Paradise Pier: Difference between revisions
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== Scenario Guide ==
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Another option is to keep all the paths one starts with, and dedicate at least one square to a [[Wooden Crazy Rodent Roller Coaster]]. Use the other three squares for gentle rides, thrill rides, and shops/stalls. More roller coasters can be built outside of the pier, as the construction rights of the scenario extend three squares past the paths, and the paths are high enough above the water that most roller coasters can fit below. The downside to this method is that it creates lots of intersections in the path system, and guests may get lost if Information Kiosks aren't plentiful.
A Good Way to fill one of the blocks with gentle and thrill rides as well as shops is this (refer to the screnshot below for an example):
<font face="Courier new">
W W W W W W W W W W W W | W = Walkway<br>
W S Q W S Q W S Q W S W | Q = Queue Line<br>
W S E E - E E - E E S W | E = Entrance/Exit<br>
W+.1 x 4.+-----+-----+W | S = Shop/Stall<br>
W W E|2x2|3 x 3|3 x 3|W <br>
W Q E+---+-----+-----+W <br>
W+-------+-----+-----+W <br>
W| 4 x 4 |3 x 3|3 x 3|W <br>
W|.......+-----+-----+W <br>
W+-------+E E - E E S W <br>
W S E E S Q W S W Q S W <br>
W W W W W W W W W W W W <br>
</font>
This way, you can fit four normal 3x3 Rides, a small 2x2 (Spiral Slide, Motion Simulator), a 1x4 (Ferris Wheel, Swinging Inverter Ship) and a big 4x4 (Bumper Cars) in one single block, as well as up to 11 Stalls.
[[File:BigPierFinished.png|thumb|Big Pier - finished]]
Big Pier should be easy to beat if you know what you're doing. Be aware of where your construction rights end, because they act as the border of the park. There is no way to expand your park, so use your space wisely.
If done correctly, you should beat Big Pier's objective with no trouble at all.
[[Category:Scenario]]
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