Paradise Pier: Difference between revisions
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{{Infobox Scenario |
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|pic =Paradise Pier RCT1.png |
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|objective=Guests: 600; [[Park Rating|Rating]]: 600; Date: October 31, Year 2. |
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|theme=Water |
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|start=9,410 |
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|size=9,410 |
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|rating=0 |
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|park value=0 |
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|guests=0 |
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|rides/attractions=0 |
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|staff=0 |
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|cash=$10,000 |
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|loan/limit=10,000 ($20,000) |
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|game=RollerCoaster Tycoon |
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|preceded=Crumbly Woods |
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|followed=Lightning Peaks |
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|guest cash range = $55 - $85}} |
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==Overview== |
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''Convert this sleepy town's pier into a thriving attraction.'' |
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'''Paradise Pier''' is a very unique park because it starts with no dry land. The construction boundary is entirely a pier with an entrance surrounded by underwater construction rights. It's small with a fairly easy objective where you start from scratch. If you were able to complete [[Pokey Park]] without expanding the land, this scenario will be extremely easy. |
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Paradise Pier has no pre-built rides. |
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This scenario is known as '''Big Pier''' in the American version of the game. |
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== Scenario Guide == |
== Scenario Guide == |
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You can read the Scenario Guide [[{{PAGENAME}}/Scenario Guide|here]]. |
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{{sgreminder}} |
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Several effective strategies exist for completing this scenario. |
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=={{Attractions 2D}}== |
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==={{Transport Rides 2D}}=== |
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====Available==== |
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*(none) |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Small Monorail Cars|RCT1}} |
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{{Ridebox2D|Streamlined Monorail Trains|RCT2}} |
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{{Ridebox2D|Chairlift Cars|RCT1}} |
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</div> |
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==={{Gentle Rides 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Sportscars|RCT1}} |
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{{Ridebox2D|Racing Cars|RCT2}} |
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{{Ridebox2D|Pickup Trucks|RCT2}} |
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{{Ridebox2D|Ferris Wheel|RCT1}} |
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{{Ridebox2D|Merry-Go-Round|RCT1}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Haunted House|RCT1}} |
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{{Ridebox2D|Observation Tower|RCT1}} |
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{{Ridebox2D|Spiral Slide|RCT1}} |
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{{Ridebox2D|Dodgems|RCT1}} |
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{{Ridebox2D|Space Rings|RCT1}} |
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</div> |
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==={{Roller Coasters 2D}}=== |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Ladybird Trains|RCT1}} |
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{{Ridebox2D|Log Trains|RCT2}} |
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{{Ridebox2D|Rocket Cars|RCT2}} |
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{{Ridebox2D|Spinning Cars|Custom}} |
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{{Ridebox2D|Wooden Wild Mouse|RCT1}} |
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{{Ridebox2D|Wooden Wild Mine Ride|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Bobsleigh Coaster|RCT1}} |
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{{Ridebox2D|Inverted Roller Coaster|RCT1}} |
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{{Ridebox2D|Stand-up Roller Coaster|RCT1}} |
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{{Ridebox2D|Corkscrew Roller Coaster|RCT1}} |
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{{Ridebox2D|Looping Roller Coaster|RCT1}} |
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{{Ridebox2D|Suspended Swinging Cars|RCT1}} |
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{{Ridebox2D|Mini Suspended Coaster|RCT1}} |
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{{Ridebox2D|Mini Suspended Flying Coaster|RCT2}} |
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{{Ridebox2D|Suspended Swinging Airplane Cars|RCT2}} |
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</div> |
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====Upgrades==== |
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*[[Stand-up Roller Coaster]]: Corkscrew |
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*[[Stand-up Roller Coaster]]: Half Loop |
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*[[Steel Corkscrew Roller Coaster]]: Half Loop |
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*[[Steel Corkscrew Roller Coaster]]: Vertical Loop |
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==={{Thrill Rides 2D}}=== |
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One possible option is to delete the middle paths connecting one side of the park to the other. This gives lots of room in the middle of the park and gives enough room for a roller coaster larger than a Shuttle Loop. Unfortunately, this causes crowded paths around the outside, and space wasted by paths and queues from rides. |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Twist|RCT1}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|3D Cinema|RCT1}} |
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{{Ridebox2D|Top Spin|RCT1}} |
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{{Ridebox2D|Motion Simulator|RCT1}} |
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{{Ridebox2D|Pirate Ship|RCT1}} |
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{{Ridebox2D|Swinging Inverter Ship|RCT1}} |
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{{Ridebox2D|Launched Freefall|RCT1}} |
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</div> |
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==={{Water Rides 2D}}=== |
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Another option is to keep all the paths one starts with, and dedicate at least one square to a [[Wooden Crazy Rodent Roller Coaster]]. Use the other three squares for gentle rides, thrill rides, and shops/stalls. More roller coasters can be built outside of the pier, as the construction rights of the scenario extend three squares past the paths, and the paths are high enough above the water that most roller coasters can fit below. The downside to this method is that it creates lots of intersections in the path system, and guests may get lost if Information Kiosks aren't plentiful. |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Rowing Boats|RCT1}} |
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{{Ridebox2D|Bumper Boats|RCT2}} |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Swans|RCT2}} |
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{{Ridebox2D|Canoes|RCT2}} |
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{{Ridebox2D|Water Tricycles|RCT2}} |
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{{Ridebox2D|Log Flume|RCT1}} |
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{{Ridebox2D|Dinghy Slide|RCT1}} |
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</div> |
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==={{Shops & Stalls 2D}}=== |
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A Good Way to fill one of the blocks with gentle and thrill rides as well as shops is this (refer to the screnshot below for an example): |
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====Available==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Fruity Ices Stall|RCT1}} |
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{{Ridebox2D|Candyfloss Stall|RCT1}} |
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{{Ridebox2D|Drinks Stall|RCT1}} |
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{{Ridebox2D|Toilets|RCT1}} |
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</div> |
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*[[Chip Shop]] or [[Burger Bar]] |
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</div> |
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====Researched==== |
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<div class="ridebox-list"> |
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{{Ridebox2D|Pizza Stall|RCT1}} |
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{{Ridebox2D|Popcorn Stall|RCT1}} |
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{{Ridebox2D|Balloon Stall|RCT1}} |
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{{Ridebox2D|Souvenir Stall|RCT1}} |
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{{Ridebox2D|Information Kiosk|RCT1}} |
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</div> |
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*[[Chip Shop]] or [[Burger Bar]] |
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=={{Scenery 2D}}== |
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<font face="Courier new"> |
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====Available==== |
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W W W W W W W W W W W W | W = Walkway<br> |
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<div class="ridebox-list"> |
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W S Q W S Q W S Q W S W | Q = Queue Line<br> |
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{{Scenerybox2D|Trees}} |
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W S E E - E E - E E S W | E = Entrance/Exit<br> |
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{{Scenerybox2D|Shrubs and Ornaments}} |
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W+.1 x 4.+-----+-----+W | S = Shop/Stall<br> |
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{{Scenerybox2D|Tropical and Desert Trees}} |
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W W E|2x2|3 x 3|3 x 3|W <br> |
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{{Scenerybox2D|Gardens}} |
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W Q E+---+-----+-----+W <br> |
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{{Scenerybox2D|Signs and Items for Footpaths}} |
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W+-------+-----+-----+W <br> |
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{{Scenerybox2D|Fences and Walls}} |
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W| 4 x 4 |3 x 3|3 x 3|W <br> |
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{{Scenerybox2D|Statues and Fountains}} |
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W|.......+-----+-----+W <br> |
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</div> |
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W+-------+E E - E E S W <br> |
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W S E E S Q W S W Q S W <br> |
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W W W W W W W W W W W W <br> |
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</font> |
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This way, you can fit four normal 3x3 Rides, a small 2x2 (Spiral Slide, Motion Simulator), a 1x4 (Ferris Wheel, Swinging Inverter Ship) and a big 4x4 (Bumper Cars) in one single block, as well as up to 11 Stalls. |
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[[File:BigPierFinished.png|thumb|Big Pier - finished]] |
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====Researched==== |
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Big Pier should be easy to beat if you know what you're doing. Be aware of where your construction rights end, because they act as the border of the park. There is no way to expand your park, so use your space wisely. |
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*(none) |
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== Other Notes == |
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If done correctly, you should beat Big Pier's objective with no trouble at all. |
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{{Succession|Crumbly Woods|RollerCoaster Tycoon|Lightning Peaks}} |
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{{RollerCoaster Tycoon Scenarios}} |
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[[Category:Scenario]] |
[[Category:Scenario]] |
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[[Category:Emerald Group Scenarios]] |
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[[Category:Guests at Given Date Objective]] |
Latest revision as of 20:43, 29 January 2023
Overview
Convert this sleepy town's pier into a thriving attraction.
Paradise Pier is a very unique park because it starts with no dry land. The construction boundary is entirely a pier with an entrance surrounded by underwater construction rights. It's small with a fairly easy objective where you start from scratch. If you were able to complete Pokey Park without expanding the land, this scenario will be extremely easy.
Paradise Pier has no pre-built rides.
This scenario is known as Big Pier in the American version of the game.
Scenario Guide
You can read the Scenario Guide here.
Attractions
Transport Rides
Available
- (none)
Researched
RCT1 Icon |
RCT2 Icon |
RCT1 Icon |
Gentle Rides
Available
RCT1 Icon |
RCT2 Icon |
RCT2 Icon |
RCT1 Icon |
RCT1 Icon |
Researched
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
Roller Coasters
Available
RCT1 Icon |
RCT2 Icon |
RCT2 Icon |
Custom Icon |
RCT1 Icon |
RCT2 Icon |
Researched
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT2 Icon |
RCT2 Icon |
Upgrades
- Stand-up Roller Coaster: Corkscrew
- Stand-up Roller Coaster: Half Loop
- Steel Corkscrew Roller Coaster: Half Loop
- Steel Corkscrew Roller Coaster: Vertical Loop
Thrill Rides
Available
Researched
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
Water Rides
Available
RCT1 Icon |
RCT2 Icon |
Researched
RCT2 Icon |
RCT1 Icon |
RCT1 Icon |
Shops & Stalls
Available
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
Researched
RCT1 Icon |
RCT1 Icon |
RCT1 Icon |
Scenery
Available
Researched
- (none)
Other Notes
Preceded by | List of scenarios in | Succeeded by |
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Crumbly Woods | RollerCoaster Tycoon | Lightning Peaks |