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OpenRCT2: Difference between revisions

The feature list keeps getting longer and longer! Also decided to completely (and finally) remove some omitted text.
m (→‎Features: That looked wrong.)
(The feature list keeps getting longer and longer! Also decided to completely (and finally) remove some omitted text.)
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** Booster track piece for roller coaster types that had them (such as the [[Junior Roller Coaster]], [[Looping Roller Coaster]], [[Corkscrew Roller Coaster]] and all [[Steel Twister Roller Coaster]] variants)
* Additional track pieces, such as an On-Ride Photo Section for the [[Bobsleigh Coaster|Bobsleigh Roller Coaster]]
* An improved track designer that allows for the construction and testing of all tracked rides that can be tested without guests
* Synchronisation of up to 16 adjacent stations
* Improved guest path-finding AI
* Increasing the selectable region in landscaping tools to 64 tiles square
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As of the release of ''OpenRCT2'' 0.0.6 on 29 January 2017, much of the original game's windowing system, graphics rendering and basic game loop have been fully decompiled and, in addition to its compatibility with the files from RCT2, ''OpenRCT2'' also features partial compatibility with .SC4 scenarios and .SV4 save files imported directly from RCT1, while incorporating some features exclusive to ''[[RollerCoaster Tycoon Classic]]''.
 
Support for OpenBSD was added with the release of ''OpenRCT2'' 0.1.0 on 12 July 2017.
 
The release of ''OpenRCT2'' 0.1.1 on 10 August 2017 upgrades the Roller Coaster Designer into a more universal Track Designer that allows most non-coaster rides to be built and tested completely within the same Roller Coaster Designer environment. Along with this major change to one of RCT2's greatest features, 0.1.1 improves the rendering of the game on OpenGL, as well as enabling the player to synchronise up to 16 adjacent stations at once.
 
Project development is split into two branches: the "develop" branch is updated a few times daily, incorporating fixes or additions approved for addition into future versions of the game, while the "master" branch is updated once every few months, incorporating all fixes and additions made on the "develop" branch since the previous "master" branch release. The use of SDL2 to replace operating system calls from the engine allows for cross-platform development.
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The project's GitHub page has an issue tracker where known problems discovered by the developers and the community-at-large are raised for further action and ultimately resolved by its pool of contributors.
 
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==In New Media==
''OpenRCT2'' was used by Vargskelethor Joel from Vinesauce to livestream footage of ''RollerCoaster Tycoon 2'' from his Twitch TV channel on several occasions. A compilation of scenes from those livestreams can be viewed on his YouTube channel [https://www.youtube.com/watch?v=O32D2ool2nY here] and [https://www.youtube.com/watch?v=AylSEBh8dj4 here]; the full livestreams can be viewed on his alternate YouTube channel [https://www.youtube.com/playlist?list=PLR_4pTc1KGS6ACOKZQFVxabn6Egt24SEo here].-->
==Links==
* [https://openrct2.website/ Official Site]
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