Fun Fortress: Difference between revisions

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== Other Notes ==
== Other Notes ==
{{Succession|[[Haunted Harbor]]|[[Corkscrew Follies/Added Attractions|Corkscrew Follies Expansion Pack]]|[[Future World]]}}*It's a good idea to block off much of the paths along the top edge of the fortress, where guests walk around. If you don't, you will become bombarded with constant messages from guests who can't find the park exit.
*It's a good idea to block off much of the paths along the top edge of the fortress, where guests walk around. If you don't, you will become bombarded with constant messages from guests who can't find the park exit.

{{Succession|[[Haunted Harbor]]|Corkscrew Follies/Added Attractions|[[Future World]]}}
[[Category:Scenario]]
[[Category:Scenario]]

Revision as of 15:34, 15 July 2010

Overview

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Pre-Built Rides:

None

Park Description

This castle is all yours to turn into a theme park.

Objective

To have at least 1,300 guests in your park at the end of October, Year 3, with a park rating of at least 600.

Scenario Guide

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Available Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Researched Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Available Scenery

Researched Scenery

Other Notes

  • It's a good idea to block off much of the paths along the top edge of the fortress, where guests walk around. If you don't, you will become bombarded with constant messages from guests who can't find the park exit.
Preceded by List of scenarios in Succeeded by
[[Haunted Harbor]] Corkscrew Follies/Added Attractions [[Future World]]