster and raise the admission fee to $15.00 - $20.00.

<u>Add a monorail shuttle</u> from your park entrance towards the side of your park on which you've built your most massive coasters. This ride's pre-requisites : max train capacity, max queue, minimum track length (use diagonal tracks and keep the corners behind the diagonal track for massive coasters), and no bumps at all. Keep the track at the same level to reduce ride duration and so the queue length. If you have the ability to complete this shuttle circuit to a complete loop, you will be able to multiply the capacity by 4 and so reduce the passengers waiting time. It's not mandatory, but keep this idea at hand, it might serve.

Now, build some shops & stalls, add benches and bins. You may place a food court if you have 1500 guests at least in the park (I hope you do, or else you might be in trouble). As always, keep using fences and guardrail to maximize the number of benches available. Remember to add lights between the benches to help increase the guests happiness, and add bins at all exits.

Start advertising the park and offer coupons non-stop for the whole 4 years. Replace the flat rides, one after the other, keep on building new rides and stalls when possible. Remember that you need both : rides bring guests, and shops bring you their money. You need both, so build both in convenient numbers.

Don't ever stop advertising and build as many shops as you can, as shops are your biggest revenue once guests are inside the park. Charge a max for your shops, stalls and on-ride photos.

<u>''As a rule of thumb, you must make at least 1$ out of any article you sell. There is '''no excpetion''' to this rule.''</u> ''Any article you sell for less than 1$ profit is given away.''

Also remember to charge an eye for your umbrellas, as these will constitute a "second park ticket" once your guests will be on the park.

Increase the admission fee as the park expands. Sometime during the 3rd year, research would end, so set the funds to $0 once it does. By the start of the 4th year, you should have over 2000 guests, (if not, then call cousin 8cars or call it a fail) so do not stop expanding and advertising. You will welcome your 3000th guest somewhere along the 4th year.

Only when you've met the guests requirement, should you stop advertising. From that point on just keep an eye out for litter and vomiting as most roller coasters on Amity Airfield will tend to be highly intense, and nauseous. As in every park, try to repay your loan if you have time and obviously money for it.

If you can accomplish this park's objective, then none of the other challenging parks would be a massive challenge anymore. Perhaps [[Botany Breakers]] and [[Gravity Gardens]] will still be, but nothing out of reach.

A tip is to save the game, especially as you enter the 4th year. Save them as "Amity Airfield1", "Amity Airfield 2", etc. This way, if you get to October Year 4 and your park value starts to plummet or guests start to leave, you have another opportunity to complete the scenario, without having to start over from scratch.

=== '''<u>Tl;dr :</u> ''' ===
* Push research to max, build 2 coasters with one being a shuttle coaster like Cobra or Shuttle Loop. Max capacity for both coasters. Build a few flat rides, hire staff, open the park.
* Build a lot of shops to make money. Charge all stuff so that you make at least $1 profit per sale.
* Keep your space, by holding your park between the park's entrance & the airfield itself. Keep the borders clean, so that you can build a monorail shuttle there.
* Build the monorail shuttle flat, place longest possible stations on each side, towards the center. use diagonal track between the stations and keep the corners clean for massive coasters.
* Start advertising as soon as you make money, and don't stop until you reach your objective.
* Erase the airfield's roads and stuff for quick & easy money. but do it progressively and only if you need quick cash, else you'll burn the candle too fast.
* Make sure you have at least 1250 guests when starting Year 3, and 2000 guests at start of year 4.


== Scenario Guide ==
=== '''Coaster Building Tips-''' ===
You can read the Scenario Guide [[{{PAGENAME}}/Scenario Guide|here]].
* Always use continue circuit '''BLOCK SECTION '''mode! It is safer and allow several trains to run without crashing into each other, by diving the ride into sections. It's what real life coasters use.
* To access block section mode, you must use block brakes. Adding one block brakes section will divide the ride into two sections (one between the block & the station, and the other between station & the block, namely the whole ride). On this ride, you have 2 sections, which will allow you to run 2 trains without a risk of accident. The more block brake sections you have, the more trains you will be able to run, namely the number of block brake sections your ride has. If your ride has two stations, add 1 more to this number..
* Don't add any inclines after block brakes with out a drop first or a chain lift because block brakes slow the train down to 4mph, and down to a complete stop if previous station is occupied.


[https://www.youtube.com/watch?v=ScYpVtpCyyA Marcel Vos' tutorial 'How to beat Amity Airfield']
==Rides==
=={{Attractions 2D}}==


===Transport===
===Transport Rides [[File:Transport Rides RCT1 Icon.png]]===
====Available====
====Available====
<div class="ridebox-list">
{{Ridebox|Retro-style Monorail Trains RCT2}}
{{Ridebox|Suspended Monorail Trains RCT2}}
{{Ridebox2D|Retro-style Monorail Trains|RCT2}}
{{Ridebox|Chairlift Cars RCT2}}
{{Ridebox2D|Suspended Monorail|RCT2}}
{{Ridebox|Ski-lift Chairs RCT2}}
{{Ridebox2D|Chairlift Cars|RCT2}}
{{Ridebox|Elevator RCT2}}
{{Ridebox2D|Ski-lift Chairs|RCT2}}
{{Ridebox2D|Elevator|RCT2}}
<br clear="all"/>
</div>


====Researched====
====Researched====
*(none)
*(none)
<br clear="all"/>


===Gentle===
===Gentle Rides [[File:Gentle Rides RCT1 Icon.png]]===
====Available====
====Available====
<div class="ridebox-list">
{{Ridebox|Ferris Wheel RCT2}}
{{Ridebox|Observation Tower RCT2}}
{{Ridebox2D|Ferris Wheel|RCT2}}
{{Ridebox|Mini Helicopters RCT2}}
{{Ridebox2D|Observation Tower|RCT2}}
{{Ridebox|Space Rings RCT2}}
{{Ridebox2D|Mini Helicopters|RCT2}}
{{Ridebox|Flying Saucers RCT2}}
{{Ridebox2D|Space Rings|RCT2}}
{{Ridebox2D|Flying Saucers|RCT2}}
<br clear="all"/>
</div>


====Researched====
====Researched====
<div class="ridebox-list">
{{Ridebox|Double-deck Observation Tower RCT2}}
{{Ridebox2D|Double-deck Observation Tower|RCT2}}
<br clear="all"/>
</div>


===Roller Coasters===
==={{Roller Coasters 2D}}===
====Available====
====Available====
<div class="ridebox-list">
{{Ridebox|Inverted Hairpin Coaster RCT2}}
{{Ridebox|Suspended Swinging Cars RCT2}}
{{Ridebox2D|Inverted Hairpin Coaster|RCT2}}
{{Ridebox|Suspended Swinging Airplane Cars RCT2}}
{{Ridebox2D|Suspended Swinging Cars|RCT2}}
{{Ridebox|Swinging Floorless Cars RCT2}}
{{Ridebox2D|Suspended Swinging Airplane Cars|RCT2}}
{{Ridebox|Compact Inverted Coaster RCT2}}
{{Ridebox2D|Swinging Floorless Cars|RCT2}}
{{Ridebox|Swinging Cars RCT2}}
{{Ridebox2D|Compact Inverted Coaster|RCT2}}
{{Ridebox|Flying Turns RCT2}}
{{Ridebox2D|Mini Suspended Coaster|RCT2}}
{{Ridebox2D|Flying Turns|RCT2}}
<br clear="all"/>
</div>


====Researched====
====Researched====
<div class="ridebox-list">
{{Ridebox|Floorless Roller Coaster RCT2}}
{{Ridebox|Inverted Shuttle Coaster RCT2}}
{{Ridebox2D|Floorless Roller Coaster|RCT2}}
{{Ridebox|Inverted Vertical Shuttle RCT2}}
{{Ridebox2D|Inverted Shuttle Coaster|RCT2}}
{{Ridebox|Inverted Roller Coaster RCT2}}
{{Ridebox2D|Inverted Vertical Shuttle|RCT2}}
{{Ridebox|Inverted Impulse Coaster RCT2}}
{{Ridebox2D|Inverted Roller Coaster|RCT2}}
{{Ridebox|Mini Suspended Flying Coaster RCT2}}
{{Ridebox2D|Inverted Impulse Coaster|RCT2}}
{{Ridebox|Flying Roller Coaster RCT2}}
{{Ridebox2D|Mini Suspended Flying Coaster|RCT2}}
{{Ridebox|Lay-down Roller Coaster RCT2}}
{{Ridebox2D|Flying Roller Coaster|RCT2}}
{{Ridebox|Multi-Dimension Roller Coaster Train RCT2}}
{{Ridebox2D|Lay-down Roller Coaster|RCT2}}
{{Ridebox|Vertical Drop Roller Coaster RCT2}}<br clear="all"/>
{{Ridebox2D|Multi-Dimension Roller Coaster|RCT2}}
{{Ridebox2D|Vertical Drop Roller Coaster|RCT2}}
</div>


===Thrill Rides [[File:Thrill Rides RCT1 Icon.png]]===


===Thrill===
====Available====
====Available====
<div class="ridebox-list">
{{Ridebox|Launched Freefall RCT2}}
{{Ridebox|Enterprise RCT2}}
{{Ridebox2D|Launched Freefall|RCT2}}
{{Ridebox2D|Enterprise|RCT2}}
<br clear="all"/>
</div>


====Researched====
====Researched====
<div class="ridebox-list">
{{Ridebox|Magic Carpet RCT2}}
{{Ridebox|Motion Simulator RCT2}}
{{Ridebox2D|Magic Carpet|RCT2}}
{{Ridebox|Top Spin RCT2}}
{{Ridebox2D|Motion Simulator|RCT2}}
{{Ridebox|Roto-Drop RCT2}}
{{Ridebox2D|Top Spin|RCT2}}
{{Ridebox2D|Roto-Drop|RCT2}}
<br clear="all"/>
</div>


===Water Rides [[File:Water Rides RCT1 Icon.png]]===


===Water===
====Available====
====Available====
*(none)
*(none)
<br clear="all"/>

====Researched====
====Researched====
*(none)
*(none)
<br clear="all"/>


===Shops/Stalls===
==={{Shops & Stalls 2D}}===
====Available====
====Available====
<div class="ridebox-list">
{{Ridebox|Burger Bar RCT2}}
{{Ridebox|Cotton Candy Stall RCT2}}
{{Ridebox2D|Burger Bar|RCT2}}
{{Ridebox|Chicken Nuggets Stall RCT2}}
{{Ridebox2D|Candyfloss Stall|RCT2}}
{{Ridebox|Cookie Shop RCT2}}
{{Ridebox2D|Chicken Nuggets Stall|RCT2}}
{{Ridebox|Sub Sandwich Stall RCT2}}
{{Ridebox2D|Cookie Shop|RCT2}}
{{Ridebox|Fries Shop RCT2}}
{{Ridebox2D|Sub Sandwich Stall|RCT2}}
{{Ridebox|Donut Shop RCT2}}
{{Ridebox2D|Chip Shop|RCT2}}
{{Ridebox|Fried Chicken Stall RCT2}}
{{Ridebox2D|Doughnut Shop|RCT2}}
{{Ridebox|Fries Stall RCT2}}
{{Ridebox2D|Fried Chicken Stall|RCT2}}
{{Ridebox|Fruity Ices Stall RCT2}}
{{Ridebox2D|Chips Stall|RCT2}}
{{Ridebox|Hot Dog Stall RCT2}}
{{Ridebox2D|Fruity Ices Stall|RCT2}}
{{Ridebox|Popcorn Stall RCT2}}
{{Ridebox2D|Hot Dog Stall|RCT2}}
{{Ridebox|Candy Apple Stall RCT2}}
{{Ridebox2D|Popcorn Stall|RCT2}}
{{Ridebox|Drinks Stall RCT2}}
{{Ridebox2D|Toffee Apple Stall|RCT2}}
{{Ridebox|Coffee Shop RCT2}}
{{Ridebox2D|Drinks Stall|RCT2}}
{{Ridebox|Hot Chocolate Stall RCT2}}
{{Ridebox2D|Coffee Shop|RCT2}}
{{Ridebox|Iced Tea Stall RCT2}}
{{Ridebox2D|Hot Chocolate Stall|RCT2}}
{{Ridebox|Balloon Stall RCT2}}
{{Ridebox2D|Iced Tea Stall|RCT2}}
{{Ridebox|Hat Stall RCT2}}
{{Ridebox2D|Balloon Stall|RCT2}}
{{Ridebox|T-Shirt Stall RCT2}}
{{Ridebox2D|Hat Stall|RCT2}}
{{Ridebox|Information Kiosk RCT2}}
{{Ridebox2D|T-Shirt Stall|RCT2}}
{{Ridebox|First Aid Room RCT2}}
{{Ridebox2D|Information Kiosk|RCT2}}
{{Ridebox|Cash Machine RCT2}}
{{Ridebox2D|First Aid Room|RCT2}}
{{Ridebox|Restroom RCT2}}
{{Ridebox2D|Cash Machine|RCT2}}
{{Ridebox2D|Toilets|RCT2}}
<br clear="all/>
</div>


====Researched====
====Researched====
<div class="ridebox-list">
{{Ridebox|Funnel Cake Shop RCT2}}
{{Ridebox|Ice Cream Cone Stall RCT2}}
{{Ridebox2D|Funnel Cake Shop|RCT2}}
{{Ridebox|Pizza Stall RCT2}}
{{Ridebox2D|Ice Cream Cone Stall|RCT2}}
{{Ridebox|Pretzel Stall RCT2}}
{{Ridebox2D|Pizza Stall|RCT2}}
{{Ridebox|Sea Food Stall RCT2}}
{{Ridebox2D|Pretzel Stall|RCT2}}
{{Ridebox|Lemonade Stall RCT2}}
{{Ridebox2D|Sea Food Stall|RCT2}}
{{Ridebox|Souvenir Stall RCT2}}
{{Ridebox2D|Lemonade Stall|RCT2}}
{{Ridebox|Sunglasses Stall RCT2}}
{{Ridebox2D|Souvenir Stall|RCT2}}
{{Ridebox2D|Sunglasses Stall|RCT2}}
<br clear="all"/>
</div>


==Researched Rides==
=={{Scenery 2D}}==
====Available====
<div class="ridebox-list">
{{Scenerybox2D|Trees}}
{{Scenerybox2D|Shrubs and Ornaments}}
{{Scenerybox2D|Gardens}}
{{Scenerybox2D|Fences and Walls}}
{{Scenerybox2D|Walls and Roofs}}
{{Scenerybox2D|Abstract Themeing}}
{{Scenerybox2D|Egyptian Themeing}}
{{Scenerybox2D|Jungle Themeing}}
{{Scenerybox2D|Jurassic Themeing}}
{{Scenerybox2D|Martian Themeing}}
{{Scenerybox2D|Space Themeing}}
{{Scenerybox2D|Wonderland Themeing}}
{{Scenerybox2D|Mechanical Themeing}}
{{Scenerybox2D|Water Feature Themeing}}
</div>


===Transport===
====Researched====
<div class="ridebox-list">
{{Stubsection}}
{{Scenerybox2D|Mine Themeing}}
===Gentle Rides===
{{Scenerybox2D|Spooky Themeing}}
{{Stubsection}}
{{Scenerybox2D|Giant Garden Themeing}}
===Roller Coasters===
{{Scenerybox2D|Sports Themeing}}
*[[Lay-down Roller Coaster]]
</div>
*[[Vertical Drop Roller Coaster]]
*[[Multi-Dimension Roller Coaster]]
*[[Inverted Wild Mouse Roller Coaster]]
*[[Inverted Impulse Coaster]]
*[[Inverted Shuttle Coaster]]
*[[Inverted Vertical Shuttle]]


===Thrill Rides===
==={{Footpaths 2D}}===
<div class="ridebox-list">
{{Stubsection}}
{{Footpathbox2D|Ash Footpath}}
===Water Rides===
{{Footpathbox2D|Brown Tarmac Footpath}}
{{Stubsection}}
{{Footpathbox2D|Crazy Paving Footpath}}
===Shops/Stalls===
{{Footpathbox2D|Dirt Footpath}}
{{Stubsection}}
{{Footpathbox2D|Green Tarmac Footpath}}
{{Footpathbox2D|Space Style Footpath}}
{{Footpathbox2D|Tarmac Footpath}}
</div>


==={{Park Entrance 2D}}===
==Available Scenery==
<div class="ridebox-list">
{{col-begin}}
{{ParkEntrancebox2D|Traditional Park Entrance}}
{{col-2}}
</div>


==={{Water 2D}}===
*[[Trees]]
<div class="ridebox-list">
*[[Shrubs and Ornaments]]
{{Waterbox2D|Natural Water}}
*[[Gardens]]
</div>
*[[Walls and Fences]]
*[[Walls and Roofs]]
*[[Abstract Theming]]
*[[Egyptian Theming]]


{{col-2}}

*[[Jungle Theming]]
*[[Jurassic Theming]]
*[[Martian Theming]]
*[[Space Theming]]
*[[Wonderland Theming]]
*[[Mechanical Theming]]
*[[Water Feature Theming]]

{{col-end}}

==Researchable Scenery==
{{Stubsection}}
==Other Notes==
==Other Notes==
* Despite the surface being quite large, it is important to keep the park in a small surface and well organized (rides in, coasters out) in order to maximize rides, therefore the guest numbers, therefore the shop and stall sales, therefore the profits.
* Despite the surface being quite large, it is important to keep the park in a small surface and well organized (rides in, coasters out) in order to maximize rides, therefore the guest numbers, therefore the shop and stall sales, therefore the profits.
* This is one of the first scenarios (both RCT1 & 2) on which the umbrella [[Cheat Codes|cheat]] can make a key difference between succeeding and failing this scenario.
* This is one of the first scenarios (both RCT1 & 2) on which the umbrella [[Cheats and Quirks|cheat]] can make a key difference between succeeding and failing this scenario.
* This is one of the very first scenarios (both RCT1 & 2) on which the [[Merry-Go-Round]] isn't available at all, and the first one in RCT2.
{{Succession|Factory Capers|RollerCoaster Tycoon 2|Botany Breakers}}[[Category:scenario]]
* This scenario is called '''La Piste de l'Envol''' ('''Take-off Track''') in the French version of RCT2.

{{Succession|Factory Capers|RollerCoaster Tycoon 2|Botany Breakers}}
{{RollerCoaster Tycoon 2 Scenarios}}
[[Category:scenario]]
[[Category:RollerCoaster Tycoon 2 Scenario]]
[[Category:RollerCoaster Tycoon 2 Scenario]]
[[Category:Challenging Parks]]
[[Category:Challenging Parks RCT2]]
[[Category:Amethyst Group Scenarios]]
[[Category:Guests at Given Date Objective]]

Latest revision as of 20:04, 30 January 2023

Amity Airfield is one of the seven Challenging Scenarios of the vanilla version of RollerCoaster Tycoon 2.

Overview

Amity Airfield is a small abandoned airport. It includes a runway, control tower, and other buildings, surrounded by a large flat terrain which is ideal for theming creativity.

Scenario Guide

You can read the Scenario Guide here.

Marcel Vos' tutorial 'How to beat Amity Airfield'

Attractions

Transport Rides

Available

RCT2 Icon


Retro-style Monorail Trains
(Monorail)
RollerCoaster Tycoon 2

RCT2 Icon


Suspended Monorail
(Suspended Monorail)
Added Attractions

RCT2 Icon


Chairlift Cars
(Chairlift)
RollerCoaster Tycoon 1

RCT2 Icon


Chairlift Cars (Alternative)
Ski-lift Chairs
(Chairlift)
Added Attractions

RCT2 Icon


Researched

  • (none)

Gentle Rides

Available

Researched

RCT2 Icon


Double-deck Observation Tower
(Observation Tower)
RollerCoaster Tycoon 2

Roller Coasters

Available

Researched

Thrill Rides

Available

Researched

Water Rides

Available

  • (none)

Researched

  • (none)

Shops & Stalls

Available

Researched

Scenery

Available

Researched

Footpaths


Brown Tarmac Footpath
RollerCoaster Tycoon 2

Crazy Paving Footpath
RollerCoaster Tycoon 2

Dirt Footpath
RollerCoaster Tycoon 2

Green Tarmac Footpath
RollerCoaster Tycoon 2

Space Style Footpath
RollerCoaster Tycoon 2

Tarmac Footpath
RollerCoaster Tycoon 2

Park Entrance


Traditional Park Entrance
RollerCoaster Tycoon 1

Water


Natural Water
RollerCoaster Tycoon 1

Other Notes

  • Despite the surface being quite large, it is important to keep the park in a small surface and well organized (rides in, coasters out) in order to maximize rides, therefore the guest numbers, therefore the shop and stall sales, therefore the profits.
  • This is one of the first scenarios (both RCT1 & 2) on which the umbrella cheat can make a key difference between succeeding and failing this scenario.
  • This is one of the very first scenarios (both RCT1 & 2) on which the Merry-Go-Round isn't available at all, and the first one in RCT2.
  • This scenario is called La Piste de l'Envol (Take-off Track) in the French version of RCT2.
Preceded by List of scenarios in Succeeded by
Factory Capers RollerCoaster Tycoon 2 Botany Breakers



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