Branco Forest: Difference between revisions

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===Shops and Stalls===
===Shops and Stalls===
* [[Information Kiosk]]
* [[Information Kiosk]]
* [[Popcorn Stall]]


==Researched Scenery==
==Researched Scenery==

Revision as of 19:31, 21 January 2017

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Overview

(Overview here)

Pre-built Rides

None

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Actually, this unappealing weirdly shaped park is a quite straightforward and easy scenario to complete. The hardest part is to get started, which I'd give you a few tips for now...

At first, you need to make a quickly profitable park. Having an Information Kiosk and a few Shuttle Loop Coasters might help. And as you have the finances for ($20000 at start), it's easily doable.

So, buy a first Shuttle Loop Coaster. Remember to add a backward incline behind the station, so that the trains can come back home safely. You can also put a brake section if you want to limit the number of slope rails on the incline, but this leaves your ride open to brake failure crashes. So, don't forget to reduce the inspection time to the lowest (10 minutes) on the ride, and assign a mechanic to it (and the closest rides). Make a choice.

Place this coaster near the park entrance, and add all the flat rides you can. feel free to add the scenery you can if it pushes the Excitement Rating up a dime, then it's one more dime per head in your pockets !

Then, once the cash starts rolling in, you can possibly consider building an around-the-park railroad. However, keep it simple and short : one station on the entrance, another in the back, and that's it. You don't need to have the layout follow the park borders, just keep a simple O-shape on it. But make sure the stations are the closest possible to the park borders.Keep the price low on this one (1$ is more than enough) to cover the fees while still being usable by all your guests.

Once this railroad is open, do expand your path network until the back station in a single path (if it's not already done). Place a second food court there, and even a second Shuttle Looper, for more profits !

Then comes a problem : your Shuttle Loop coasters yield high profits, but have a low capacity. Therefore, the ride queues are short, making your Shuttle Loopers unable to regulate the guest flow efficiently. You, therefore, will have to build a massive coaster, of any kind and layout, as long as it can charge 150 guests at the same time !

A wooden, suspended, looping, or another one of this kind, might do the job. Keep using the block brakes so that you have the highest number of usable trains.

Once the layout is successful and the trains run fine from a block section to another, advertise full throttle (don't hesitate to offer free rides) & open the ride. If you charge enough, this coaster will be so profitable that your initial Shuttle Looper will become useless.

After all this, you should have no problem whatsoever reaching your goal.

Available Rides

Transport

Gentle

Roller Coasters

Thrill Rides

Water Rides

Shops and Stalls

Available Scenery

Researched Rides

(Rides that need to be researched before they can be built)

Transport

  • (Not Available)

Gentle

Roller Coasters

Thrill Rides

Water Rides

Shops and Stalls

Researched Scenery

(Scenery that needs to be researched before it can be built)

Other Notes

  • There's no explanation about the very unusual shape of the allocated land, as this scenario is set on a very flat landscape with no rivers or mountains at all.
  • Although the scenario name suggests a forest, there's only a handful of trees scattered across the map, which is nowhere near a forest.