Fun Fortress: Difference between revisions

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{{Infobox Scenario
[[File:SCR15.png|thumb|400px]]
|pic=SCR15.png
|objective=Guests: 1300; [[Park Rating|Rating]]: 600; Date: October 31, Year 3.
|theme=Castle
|start=24,370
|size=24,370
|price=n/a
|game=Corkscrew Follies
|preceded=Haunted Harbor
|followed=Future World
}}


== Overview ==
== Overview ==
''This castle is all yours to turn into a theme park.''
''This castle is all yours to turn into a theme park.''



This is an empty theme park filled with loads of paths in the small fortress area and around the fortress wall.
This is an empty theme park filled with loads of paths in the small fortress area and around the fortress wall.


=== Pre-Built Rides ===
== Scenario Guide ==
[[File:FunFortressFinished.png|thumb|Fun Fortress - finished]]
'''None'''
One of the first things you should do is remove the walkways on the walls and inside the castle, as it will both prevent guests from getting lost and get you about $4,000. After that, start building your rides: A gentle ride near the entrance, a small roller coaster like a Wooden Crazy Rodent Roller Coaster, and some more gentle and thrill rides inside the small, enclosed area. After that, add some stalls. You have plenty of roller coasters available from the start, so you might want to stop researching roller coasters for the beginning.


The main difficulty is the terrain. There are quite a few hills, so you have to plan your paths and rides accordingly. The guests in this scenario are pretty rich ($65 - $95), so you can set your entry fee higher than in previous scenarios. Start out with $30, and increase it over time up to $50 or even $55. Build new roller coasters along the hills and try to squeeze smaller rides between them. You need quite a few exciting roller coasters to attract all the required guests. Remeber that marketing can get you a few more guests near the end.
== Park Description ==
'''This castle is all yours to turn into a theme park.'''

== Objective ==
'''To have at least 1,300 guests in your park at the end of October, Year 3, with a park rating of at least 600.'''

== Scenario Guide ==
{{Stubsection}}One of the first things you should do is add a few "No Entry" banners so guests won't endlessly wander around the catwalks of the castle.<br />
The next thing you should do is bulldoze the footpaths in the enclosed area, and rebuild them so they are much simpler for you to see, and for your guests so they won't get lost.<br />
Once those two tasks are done, use the enclosed area space for the shops and stalls.


== Available Rides ==
== Available Rides ==
==='''Transport Rides'''===
===Transport Rides===
*[[Chairlift]] (Chairlift Chairs, Chairlift Chairs (Alternate))
*[[Miniature Railroad]]
*[[Miniature Railroad]] (Steam Trains, Covered Stram Trains)
*[[Chairlift]]


==='''Gentle Rides'''===
===Gentle Rides===
*[[Car Ride]] (Pick-Up Trucks, Sportscars, Racing Cars, Cats, Vintage Cars)
*[[Cycle Railway]]
*[[Cycle Railway]]
*[[Ferris Wheel]]
*[[Ferris Wheel]]
*[[Hedge Maze]]
*[[Hedge Maze]]
*
*[[Merry-Go-Round]]
*[[Merry-Go-Round]]
*[[Observation Tower]]
*[[Observation Tower]]
*[[Car Ride]]
*[[Spiral Slide]]
*[[Spiral Slide]]


==='''Roller Coasters'''===
===Roller Coasters===
*[[Steel Mini Roller Coaster]] (Ladybird Cars, Rocket Cars, Log Cars, Spinning Cars)
*[[Single-Rail Roller Coaster]] (Horses, Motorbikes)
*[[Suspended Single-Rail Roller Coaster]] (Single-Person Swinging Chairs, Lying-Down Swinging Cars)
*[[Virginia Reel]]
*[[Wooden Crazy Rodent Roller Coaster]] (Mine Trucks, Mouse Cars)
*[[Wooden Side-Friction Roller Coaster]]
*[[Wooden Side-Friction Roller Coaster]]
*[[Virginia Reel]]
*[[Wooden Twister Roller Coaster]]
*[[Wooden Twister Roller Coaster]]
*[[Wooden Crazy Rodent Roller Coaster]]
*[[Steel Mini Roller Coaster]]
*[[Suspended Single-Rail Roller Coaster]]
*[[Single-Rail Roller Coaster]]


==='''Thrill Rides'''===
===Thrill Rides===
*[[Scrambled Eggs/Twist]]
*[[Scrambled Eggs]]
*[[Swinging Ship]]
*[[Swinging Ship]]


==='''Water Rides'''===
===Water Rides===
*[[Boat Hire]] (Rowing Boats, Canoes)
*[[Water Slide]]
*[[Log Flume]]
*[[Log Flume]]
*[[Boat Hire]]
*[[Water Slide]]


===Shops & Stalls===
===Shops & Stalls===
*[[Fries Stall|Fries Stall (Chip Stall)]]
*[[Drink Stall]]
*[[Balloon Stall]]
*[[Balloon Stall]]
*[[Bathroom]]
*[[Drink Stall]]
*[[Fries Stall]]
*[[Information Kiosk]]
*[[Information Kiosk]]
*[[Restroom|Bathroom (Toilets)]]


== Researched Rides ==
== Researched Rides ==

Revision as of 22:19, 18 October 2010


Overview

This castle is all yours to turn into a theme park.

This is an empty theme park filled with loads of paths in the small fortress area and around the fortress wall.

Scenario Guide

Fun Fortress - finished

One of the first things you should do is remove the walkways on the walls and inside the castle, as it will both prevent guests from getting lost and get you about $4,000. After that, start building your rides: A gentle ride near the entrance, a small roller coaster like a Wooden Crazy Rodent Roller Coaster, and some more gentle and thrill rides inside the small, enclosed area. After that, add some stalls. You have plenty of roller coasters available from the start, so you might want to stop researching roller coasters for the beginning.

The main difficulty is the terrain. There are quite a few hills, so you have to plan your paths and rides accordingly. The guests in this scenario are pretty rich ($65 - $95), so you can set your entry fee higher than in previous scenarios. Start out with $30, and increase it over time up to $50 or even $55. Build new roller coasters along the hills and try to squeeze smaller rides between them. You need quite a few exciting roller coasters to attract all the required guests. Remeber that marketing can get you a few more guests near the end.

Available Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Researched Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Upgrades

Available Scenery

Researched Scenery

Other Notes

  • It's a good idea to block off much of the paths along the top edge of the fortress, where guests walk around. If you don't, you will become bombarded with constant messages from guests who can't find the park exit.
Preceded by List of scenarios in Succeeded by
[[Haunted Harbor]] Corkscrew Follies/Added Attractions [[Future World]]