Razor Rocks: Difference between revisions
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Because you need at least ten types or roller coasters, it is easiest if you build a lot of the compact and cheap ones, like the Virginia Reel and the Wild Mouse coasters. These also work well when they tunnel into the rocks, because of the excitement benefit from underground construction. Try to cram the coasters together as well, as it will also increase the excitement ratings. Later on, if there is still plenty of room, larger roller coasters can be built. Also, to save money, build many [[Powered Launch|launched coasters or reverse-inclinded launched shuttle coasters]], and make the coasters as short as you possibly can. |
Because you need at least ten types or roller coasters, it is easiest if you build a lot of the compact and cheap ones, like the Virginia Reel and the Wild Mouse coasters. These also work well when they tunnel into the rocks, because of the excitement benefit from underground construction. Try to cram the coasters together as well, as it will also increase the excitement ratings. Later on, if there is still plenty of room, larger roller coasters can be built. Also, to save money, build many [[Powered Launch|launched coasters or reverse-inclinded launched shuttle coasters]], and make the coasters as short as you possibly can. |
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A good suggestion for users is to save coaster designs that have a 6.0 rating from previously played scenarios then import them into here. It helps make the game go by quicker and allieviate the need to design coasters on the fly. |
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This park is no different from all the others, you still need your gentle rides and thrill rides, but in the end, you still need those ten roller coasters. |
This park is no different from all the others, you still need your gentle rides and thrill rides, but in the end, you still need those ten roller coasters. |
Revision as of 22:52, 30 May 2012
Overview
Your task is to build a massive coaster-filled park in amongst Razor Rocks.
Razor Rocks consists of a large desert area that covers the majority of the overall land tile, with 10 large rocks abruptly protruding from the ground. Each rock is about a hundred meters tall, which makes leveling nearly impossible. The objective is to build 10 different roller coasters with an excitement rating of at least 6.00. The rocks make building pre-designed roller coasters difficult, so many roller coasters must be custom designs. Though there is 10 rocks, there is no need to build a coaster at every rock.
Scenario Guide
Remember:
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A park cannot survive purely on the income from roller coasters. After guests ride the roller coasters a few times, they'll be too nauseated to ride anymore, and will look for something less intense, which means no income if you have no variety.
One should start by building a conventional park, with a sensible mix of roller coasters, gentle rides, thrill rides, and shops. This ensures a steady income, which in time will give one enough money to build another major roller coaster.
Because you need at least ten types or roller coasters, it is easiest if you build a lot of the compact and cheap ones, like the Virginia Reel and the Wild Mouse coasters. These also work well when they tunnel into the rocks, because of the excitement benefit from underground construction. Try to cram the coasters together as well, as it will also increase the excitement ratings. Later on, if there is still plenty of room, larger roller coasters can be built. Also, to save money, build many launched coasters or reverse-inclinded launched shuttle coasters, and make the coasters as short as you possibly can.
A good suggestion for users is to save coaster designs that have a 6.0 rating from previously played scenarios then import them into here. It helps make the game go by quicker and allieviate the need to design coasters on the fly.
This park is no different from all the others, you still need your gentle rides and thrill rides, but in the end, you still need those ten roller coasters.
Available Rides
Transport
Gentle
Roller Coasters
- Single-Rail Roller Coaster
- Stand-Up Steel Roller Coaster
- Steel Mini Roller Coaster
- Suspended Looping Roller Coaster
- Wooden Crazy Rodent Roller Coaster
- Wooden Roller Coaster
- Wooden Side-Friction Roller Coaster
Thrill
Water
Shop/Stalls
Researched Rides
Transport
Gentle
- Bumper Cars
- Car Ride
- Circus Show
- Cycle Monorail
- Cycle Railway
- Flying Saucers
- Ghost Train
- Haunted House
- Hedge Maze
- Miniature Golf
- Merry-Go-Round
- Space Rings
- Spiral Slide
Roller Coasters
- Air Powered Vertical Coaster
- Bobsled Roller Coaster
- Flying Roller Coaster
- Heartline Twister Roller Coaster
- Inverted Roller Coaster
- Inverted Wild Mouse Roller Coaster
- Mine Train Roller Coaster
- Reverse Whoa Belly Roller Coaster
- Steel Corkscrew Roller Coaster
- Steel Roller Coaster
- Steel Twister Roller Coaster
- Steel Wild Mouse Roller Coaster
- Suspended Roller Coaster
- Suspended Single-Rail Roller Coaster
- Vertical Roller Coaster
- Virginia Reel
- Wooden Reverser Roller Coaster
- Wooden Twister Roller Coaster
Thrill
- 3D Cinema
- Enterprise
- Go Karts
- Gravitron
- Roto-Drop
- Scrambled Eggs
- Swinging Inverter Ship
- Swinging Ship
- Whoa Belly
Water
Shop/Stalls
- Balloon Stall
- Burger Bar
- Candy Apple Stand
- Coffee Shop
- Exotic Seafood Stall
- Fried Chicken Stall
- Fries Stall
- Hat Stall
- Ice Cream Stall
- Pizza Stall
- Popcorn Stall
- Souvenir Stall
- T-Shirt Stall
Available Scenery
- Trees
- Shrubs and Bushes
- Tropical and Desert Trees
- Gardens
- Path Items
- Walls and Fences
- Statues and Fountains
- Classical/Roman Theming
- Egyptian Theming
- Mine Theming
Researched Scenery
- Martian Theming
- Wonderland Theming
- Jurassic Theming
- Spooky Theming
- Jungle Theming
- Abstract Theming
- Snow/Ice Theming
- Medieval Theming
- Space Theming
- Creepy Theming
- Urban Theming
- Pagoda Theming
Other Notes
- This is the first scenario in Loopy Landscapes to have this objective.
See Also
Preceded by | List of scenarios in | Succeeded by |
---|---|---|
Arid Heights | Loopy Landscapes | Crater Lake |