Nevermore Park: Difference between revisions

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==Scenario Guide==
==Scenario Guide==
{{Sgreminder}}
{{Sgreminder}}
After starting this park for the first time and made little progress, I noticed a repeating problem; guests constantly complaining about the litter and vomit no matter how many people I hire, and a majority of the guests getting lost. Due to this and the low park rating caused by as said before, lack of guests coming and tons of guests leaving, hard to get the money to do much. After starting over, I decided to delete the starting Roller Coaster, and most of the path wraping around the park. After paying off the loan and constructing a couple of rides to start out with (Ferris Wheel, Merry-Go-Round, Slide, Whoa Belly, Stalls), should still be left with about 16,000$ and a Green Arrow.
After starting this park for the first time and made little progress, I noticed a repeating problem; guests constantly complaining about the litter and vomit no matter how many people I hire, and a majority of the guests getting lost. Due to this and the low park rating caused by as said before, lack of guests coming and tons of guests leaving, hard to get the money to do much. After starting over, I decided to delete the starting Roller Coaster, and most of the path wraping around the park. After paying off the loan and constructing a couple of rides to start out with (Ferris Wheel, Merry-Go-Round, Slide, Whoa Belly, Stalls), should still be left with about 16,000$ and a Green Arrow.[[File:Nevermore-repaired.png|thumb|left|The roller coaster you start with is badly designed, it has a lot of kinks and bumps, which raise the Nausea rating a lot.
By removing those bumps, you can provide a smoother ride and reduce the Nausea significantly, while the Excitement doesn't suffer. Your guests and handymen will be glad!]]


I also changed the Research and Development to Thrill Rides (Roller Coaster is optional) until I get Go Karts. station (x4), turn (x2), up, straight, down, starigh, turn (x2), connected to the station. 3 Laps, and people will still pay 6$ for a semi quick / good money maker or go for an even cheaper option stations(x2) ,turn, straight (x2),turn to complete ride make it 10 laps and the exicitement rating should be around 6.00. While waiting for that, make (try) a Roller Coaster with the objective requirements.
I also changed the Research and Development to Thrill Rides (Roller Coaster is optional) until I get Go Karts. station (x4), turn (x2), up, straight, down, starigh, turn (x2), connected to the station. 3 Laps, and people will still pay 6$ for a semi quick / good money maker or go for an even cheaper option stations(x2) ,turn, straight (x2),turn to complete ride make it 10 laps and the exicitement rating should be around 6.00. While waiting for that, make (try) a Roller Coaster with the objective requirements.
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Note: works well, just takes time to finish. Only do this if you have the same problem as said before (lost guest problem, low park rating, plus lack of guests and not much guests coming / low income).
Note: works well, just takes time to finish. Only do this if you have the same problem as said before (lost guest problem, low park rating, plus lack of guests and not much guests coming / low income).


An anonymous player completed this scenario at May, Year 9 with Company Value of $292.000. You need to bulid extra path from the station 1 pre-built coaster to the station 4 to prevent guest from lost. No need to demolish the pre-bulit coaster
An anonymous player completed this scenario at May, Year 9 with Company Value of $292.000. You need to bulid extra path from the station 1 pre-built coaster to the station 4 to prevent guest from lost. No need to demolish the pre-bulit coaster.
==[[File:Nevermore-repaired.png|frame|The roller coaster you start with is badly designed, it has a lot of kinks and bumps, which raise the Nausea rating a lot.
By removing those bumps, you can provide a smoother ride and reduce the Nausea significantly, while the Excitement doesn't suffer. Your guests and handymen will be glad!]]==


==Available Rides==
==Available Rides==
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===Transport===
===Transport===
*[[Suspended Monorail]]
===Gentle===
===Gentle===
*[[Bumper Cars]]
*[[Circus Show]]
*[[Crooked House]]
*[[Cycle Railway]]
*[[Flying Saucers]]
*[[Ghost Train]]
*[[Haunted House]]
*[[Hedge Maze]]
*[[Miniature Golf]]
*[[Raft Ride]]
*[[Space Rings]]
===Roller Coasters===
===Roller Coasters===
*[[Air Powered Vertical Coaster]]
*[[Bobsled Roller Coaster]]
*[[Flying Roller Coaster]]
*[[Heartline Twister Roller Coaster]]
*[[Inverted Roller Coaster]]
*[[Inverted Wild Mouse Roller Coaster]]
*[[Reverse Whoa Belly Roller Coaster]]
*[[Steel Roller Coaster]]
*[[Suspended Looping Roller Coaster]]
*[[Wooden Reverser Roller Coaster]]
*[[Wooden Twister Roller Coaster]]
*[[Vertical Roller Coaster]]
===Thrill===
===Thrill===
*[[3D Cinema]]
*[[Enterprise]]
*[[Go Karts]]
*[[Gravitron/Top Spin|Gravitron]]
*[[Motion Simulator]]
*[[Roto-Drop]]
*[[Swinging Inverter Ship]]
*[[Swinging Ship]]
===Water===
===Water===
*[[Log Flume]]
*[[River Rapids]]
*[[Water Slide]]
===Shops/Stalls===
===Shops/Stalls===
*[[Balloon Stall]]

*[[Burger Bar]]
*[[Candy Apple Stand]]
*[[Coffee Shop]]
*[[Cotton Candy Stall]]
*[[Doughnut Shop]]
*[[Exotic Seafood Stall]]
*[[Fried Chicken Stall]]
*[[Hat Stall]]
*[[Hot Dog Stall]]
*[[Pizza Stall]]
*[[Souvenir Stall]]
*[[T-Shirt Stall]]
==Available Scenery==
==Available Scenery==
*[[Trees]]
*[[Trees]]
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*[[Abstract Theming]]
*[[Abstract Theming]]
*[[Medieval Theming]]
*[[Medieval Theming]]

==Researched Scenery==
==Researched Scenery==
*[[Creepy Theming]]
*[[Martian Theming]]
*[[Mine Theming]]
*[[Pagoda Theming]]
*[[Urban Theming]]
*[[Snow/Ice Theming]]
*[[Space Theming]]
*[[Wonderland Theming]]


==Other Notes==
==Other Notes==

Revision as of 15:00, 16 February 2012

Overview

A large park with a novel transporation system around its edge.

This is the second and last scenario to have a build 10 coasters of a certain length and excitement. The park already has a large roller coaster with 4 stations.

Pre-built Rides

Roller Coaster 1 (Steel Mini Roller Coaster)

  • Excitement Rating: 7.71 (Very High)
  • Intensity Rating: 9.01 (Very High)
  • Nausea Rating: 8.36 (Very High)
  • Initial Pricing: $2.50

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

After starting this park for the first time and made little progress, I noticed a repeating problem; guests constantly complaining about the litter and vomit no matter how many people I hire, and a majority of the guests getting lost. Due to this and the low park rating caused by as said before, lack of guests coming and tons of guests leaving, hard to get the money to do much. After starting over, I decided to delete the starting Roller Coaster, and most of the path wraping around the park. After paying off the loan and constructing a couple of rides to start out with (Ferris Wheel, Merry-Go-Round, Slide, Whoa Belly, Stalls), should still be left with about 16,000$ and a Green Arrow.

The roller coaster you start with is badly designed, it has a lot of kinks and bumps, which raise the Nausea rating a lot. By removing those bumps, you can provide a smoother ride and reduce the Nausea significantly, while the Excitement doesn't suffer. Your guests and handymen will be glad!

I also changed the Research and Development to Thrill Rides (Roller Coaster is optional) until I get Go Karts. station (x4), turn (x2), up, straight, down, starigh, turn (x2), connected to the station. 3 Laps, and people will still pay 6$ for a semi quick / good money maker or go for an even cheaper option stations(x2) ,turn, straight (x2),turn to complete ride make it 10 laps and the exicitement rating should be around 6.00. While waiting for that, make (try) a Roller Coaster with the objective requirements.

Note: works well, just takes time to finish. Only do this if you have the same problem as said before (lost guest problem, low park rating, plus lack of guests and not much guests coming / low income).

An anonymous player completed this scenario at May, Year 9 with Company Value of $292.000. You need to bulid extra path from the station 1 pre-built coaster to the station 4 to prevent guest from lost. No need to demolish the pre-bulit coaster.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Available Scenery

Researched Scenery

Other Notes

Preceded by List of scenarios in Succeeded by
[[ Tiny Towers ]] Loopy Landscapes [[ Pacifica ]]