Pleasure Island

Revision as of 02:43, 16 November 2015 by SonicMario96 (talk | contribs) (Adding categories)

Overview

A long thin island makes a challenging setting to build a selection of coasters.

Pleasure Island park is a strip of land that is only a few tiles wide, yet its length extends from one edge of the map to the other. Note that you have a few tiles of construction rights extending out into the water all the way down the island. Your mission, which is to build ten exciting coasters (of any length) is actually fairly easy, because you'll have to keep it tight to even build ten coasters, and that drives up excitement. The hard part is cramming in a lot of stuff into a little space. Other scenarios that similarly have limited space are Dinky Park and Urban Park.

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Start by putting a few gentle/thrill rides on the edges of your construction rights. Then, build a shuttle-loop-type above the rides on one side, and another shuttle-loop-type above the rides on the other side. Make sure that they are exciting enough to meet the objective, and you will quickly have two coasters down, eight to go.

Keeping things tight, slowly move down the island with your roller-coaster building. Use lots of shuttle-loop-type and wild-mouse-type rides to get a high excitement rating with a relatively short track. Wooden coasters are a less effective choice here because, one, their support structure makes it difficult to see around them, and, two, they are generally less maneuverable than the steel coasters. Make the tracks go over/under/around existing rides and coasters for maximum effect. Add flat rides and paths around the coasters to bring excitement up even more. Building two Stations next to each other and sychnronizing them will also boost excitement a lot.

 
Scenario finished by RollercoastertycoonX.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Available Scenery

Researched Scenery

Other Notes

Preceded by List of scenarios in Succeeded by
Octagon Park Loopy Landscapes Icicle Worlds