Rainbow Valley: Difference between revisions

From RollerCoaster Tycoon Wiki Wiki, the RollerCoaster Tycoon encyclopedia that anyone can edit.
Content added Content deleted
Line 20: Line 20:
== Scenario Guide ==
== Scenario Guide ==
{{sgreminder}}
{{sgreminder}}
Take advantage of rock faces to build underground rollercoasters and save space. Only add scenery if you are confident that it won't disrupt the construction; once you add scenery, you can't get it off. Take advantage of the valley formation.
Take advantage of rock faces to build underground rollercoasters and save space. Only add scenery if you are confident that it won't disrupt the construction; once you add scenery, you can't get it off. Take advantage of the valley formation.
[[File:RainbowValleyFinished.png|thumb|Rainbow Valley - finished]]
[[File:RainbowValleyFinished.png|thumb|Rainbow Valley - finished]]
Pre-built ride designs are very helpful in this scenario as they can be constructed in mid-air and as they have a average intensity. You might consider building your tracked rides on the river, saving the little space available on land for your standard sized rides. Another thing to note is that even if you can fit a ride somewhere, you have to make sure you can build a pathway there. Underground pathways can help in some situations.
Pre-built ride designs are very helpful in this scenario as they can be constructed in mid-air and as they have a average intensity. You might consider building your tracked rides on the river, saving the little space available on land for your standard sized rides. Consider making roller coasters taller to avoid trees, bringing them to ground level only at the station. Another thing to note is that even if you can fit a ride somewhere, you have to make sure you can build a pathway there. Underground pathways can help in some situations. Attracting 1000 guests over the 4 years of the scenario is not too difficult<span style="font-family:arial,sans-serif;font-size:12px;line-height:19px;">—the real challenge is constructing the park itself. Plan ride designs ahead of time and, if you need the assurance, save your game before building any large attraction. Build the park up and attract guests slowly and methodically, and you will eventually succeed.</span>


== Available Rides ==
== Available Rides ==

Revision as of 08:11, 1 September 2012

Overview

Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park.

The park itself is located along a river, long but not very wide. The terrain is hilly, and there are a lot of trees. As the description already made clear, the player is not allowed to remove any scenery (including trees) or raise/lower the land or water level. Therfore, the space available to build is very limited. There are a few small cliffs available for building underground.

If you set your research to $400 for the whole game, you will finish all research in October, Year 4.

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Take advantage of rock faces to build underground rollercoasters and save space. Only add scenery if you are confident that it won't disrupt the construction; once you add scenery, you can't get it off. Take advantage of the valley formation.

Rainbow Valley - finished

Pre-built ride designs are very helpful in this scenario as they can be constructed in mid-air and as they have a average intensity. You might consider building your tracked rides on the river, saving the little space available on land for your standard sized rides. Consider making roller coasters taller to avoid trees, bringing them to ground level only at the station. Another thing to note is that even if you can fit a ride somewhere, you have to make sure you can build a pathway there. Underground pathways can help in some situations. Attracting 1000 guests over the 4 years of the scenario is not too difficult—the real challenge is constructing the park itself. Plan ride designs ahead of time and, if you need the assurance, save your game before building any large attraction. Build the park up and attract guests slowly and methodically, and you will eventually succeed.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

  • Boat Hire (Rowing Boats, Swan Pedal-Boats, Water Tricycles, Canoes, Bumper Boats)
  • Log Flume

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Shops/Stalls

Upgrades

Available Scenery

Researched Scenery

None

Other Notes

Preceded by List of scenarios in Succeeded by
Ivory Towers RollerCoaster Tycoon Thunder Rock