Vanilla Hills

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Revision as of 21:11, 7 January 2015 by Bodoc Calado (talk | contribs) (added researchable rides)

Scenario Description

The Vanilla Hills are the starting point on your meteoric - or not - rise to RollerCoaster Tycoon status. Can you turn this plot into the peeps' talk of the town? Your rating as Apprentice, Entrepreneur, or Tycoon depends on it!

Overview

Vanilla Hills is the first scenario in the vanilla RollerCoaster Tycoon 3. It is fairly similar in nature to Forest Frontiers in the original RCT, with straightforward objectives, though unlike Forest Frontiers there is already a roller coaster and a thrill ride at the start of the game.

Pre-Built Rides:

  • Tumbler (Top Spin) (Show picture)
    • Excitement Rating: 2,03 (Low)
    • Intensity Rating: 5,53 (High)
    • Nausea Rating: 5,74 (High)
  • High Flyer (Suspended Roller Coaster) (Show picture)
    • Excitement Rating: 2.78 (Medium)
    • Intensity Rating: 2.75 (Medium)
    • Nausea Rating: 2.47 (Low)
    • Initial Pricing: 2.50

Objectives

Apprentice

  • 400 Guests in the park - can be achieved at any time.
  • A park value of $20,000 - can be achieved at any time.

Entrepreneur

  • 500 Guests in the park - can be achieved at any time.
  • A park value of $60,000 - can be achieved at any time.

Tycoon

  • 600 Guests in the park - can be achieved at any time.
  • A park value of $100,000 - can be achieved at any time.

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

You'll start off this level with two rides (Top Spin and the "High Flier" Suspended Swinging roller coaster), and a large garden, and $10,000 (of which $5,000 is loaned). Start off by hiring one more janitor and one more mechanic, and a single week's ad campaign in the national newspaper to help bring in people. You should pay off the loan in its entirety, as you should only take out loans when you've run out of cash, because at the start, every penny counts, and interest is taking away those pennies.

Start by placing some small rides close to the exit, such as a Merry-Go-Round, and some dodgems, and consider building a smallish Cheshire Cats ride (if you can't be bothered building one yourself, use one of the designs available to you). This should help start you off.

Don't forget to place an information kiosk beside the entrance. Place a toilet close to the first rides in your park, along with an ATM. Finally, adjust prices relative to the rides' ratings. Be sure to listen to the guests! Within about 5 minutes, you've passed the Apprentice level!

Entrepreneur and Tycoon levels are just more of the same. At this point, you should be earning in and around $400 per month. Invest this in new rides. Any income you get, put new rides up. This should increase the peeps in your park, and your park value. You should Tycoon this level within 30 minutes to 1 hour.

Available Rides

Roller Coasters

Junior Rides

Thrill Rides

Water Rides

  • (none)

Gentle Rides

Transport Rides

Other Rides

Shops & Facilities

Researchable Rides

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Roller Coasters

Junior Rides

Thrill Rides

Water Rides

Gentle Rides

Transport Rides

Other Rides

Shops & Facilities

Avaiable Scenery

Researched Scenery

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Other Notes

Preceded by List of scenarios in Succeeded by
None RollerCoaster Tycoon 3 Goldrush!



References