Cradle of Civilization/Scenario Guide: Difference between revisions

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{{sgreminder}}While the objective and the open space in this scenario seem to make the task rather easy, the difficulty comes from the disability to take a loan. Luckily, there are some pre-built rides, but the first step to make is relocating all the underground [[paths ]]to the surface for a better overview. Now, price the pre-built rides, gentle rides about $1.00-1.50 and thrill rides about $2-3. Next, open everything besides the [[Maze]] because guests are likely to get lost there and the queue time will be too long even after it has been shortened. What is worse, is that the Neptune Ride and Maze cannot be removed, so later in the game, it becomes neccessary to reduce their prices.
{{sgreminder}}
Although the objective and the open space in this scenario are seems pretty easy, it's getting hard when you will find out that you can't take a loan. Luckily, there are some pre-built rides, but the first thing to do is make all the underground paths going above the ground, so everything will be seen more clearly. Now, price the pre-built rides, gentle about $1.00-1.50 and thrill about $2-3. Next, open everything besides the Maze because guests are likely to get lost there and the queue time will be too long even after it has been shortened. What is worse is that the Neptune Ride and Maze cannot be removed, so you will have to listen to your guests later and reduce their prices.


Start slowly, mark thrill and gentle rides on research, and put the missing thrill and gentle rides that are available to build. Price them at the same system, too. Now, if you still got some money, build the Junior Roller Coaster and price it at $5. Now you're going to wait for money, and while you're at it, guests will likely get your park dirty, so place benches around and as well mechanics and handymen around.
Start slowly, mark thrill and gentle rides on research, and put the missing thrill and gentle rides that are available to build. Price them at the same system, too. Now, if some money is left, build the [[Junior Roller Coaster]] and price it at $5. Now wait for money to accumulate, while placing benches as well as [[mechanics ]]and [[handymen]]. An income opportunity would be selling the temple which totals to $40,000.


After your ride tickets sell will be above $5,000, start researching roller coasters, start building them, and price them at $5 to $6 as well. Make sure to put in a few Cash Machines around so that guests will keep going on your rides. In the end, you will beat your objective with a park value more then needed. You will probably run out of coasters and all the rides before Year 4, so build every type of coaster (notice that there are coaster types that are themed, but is the same coaster, so it's referring to one of them) as your money will run to your pocket.
After ride tickets sales reached $5,000, start researching [[roller coaster]]s, building them, and pricing them at $5 to $6 as well. Make sure to put in a few [[Cash Machine]]s around the park so that guests will keep going on the rides. In the end, this strategy should make beating the objective with a park value more then needed easy. Eventually, the scenario is pretty easy while it is a struggle to fill all the space on the island in time. Buying more land is not advisable, since it is expensive and you will beat the scenario before.

Eventually, except the fact you don't have any loan, the scenario is pretty easy and you will probably struggle to fill all the space on the island, since it's somewhat hilly, but don't rush to buy space, since it's expensive and you will beat the scenario before that, so the scenario is not that hard either.

If you need money, sell the temple! You can get $40,000 from it.
[[Category:Scenario Guide]]
[[Category:Scenario Guide]]

Latest revision as of 17:58, 1 August 2020

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

While the objective and the open space in this scenario seem to make the task rather easy, the difficulty comes from the disability to take a loan. Luckily, there are some pre-built rides, but the first step to make is relocating all the underground paths to the surface for a better overview. Now, price the pre-built rides, gentle rides about $1.00-1.50 and thrill rides about $2-3. Next, open everything besides the Maze because guests are likely to get lost there and the queue time will be too long even after it has been shortened. What is worse, is that the Neptune Ride and Maze cannot be removed, so later in the game, it becomes neccessary to reduce their prices.

Start slowly, mark thrill and gentle rides on research, and put the missing thrill and gentle rides that are available to build. Price them at the same system, too. Now, if some money is left, build the Junior Roller Coaster and price it at $5. Now wait for money to accumulate, while placing benches as well as mechanics and handymen. An income opportunity would be selling the temple which totals to $40,000.

After ride tickets sales reached $5,000, start researching roller coasters, building them, and pricing them at $5 to $6 as well. Make sure to put in a few Cash Machines around the park so that guests will keep going on the rides. In the end, this strategy should make beating the objective with a park value more then needed easy. Eventually, the scenario is pretty easy while it is a struggle to fill all the space on the island in time. Buying more land is not advisable, since it is expensive and you will beat the scenario before.