Build Your Own Six Flags Holland: Difference between revisions

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|objective=Guests: 3,500 Rating: 600 Time: October, Year 6
|objective=Guests: 3,500 Rating: 600 Time: October, Year 6
|theme=Six Flags
|theme=Six Flags
|start=(Starting Size)
|start=1,281,390
|size=?
|size=(Maximum size from buying all the available land)
|price=100
|price=(Price per square to buy land note: type "n/a" if it is free to buy land)
|game=RollerCoaster Tycoon 2
|game=RollerCoaster Tycoon 2
|preceded=Build Your Own Six Flags Great Adventure
|preceded=Build Your Own Six Flags Great Adventure

Revision as of 21:07, 13 March 2015

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.

Overview

You get to build in an empty Six Flags Holland.

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Available Rides

Transport

Gentle

Roller Coasters

Wooden Roller Coaster

Mini Roller Coaster

Thrill Rides

Water Rides

Shops and Stalls

Available Scenery

Researched Rides

Transport

Gentle

Roller Coasters

Thrill Rides

Water Rides

Shops and Stalls

Researched Scenery

Other Notes

Preceded by List of scenarios in Succeeded by
Build Your Own Six Flags Great Adventure RollerCoaster Tycoon 2 Build Your Own Six Flags Magic Mountain