Six Flags Great Adventure

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Revision as of 14:56, 19 August 2014 by fandom:rct>MinecraftYoshi2001 (Added scenario guide)

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Overview

Pre-built Rides

Excitement Rating: 1.58 (Low)
Intensity Rating: 0.50 (Low)
Nausea Rating: 0.55 (Low)
Age: New
Excitement Rating: 4.27 (Medium)
Intensity Rating: 4.61 (Medium)
Nausea Rating: 2.95 (Medium)
Age: New
Excitement Rating: 2.10 (Low)
Intensity Rating: 2.45 (Low)
Nausea Rating: 2.51 (Low)
Age: New
Excitement Rating: 1.40 (Low)
Intensity Rating: 0.60 (Low)
Nausea Rating: 0.75 (Low)
Age: New
Excitement Rating: 4.13 (Medium)
Intensity Rating: 1.20 (Low)
Nausea Rating: 0.69 (Low)
Age: New
Excitement Rating: 4.77 (Medium)
Intensity Rating: 2.53 (Low)
Nausea Rating: 0.42 (Low)
Age: New
Excitement Rating: 7.23 (High)
Intensity Rating: 9.41 (Very high)
Nausea Rating: 4.73 (Medium)
Age: New
Excitement Rating: 7.90 (Very high)
Intensity Rating: 9.01 (Very high)
Nausea Rating: 4.97 (Medium)
Age: New
Excitement Rating: 8.85 (Very high)
Intensity Rating: 7.31 (High)
Nausea Rating: 3.82 (Medium)
Age: New
Excitement Rating: 8.27 (Very high)
Intensity Rating: 8.18 (Very high)
Nausea Rating: 4.17 (Medium)
Age: New
Excitement Rating: 8.07 (Very high)
Intensity Rating: 7.79 (Very high)
Nausea Rating: 4.47 (Medium)
Age: New
Excitement Rating: 3.20 (Medium)
Intensity Rating: 2.71 (Medium)
Nausea Rating: 1.81 (Low)
Age:New
Excitement Rating: 5.17 (High)
Intensity Rating: 5.67 (High)
Nausea Rating: 4.13 (Medium)
Age: New
Excitement Rating: 3.06 (Medium)
Intensity Rating: 0.56 (Low)
Nausea Rating: 0.72 (Low)
Age: New
Excitement Rating: 3.08 (Medium)
Intensity Rating: 0.54 (Low)
Nausea Rating: 0.70 (Low)
Age: New
Excitement Rating: 3.68 (Medium)
Intensity Rating: 4.68 (Medium)
Nausea Rating: 4.72 (Medium)
Age: New
Excitement Rating: 2.11 (Low)
Intensity Rating: 4.80 (Medium)
Nausea Rating: 5.74 (High)
Age: New

Scenario Guide

Remember:

  • The Scenario Guide below is simply a suggested strategy for completing this scenario.
  • This may or may not work for everyone.
  • Read the General Scenario Guide for further tips.
  • There are multiple strategies to successfully completing any scenario.
  • This can be discussed on this article's talk page

This park can be easy by taking advantage of all 5 marketing options (can't use half price and free vouchers at the same time). When you start... pause the game and reduce your loan to $5000. Raise the price of food and drinks around the park by about $0.30 each. Raise the park enterence fee to $50. any issues with money should be eliminated now. next spend that $5000 you kept on marketing. look for ares where there is alot of trash/vomit and assighn handymen to those areas. unpause the game and add no entry signs where they are necessary, and hire security guards since there aren't any to stop vandals.

Every time marketing is done re_buy it. add a couple of the gentle and thrill rides that aren't in the park yet (make sure you have mechanics for them.) using this strategy can get you to the objective before year 2 starts. this same strategy works on six flags over texas, exept over texas require a little bit more rides added.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Available Scenery

Researched Scenery

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Other Notes

Preceded by List of scenarios in Succeeded by
Six Flags Belgium RollerCoaster Tycoon 2 Six Flags Holland