Three Monkeys Park: Difference between revisions

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:Initial Pricing: $2.00
:Initial Pricing: $2.00
:Age: New
:Age: New
'''See No Evil '''(Steel Roller Coaster)
*'''See No Evil '''(Steel Roller Coaster)
*Excitement Rating: 8.23 (Very High)
:Excitement Rating: 8.23 (Very High)
*Intensity Rating: 6.68 (High)
:Intensity Rating: 6.68 (High)
*Nausea Rating: 3.62 (Medium)
:Nausea Rating: 3.62 (Medium)
*Initial Pricing: $2.00
:Initial Pricing: $2.00
*Age: New
:Age: New
'''Speak No Evil '''(Steel Roller Coaster)
*'''Speak No Evil '''(Steel Roller Coaster)
*Excitement Rating: 7.99 (Very High)
:Excitement Rating: 7.99 (Very High)
*Intensity Rating: 7.00 (High)
:Intensity Rating: 7.00 (High)
*Nausea Rating: 3.58 (medium)
:Nausea Rating: 3.58 (medium)
*Initial Pricing: $2.00
:Initial Pricing: $2.00
*Age: New
:Age: New


== Scenario Guide ==
== Scenario Guide ==

Revision as of 15:39, 16 September 2010

Overview

Central to this large developing theme park is a giant triple-track racing/duelling steel coaster.


The only attractions in the park are the three racing Steel Roller Coasters. They are pretty big, but there still is a lot of space to expand. The hills in the back of the park are filled with trees though, so you might need to remove some of them.

Pre-Built Rides:

  • Hear No Evil (Steel Roller Coaster)
Excitment Rating: 8.30 (Very High)
Intensity Rating: 7.05 (High)
Nausea Rating: 3.61 (Medium)
Initial Pricing: $2.00
Age: New
  • See No Evil (Steel Roller Coaster)
Excitement Rating: 8.23 (Very High)
Intensity Rating: 6.68 (High)
Nausea Rating: 3.62 (Medium)
Initial Pricing: $2.00
Age: New
  • Speak No Evil (Steel Roller Coaster)
Excitement Rating: 7.99 (Very High)
Intensity Rating: 7.00 (High)
Nausea Rating: 3.58 (medium)
Initial Pricing: $2.00
Age: New

Scenario Guide

The three roller coasters can be handled two different ways. You can either let them be, as they are a great guest magnet, or you can destroy them for a pretty nice cash bonus and build one or two own roller coasters and building more later. Either way, there are a lot of gentle rides available from the start, so you should build a few right away. Make sure to research a food stall soon, as there is none available. You might want to expand near the entrance first. If you lack some space later on, you can remove some of the trees in the hills and start expanding there. Just place a few Information Kiosks so that your guests can buy maps, as your park is pretty big and they might get lost if you expand your waynet.

Available Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Researched Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Available Scenery

Researched Scenery

Other Notes

Preceded by List of scenarios in Succeeded by
[[Whispering Cliffs]] Corkscrew Follies/Added Attractions [[Canary Mines]]