Trinity Islands: Difference between revisions

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===Thrill===
===Thrill===
*[[Go Karts]]
*[[Go Karts]]
*[[Swinging Ship]]
*[[Swinging Ship]] oh and also the scrambled eggs which rules! :-)


===Water===
===Water===

Revision as of 17:24, 3 April 2010

Trinity Islands

File:Trinity Islands.png
An overview of Trinity Islands

Objective: To have at least 750 guests in your park by the end of October, Year 3, with a park rating of at least 600.
Park Description: Several islands form the basis for this new park.
Theme: Islands/Ocean
Size:
  • Starting Size: 26,380 m²
  • Maximum Size: 26,380 m²
  • Land Price: N/A
Game: RollerCoaster Tycoon
Preceded by [[:Category:RollerCoaster Tycoon Scenario|List of scenarios]] in Succeeded by
[[ Bumbly Beach ]] [[RollerCoaster Tycoon]] [[ Katie's World ]]

[[Category:RollerCoaster Tycoon Scenario]]



Overview

You start Trinity Islands off with absolutely nothing built, except a minimalistic path system. The majority of the scenario is water, however the majority of rides built will have to take place on land, as the park does not own land very far out into the ocean from the islands, and you cannot buy any land or construction rights.

Pre-Built Rides:

None

Scenario Guide

You should cut the path off at the end of the first island and then start off by building a Car Ride because it is the most popular ride you have to start with. Set the research priorities to Shops and Stalls until you get the Information Kiosk, as it will become necessary to prevent guests from getting lost later on.

Second, build all of the thrill rides you have, then build a small roller coaster - this will attract about 350 people. Now, if you want to you can join back the path to the two other islands - and if you do join a path up from the first island to the third.

Once you have done this you should hire two of all the staff, and you may have to hire a third Handyman. You will also have to build at least five Bathrooms in all, and build two groups of shops. Keep building new rides and the occasional roller coaster, and hire new staff periodically. By the end of year three you should have completed your goal.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Available Scenery

Researched Scenery

Other Notes

Preceded by [[:Category:RollerCoaster Tycoon Scenario|List of scenarios]] in Succeeded by
[[Bumbly Beach]] [[RollerCoaster Tycoon]] [[Katie's World]]

[[Category:RollerCoaster Tycoon Scenario]]