Six Flags Belgium: Difference between revisions

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{{Ridebox|Hot Chocolate Stall RCT2}}
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==Researchable Rides==
{{Stubsection}}
===Transport===
Elevator

===Gentle===
===Roller Coasters===
===Thrill===
===Water===
===Shops/Stalls===
[[Candy_Apple_Stall|Candy Apple Stall]]


==Scenery==
==Scenery==
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{{Scenerybox|Giant Candy Themeing RCT2}}
{{Scenerybox|Giant Candy Themeing RCT2}}
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==Researched Scenery==
{{Stubsection}}
==Other Notes==
==Other Notes==
*[http://en.wikipedia.org/wiki/Six_Flags_Belgium Walibi Belgium - Wikipedia]
*[http://en.wikipedia.org/wiki/Six_Flags_Belgium Walibi Belgium - Wikipedia]

Revision as of 21:37, 29 August 2015

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.

Overview

As a Six Flags park, this scenario already has many rides built, though there is room to build several more roller coasters. In this scenario, all rides are free. The only sources of income are the entrance fee and shops/stalls.

Pre-built Rides

Excitement Rating: 7.58 (High)
Intensity Rating: 8.02 (Very High)
Nausea Rating: 4.82 (Medium)
Age: New
Excitement Rating: 6.22 (High)
Intensity Rating: 8.11 (Very High)
Nausea Rating: 3.66 (Medium)
Age: New

Vampire (Compact Inverted Coaster)

Excitement Rating: 6.13 (High)
Intensity Rating: 8.26 (Very High)
Nausea Rating: 6.77 (High)
Age: New
Tornadoe
Excitement Rating: 5.27 (High)
Intensity Rating: 4.94 (Medium)
Nausea Rating: 2.16 (Low)
Age: New
Excitement Rating: 6.14 (High)
Intensity Rating: 6.94 (High)
Nausea Rating: 3.28 (Medium)
Age: New
Excitement Rating: 5.34 (High)
Intensity Rating: 2.41 (Low)
Nausea Rating: 1.35 (Low)
Age: New
Excitement Rating: 4.19 (Medium)
Intensity Rating: 0.31 (Low)
Nausea Rating: 0.02 (Low)
Age: New
Excitement Rating: 3.92 (Medium)
Intensity Rating: 6.45 (High)
Nausea Rating: 7.64 (High)
Age: New
Excitement Rating: 3.25 (Medium)
Intensity Rating: 0.58 (Low)
Nausea Rating: 0.02 (Low)
Age: New
Excitement Rating: 7.49 (High)
Intensity Rating: 7.17 (High)
Nausea Rating: 5.48 (High)
Age: New
Excitement Rating: 2.15 (Low)
Intensity Rating: 2.45 (Low)
Nausea Rating: 2.51 (Low)
Age: New
Excitement Rating: 1.86 (Low)
Intensity Rating: 1.57 (Low)
Nausea Rating: 2.50 (Low)
Age: New
Excitement Rating: 1.58 (Low)
Intensity Rating: 0.50 (Low)
Nausea Rating: 0.55 (Low)
Age: New
Excitement Rating: 1.33 (Low)
Intensity Rating: 0.60 (Low)
Nausea Rating: 0.75 (Low)
Age: New
Excitement Rating: 0.36 (Low)
Intensity Rating: 0.29 (Low)
Nausea Rating: 0.01 (Low)
Age: New
Excitement Rating: 1.99 (Low)
Intensity Rating: 0.64 (Low)
Nausea Rating: 0.41 (Low)
Age: New
Excitement Rating: 3.55 (Medium)
Intensity Rating: 3.40 (Medium)
Nausea Rating: 4.40 (Medium)
Age: New
Excitement Rating: 2.17 (Low)
Intensity Rating: 4.80 (Medium)
Nausea Rating: 5.74 (High)
Age: New

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

The first thing to do is raise the entrance fee to $50. Then squeeze in a couple of flat rides, maybe a roller coaster if you have enough money for it. You could build a t-shirt stall or two to rake in the cash. Then advertise heavily on your park and newly built rides as it will get you cash to spend.

The next thing to do is hire some handymen to clean up your park. Don't forget to set their patrol zones! The same goes for the mechanics. You will have a good park rating by year 2, as well as 1750 guests or more. The goal for this scenario is to get 3,500 guests in your park, so that requires some heavy advertising.

By the end of the scenario, you will have already met the requirements, so do whatever you can to keep it that way.

Rides

Transport

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)



Gentle

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)



Roller Coasters

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)



Thrill

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)



Water

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)



Shops/Stalls

Available


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Researched


Vehicle
(Ride)

Vehicle
(Ride)

Vehicle
(Ride)


Scenery

Available


Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)


Miscellaneous Objects

  • House (from Urban Themeing) (the pink house)
  • House (from Urban Themeing) (the small green mansion)
  • Town Hall (from Urban Themeing)

Researched


Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)

Name
(Theme)
(objects)
(Game)


Other Notes

Preceded by List of scenarios in Succeeded by
Rainbow Summit RollerCoaster Tycoon 2 Six Flags Great Adventure