Megaworld Park: Difference between revisions

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''A giant park already packed full of rides needs improving.''
''A giant park already packed full of rides needs improving.''


This enormous park is the final scenario without any financing, This park is on it's last legs and without any way to get things right It's very easy to lose in 59 days making it possibly the Hardest Scenarios in Loopy landscapes and   even the entire Roller Coaster Tycoon game, 59 days is not alot and there is barely even time to actually fix the park, so you need to hurry up. This park has a lot of problems, such as littered paths and a lack of shops and stalls. This park starts with around 2,000 guests. The park also has the most rides in one park in the game (excluding the real park scenarios) - this includes:
This enormous park is the final scenario in ''[[Loopy Landscapes]]'' without any financing. This park is on its last legs and it is very easy to lose in 59 days, making it one of the most difficult scenarios in ''Loopy Landscapes''. The mentioned time span is short and there is barely even time to actually fix the park, so hasty operations are an imperative. This park has a lot of problems, including littered paths and a lack of shops and stalls, but starts with around 2,000 guests. The park also has the most rides in one park in the game (excluding the real park scenarios), inlcuding 23 roller coasters, 15 gentle rides, 9 thrill/water rides and 4 transport rides.
*23 Roller coasters
*15 Gentle rides
*9 Thrill/Water rides
*4 Transport rides


The park is littered with large exciting rides, mostly [[roller coaster]]s, although some of these rides are poorly designed such as Viper (the [[Steel Corkscrew Roller Coaster]] in the small desert patch to the right of the park entrance) which has an intensity rating greater than 10!
The park is littered with large exciting rides, mostly [[roller coaster]]s, although some of these rides are poorly designed such as Viper (the [[Steel Corkscrew Roller Coaster]] in the small desert patch to the right of the park entrance), which has an intensity rating greater than 10!


===Pre-Built Rides:===
===Pre-built rides:===
'''3D Cinema''' (3D Cinema)
'''3D Cinema''' (3D Cinema)
*Excitement Rating: 3.50 (Medium)
*Excitement Rating: 3.50 (Medium)
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*Nausea Rating: 0.70 (Low)
*Nausea Rating: 0.70 (Low)


=== Pre-Built Shops and Stalls ===
=== Pre-built shops and stalls ===


*'''Balloon Stall 1''' (Balloon Stall)
*'''Balloon Stall 1''' (Balloon Stall)
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==Scenario Guide==
==Scenario Guide==
{{Sgreminder}}
{{Sgreminder}}
First, hire a large number of [[handymen]] and assign them where necessary. Keep adding stalls until you have each about 20 bathrooms, food/sweet stands and drink stalls, also add some information kiosks and souvenir stands to provide umbrellas. Place some benches and bins near the exits of the park's roller coasters, as most of them are very intense and nauseating. Use "no entry" signs to block off ride exits to prevent your guests from getting lost or getting reasons to vandalize the park.


After you have covered the basics, some of the rides need fixing. Shorten any ride that takes over 3 minutes and shorten the [[queue lines]], or, alternatively, add a second station. The [[Go Karts]] should be set to continuous circuit mode to reduce the duration. Check the settings of your rides, as some have very long waiting times between the cars, which causes unneccesary queues.[[File:Megaworld_Park_finished.png|thumb|Scenario finished by [[User:Sucinum|Sucinum]].]]
First hire some handymen and assign them where necessary. This park is really a mess, so you will need plenty. Then keep adding stalls until you have each about 20 bathrooms, food/sweet stands and drink stalls, also add some information kiosks and souvenir stands to provide umbrellas. Place some benches and bins near the exits of the park's roller coasters as most of them are very intense and nauseating. Use "no entry" signs to block off ride exits to prevent your guests from getting lost.


The [[Steel Corkscrew Roller Coaster]] Viper in the desert area to the right of the entrance also has too high an intensity rating and can be fixed by flattening the track a bit and removing an inversion or two. Be sure to add a brake near the end to reduce the chance of station brake failure [[Crash|crashes]]. The excitement rating can rise to about 8 even with minor edits. You should also edit the [[Inverted Roller Coaster]] Purple Peril by removing some inversions, decreasing the nausea rating significantly, but it will remain relatively high. Consider demolishing and replacing both of them as another option. The [[Steel Mini Roller Coaster]] Spinner will be far less nauseating ther cars are used, although the name would be rendered meaningless.
After you have covered the basics, some of the rides need fixing. Shorten any ride that takes over 3 minutes and shorten the [[queue lines]], alternatively, add a 2nd station. The Go Kart should be set to Continuous Circuit Mode to reduce the duration. Also check the settings of your rides, some have very long waiting times between the cars, which causes unneccesary queues.[[File:Megaworld_Park_finished.png|thumb|Scenario finished by [[User:Sucinum|Sucinum]].]]


While you are busy repairing, the park rating will recover steadily and finally, guests will start streaming in your park. You will not need many more rides, but still squeeze in what you research.
The [[Steel Corkscrew Roller Coaster]] Viper in the desert area to the right of the entrance also has too high an intensity rating and can be fixed by flattening the track a bit and removing an inversion or two. Also be sure to add a brake near the end to reduce the chance of station brake failure [[Crash|crashes]]. The Excitement rating can rise to about 8 even with minor edits! You should also edit the [[Inverted Roller Coaster]] Purple Peril, by removing some inversions, you can decrease the nausea rating significally - but it will still be high. Consider tearing down and replacing both of them as another option. The [[Steel Mini Roller Coaster]] Spinner will be far less nauseating if you use other cars (even though that will render the name pointless).


==Available rides==
While you fix everything, your park rating will recover steadily and finally, guests will start streaming in your park. You won't need much more rides, but still squeeze in what you research.
===Transport rides===

==Available Rides==
===Transport Rides===


*[[Chairlift]]
*[[Chairlift]]
*[[Miniature Railroad]]
*[[Miniature Railroad]]
*[[Monorail]]
*[[Monorail]]
===Gentle Rides===
===Gentle rides===


*[[Bumper Cars]]
*[[Bumper Cars|Bumper Cars / Dodgems]]
*[[Car Ride]]
*[[Car Ride]]
*[[Ferris Wheel]]
*[[Ferris Wheel]]
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*[[Bobsled Roller Coaster]]
*[[Bobsled Roller Coaster]]
*[[Wooden Crazy Rodent Roller Coaster]]
*[[Wooden Crazy Rodent Roller Coaster|Wooden Crazy Rodent / Wooden Wild Mouse Roller Coaster]]
*[[Inverted Roller Coaster]]
*[[Inverted Roller Coaster]]
*[[Mine Train Roller Coaster]]
*[[Mine Train Roller Coaster]]
*[[Reverse Whoa Belly Roller Coaster]]
*[[Reverse Whoa Belly Roller Coaster|Reverse Whoa Belly / Reverse Freefall Roller Coaster]]
*[[Single-Rail Roller Coaster]]
*[[Single-Rail Roller Coaster]]
*[[Stand-Up Steel Roller Coaster]]
*[[Stand-Up Steel Roller Coaster]]
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*[[Wooden Roller Coaster]]
*[[Wooden Roller Coaster]]


===Thrill Rides===
===Thrill rides===


*[[3D Cinema]]
*[[3D Cinema]]
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*[[Swinging Inverter Ship]]
*[[Swinging Inverter Ship]]
*[[Swinging Ship]]
*[[Swinging Ship]]
*[[Twist]]/[[Scrambled Eggs]]
*[[Twist|Scrambled Eggs / Twist]]
*[[Whoa Belly]]/[[Launched Freefall]]
*[[Whoa Belly|Whoa Belly /Launched Freefall]]
===Water Rides===
===Water rides===


*[[Boat Hire]]
*[[Boat Hire]]
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*[[River Rapids]]
*[[River Rapids]]
*[[Water Slide]]
*[[Water Slide]]
===Shops & Stalls===
===Shops & stalls===


*[[Balloon Stall]]
*[[Balloon Stall]]
*[[Bathroom]]
*[[Bathroom|Bathroom / Toilets]]
*[[Burger Bar]]
*[[Burger Bar]]
*[[Cotton Candy Stall]]
*[[Cotton Candy Stall]]
*[[Drink Stall]]
*[[Drink Stall]]
*[[Fries Stall]]
*[[Fries Stall|Fries Stall / Chip Shop]]
*[[Ice Cream Stall]]
*[[Ice Cream Stall]]
*[[Information Kiosk]]
*[[Information Kiosk]]
*[[Souvenir Stall]]
*[[Souvenir Stall]]


==Researched Rides==
==Researched rides==


===Transport rides===

===Transport===


*[[Suspended Monorail]]
*[[Suspended Monorail]]
===Gentle===
===Gentle rides===


*[[Circus Show]]
*[[Circus Show]]
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*[[Miniature Golf]]
*[[Miniature Golf]]
*[[Space Rings]]
*[[Space Rings]]
===Roller Coasters===
===Roller coasters===


*[[Air-Powered Vertical Coaster]]
*[[Air-Powered Vertical Coaster]]
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*[[Wooden Side-Friction Roller Coaster]]
*[[Wooden Side-Friction Roller Coaster]]
*[[Wooden Twister Roller Coaster]]
*[[Wooden Twister Roller Coaster]]
===Thrill===
===Thrill rides===


*[[Enterprise]]
*[[Enterprise]]
*[[Gravitron/Top Spin|Gravitron]]
*[[Gravitron|Gravitron / Top Spin]]
*[[Roto-Drop]]
*[[Roto-Drop]]
===Water===
===Water rides===


*[[Jet Skis]]
*[[Jet Skis]]
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*[[River Ride]]
*[[River Ride]]
*[[Water Coaster]]
*[[Water Coaster]]
===Shop/Stalls===
===Shops and stalls===


*[[Candy Apple Stand]]
*[[Candy Apple Stand]]
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*[[T-Shirt Stall]]
*[[T-Shirt Stall]]


==Available Scenery==
==Scenery and theming==
===Available scenery===


*[[Trees]]
*[[Trees]]
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*[[Statues and Fountains]]
*[[Statues and Fountains]]


==Researched Scenery==
===Researched Scenery===


*[[Abstract Theming]]
*[[Abstract Theming]]
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*[[Wonderland Theming]]
*[[Wonderland Theming]]


==Other Notes==
==Other notes==


*This is the only no money park that doesn't start from scratch.
*This is the only no money park that does not start from scratch.
*It's also of note that this park is simply [[Mega Park]] (from [[RollerCoaster Tycoon|the base game]]) with rides.
*It is also of note that this park is simply [[Mega Park]] (from [[RollerCoaster Tycoon|the base game]]) with rides.
*This park has every ride and scenery available for research.
*This park has every ride and scenery item from the first ''RollerCoaster Tycoon'' game available for research.
*The Boomerang coaster is identical to the Defibrillator in the scenario [[Funtopia]]
*The Boomerang coaster is identical to the Defibrillator in the scenario [[Funtopia]].


{{Succession|Terror Town|Loopy Landscapes|Venus Ponds}}
{{Succession|Terror Town|Loopy Landscapes|Venus Ponds}}

Revision as of 15:34, 23 June 2013

Overview

A giant park already packed full of rides needs improving.

This enormous park is the final scenario in Loopy Landscapes without any financing. This park is on its last legs and it is very easy to lose in 59 days, making it one of the most difficult scenarios in Loopy Landscapes. The mentioned time span is short and there is barely even time to actually fix the park, so hasty operations are an imperative. This park has a lot of problems, including littered paths and a lack of shops and stalls, but starts with around 2,000 guests. The park also has the most rides in one park in the game (excluding the real park scenarios), inlcuding 23 roller coasters, 15 gentle rides, 9 thrill/water rides and 4 transport rides.

The park is littered with large exciting rides, mostly roller coasters, although some of these rides are poorly designed such as Viper (the Steel Corkscrew Roller Coaster in the small desert patch to the right of the park entrance), which has an intensity rating greater than 10!

Pre-built rides:

3D Cinema (3D Cinema)

  • Excitement Rating: 3.50 (Medium)
  • Intensity Rating: 2.40 (Low)
  • Nausea Rating: 1.40 (low)

Avalanche (Bobsled Roller Coaster)

  • Excitement Rating: 6.46 (High)
  • Intensity Rating: 6.13 (High)
  • Nausea Rating: 4.41 (Medium)

Batflyer (Suspended Single-Rail Roller Coaster)

  • Excitement Rating: 7.44 (High)
  • Intensity Rating: 7.50 (High)
  • Nausea Rating: 5.38 (High)

Batty Bikers (Single-Rail Roller Coaster)

  • Excitement Rating: 2.46 (Low)
  • Intensity Rating: 2.23 (Low)
  • Nausea Rating: 1.57 (Low)

Big Bug (Steel Mini Roller Coaster)

  • Excitement Rating: 5.03 (Medium)
  • Intensity Rating: 6.27 (High)
  • Nausea Rating: 3.88 (Medium)

Big Wheel (Ferris Wheel)

  • Excitement Rating: 1.90 (Low)
  • Intensity Rating: 0.50 (Low)
  • Nausea Rating: 0.55 (Low)

Boomerang (Steel Corkscrew Roller Coaster)

  • Excitement Rating: 5.57 (High)
  • Intensity Rating: 6.97 (High)
  • Nausea Rating: 3.13 (Medium)

Bumper Boats (Boat Hire)

  • Excitement Rating: 2.47 (Low)
  • Intensity Rating: 0.40 (Low)
  • Nausea Rating: 1.10 (Low)

Bumper Cars (Bumper Cars)

  • Excitement Rating: 3.32 (Medium)
  • Intensity Rating: 1.10 (Low)
  • Nausea Rating: 0.35 (Low)

Canoes (Boat Hire)

  • Excitement Rating: 2.18 (Low)
  • Intensity Rating: 0.30 (Low)
  • Nausea Rating: 0.70 (Low)

Car Ride (Car Ride)

  • Excitement Rating: 3.87 (Low)
  • Intensity Rating: 0.65 (Low)
  • Nausea Rating: 0.03 (Low)

Cyclone (Wooden Roller Coaster)

  • Excitement Rating: 6.38 (High)
  • Intensity Rating: 8.11 (Very High)
  • Nausea Rating: 4.55 (Medium)

Falls Of Terror (Water Slide)

  • Excitement Rating: 2.65 (Medium)
  • Intensity Rating: 2.49 (Low)
  • Nausea Rating: 1.53 (Low)

Gallopers (Merry-Go-Round)

  • Excitement Rating: 1.30 (Low)
  • Intensity Rating: 0.60 (Low)
  • Nausea Rating: 0.75 (Low)

Go Karts (Go Karts)

  • Excitement Rating: 8.45 (Very High)
  • Intensity Rating: 2.52 (Low)
  • Nausea Rating: 0.52 (Low)

Hedge Maze (Hedge Maze)

  • Excitement Rating: 1.94 (Low)
  • Intensity Rating: 0.75 (Low)
  • Nausea Rating: 0.00 (Low)

Helter-Skelter (Spiral Slide)

  • Excitement Rating: 1.71 (Low)
  • Intensity Rating: 1.40 (Low)
  • Nausea Rating: 0.90 (Low)

Log Flume (Log Flume)

  • Excitement Rating: 6.18 (High)
  • Intensity Rating: 2.24 (Low)
  • Nausea Rating: 1.21 (Low)

Manic Mine Ride (Wooden Crazy Rodent Roller Coaster)

  • Excitement Rating: 7.58 (High)
  • Intensity Rating: 8.31 (Very High)
  • Nausea Rating: 4.62 (Medium)

Manic Mouse (Wooden Crazy Rodent Roller Coaster)

  • Excitement Rating: 7.43 (High)
  • Intensity Rating: 8.44 (Very High)
  • Nausea Rating: 4.83 (Medium)

Merry-Go-Round (Merry-Go-Round)

  • Excitement Rating: 1.76 (Low)
  • Intensity Rating: 0.75 (Low)
  • Nausea Rating: 0.90 (Low)

Mini Cars (Car Ride)

  • Excitement Rating: 3.73 (Medium)
  • Intensity Rating: 0.58 (Low)
  • Nausea Rating: 0.02 (Low)

Monorail (Monorail)

  • Excitement Rating: 4.97 (Medium)
  • Intensity Rating: 0.38 (Low)
  • Nausea Rating: 0.24 (Low)

Monorail Shuttle (Monorail)

  • Excitement Rating: 3.71 (Medium)
  • Intensity Rating: 0.25 (Low)
  • Nausea Rating: 0.06 (Low)

Motion Simulator (Motion Simulator)

  • Excitement Rating: 2.90 (Medium)
  • Intensity Rating: 3.50 (Medium)
  • Nausea Rating: 3.00 (Medium)

Pirate Ship (Swinging Ship)

  • Excitement Rating: 2.50 (Low)
  • Intensity Rating: 2.70 (Medium)
  • Nausea Rating: 3.01 (Medium)

Power Tower (Whoa Belly/Launched Freefall)

  • Excitement Rating: 3.52 (Medium)
  • Intensity Rating: 8.58 (Very High)
  • Nausea Rating: 5.36 (High)

Purple Peril (Inverted Roller Coaster)

  • Excitement Rating: 7.83 (Very High)
  • Intensity Rating: 9.95 (Very High)
  • Nausea Rating: 8.84 (Very High)

Raging Rapids (River Rapids)

  • Excitement Rating: 6.26 (High)
  • Intensity Rating: 2.22 (Low)
  • Nausea Rating: 1.93 (Low)

Rickety Rockets (Steel Mini Roller Coaster)

  • Excitement Rating: 5.79 (High)
  • Intensity Rating: 6.16 (High)
  • Nausea Rating: 4.02 (Medium)

Rio Grande Railway (Miniature Railroad)

  • Excitement Rating: 2.40 (Low)
  • Intensity Rating: 0.12 (Low)
  • Nausea Rating: 0.03 (Low)

Rocking Rotaboat (Swinging Inverter Ship)

  • Excitement Rating: 4.37 (Medium)
  • Intensity Rating: 6.00 (High)
  • Nausea Rating: 6.04 (High)

Rotting Lumber (Wooden Roller Coaster)

  • Excitement Rating: 7.70 (Very High)
  • Intensity Rating: 8.94 (Very High)
  • Nausea Rating: 6.22 (High)

Rowing Boats (Boat Hire)

  • Excitement Rating: 2.23 (Low)
  • Intensity Rating: 0.20 (Low)
  • Nausea Rating: 0.70 (Low)

Runaway Mine Train (Mine Train Roller Coaster)

  • Excitement Rating: 8.31 (Very High)
  • Intensity Rating: 8.56 (Very High)
  • Nausea Rating: 5.60 (High)

Shockwave (Standup Steel Roller Coaster)

  • Excitement Rating: 5.73 (High)
  • Intensity Rating: 9.85 (Very High)
  • Nausea Rating: 6.54 (High)

Skyride (Chairlift)

  • Excitement Rating: 3.41 (Medium)
  • Intensity Rating: 0.57 (Low)
  • Nausea Rating: 0.51 (Low)

Spinner (Steel Mini Roller Coaster)

  • Excitement Rating: 6.02 (High)
  • Intensity Rating: 8.04 (Very High)
  • Nausea Rating: 6.30 (High)

Steeplechase (Lane 1) (Single-Rail Roller Coaster)

  • Excitement Rating: 7.20 (High)
  • Intensity Rating: 6.20 (High)
  • Nausea Rating: 4.41 (Medium)

Steeplechase (Lane 2) (Single-Rail Roller Coaster)

  • Excitement Rating: 7.26 (High)
  • Intensity Rating: 6.26 (High)
  • Nausea Rating: 4.47 (Medium)

Swans (Boat Hire)

  • Excitement Rating: 2.70 (Medium)
  • Intensity Rating: 0.35 (Low)
  • Nausea Rating: 0.70 (Low)

Thunder Mountain (Mine Train Roller Coaster)

  • Excitement Rating: 7.56 (High)
  • Intensity Rating: 8.11 (Very High)
  • Nausea Rating: 5.42 (High)

Thunderlooper (Steel Roller Coaster)

  • Excitement Rating: 8.03 (Very High)
  • Intensity Rating: 9.87 (Very High)
  • Nausea Rating: 6.05 (High)

Tootles Trucks (Car Ride)

  • Excitement Rating: 3.05 (Medium)
  • Intensity Rating: 0.58 (Low)
  • Nausea Rating: 0.02 (Low)

Tower of Terror (Reverse Whoa Belly Roller Coaster)

  • Excitement Rating: 5.86 (High)
  • Intensity Rating: 8.08 (Very High)
  • Nausea Rating: 5.67 (High)

Twisted Sisters (1) (Steel Corkscrew Roller Coaster)

  • Excitement Rating: 5.64 (High)
  • Intensity Rating: 6.00 (High)
  • Nausea Rating: 2.49 (Low)

Twisted Sisters (2) (Steel Corkscrew Roller Coaster)

  • Excitement Rating: 5.43 (High)
  • Intensity Rating: 5.62 (High)
  • Nausea Rating: 2.41 (Low)

Vampire (Suspended Roller Coaster)

  • Excitement Rating: 6.30 (High)
  • Intensity Rating: 6.76 (High)
  • Nausea Rating: 6.82 (High)

Viewing Tower (Observation Tower)

  • Excitement Rating: 2.31 (Low)
  • Intensity Rating: 0.00 (Low)
  • Nausea Rating: 0.22 (Low)

Viper (Steel Corkscrew Roller Coaster)

  • Excitement Rating: 5.88 (High)
  • Intensity Rating: 10.45 (Extreme)
  • Nausea Rating: 5.57 (High)

Water Tricycles (Boat Hire)

  • Excitement Rating: 2.29 (Low)
  • Intensity Rating: 0.20 (Low)
  • Nausea Rating: 0.70 (Low)

Pre-built shops and stalls

  • Balloon Stall 1 (Balloon Stall)
  • Balloon Stall 2 (Balloon Stall)
  • Bathroom 1 (Bathroom)
  • Bathroom 2 (Bathroom)
  • Bathroom 3 (Bathroom)
  • Bathroom 4 (Bathroom)
  • Burger Bar 1 (Burger Bar)
  • Burger Bar 2 (Burger Bar)
  • Cotton Candy Stall 1 (Cotton Candy Stall)
  • Fries Stall 1 (Fries Stall)
  • Fries Stall 2 (Fries Stall)
  • Fries Stall 3 (Fries Stall)
  • Ice Cream Stall 1 (Ice Cream Stall)
  • Ice Cream Stall 2 (Ice Cream Stall)
  • Information Kiosk 1 (Information Kiosk)
  • Information Kiosk 2 (Information Kiosk)

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First, hire a large number of handymen and assign them where necessary. Keep adding stalls until you have each about 20 bathrooms, food/sweet stands and drink stalls, also add some information kiosks and souvenir stands to provide umbrellas. Place some benches and bins near the exits of the park's roller coasters, as most of them are very intense and nauseating. Use "no entry" signs to block off ride exits to prevent your guests from getting lost or getting reasons to vandalize the park.

After you have covered the basics, some of the rides need fixing. Shorten any ride that takes over 3 minutes and shorten the queue lines, or, alternatively, add a second station. The Go Karts should be set to continuous circuit mode to reduce the duration. Check the settings of your rides, as some have very long waiting times between the cars, which causes unneccesary queues.

Scenario finished by Sucinum.

The Steel Corkscrew Roller Coaster Viper in the desert area to the right of the entrance also has too high an intensity rating and can be fixed by flattening the track a bit and removing an inversion or two. Be sure to add a brake near the end to reduce the chance of station brake failure crashes. The excitement rating can rise to about 8 even with minor edits. You should also edit the Inverted Roller Coaster Purple Peril by removing some inversions, decreasing the nausea rating significantly, but it will remain relatively high. Consider demolishing and replacing both of them as another option. The Steel Mini Roller Coaster Spinner will be far less nauseating ther cars are used, although the name would be rendered meaningless.

While you are busy repairing, the park rating will recover steadily and finally, guests will start streaming in your park. You will not need many more rides, but still squeeze in what you research.

Available rides

Transport rides

Gentle rides

Roller Coasters

Thrill rides

Water rides

Shops & stalls

Researched rides

Transport rides

Gentle rides

Roller coasters

Thrill rides

Water rides

Shops and stalls

Scenery and theming

Available scenery

Researched Scenery

Other notes

  • This is the only no money park that does not start from scratch.
  • It is also of note that this park is simply Mega Park (from the base game) with rides.
  • This park has every ride and scenery item from the first RollerCoaster Tycoon game available for research.
  • The Boomerang coaster is identical to the Defibrillator in the scenario Funtopia.
Preceded by List of scenarios in Succeeded by
Terror Town Loopy Landscapes Venus Ponds