Paradise Pier 2/Scenario Guide: Difference between revisions

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[[File:Big Pier 2 RCT.jpg|thumb|220x220px]]
[[File:Big Pier 2 RCT.jpg|thumb|220x220px]]
Starting with over 400 guests, leaving you 2 years to gain another 800 guests, makes this scenario pretty easy.
Starting with over 400 guests, and leaving the players 2 years to gain another 800 guests, makes [[Paradise Pier 2]] an easy scenario.


Probably the easiest park in the Loopy Landscapes pack, there are just a couple issues in this park. First of all, fix the queue lines on some of the rides. For example, a few queue paths should be added to the Scrambled Eggs in lower right corner. Extra stalls should be added, such as the necessary Drinks Stall. Some of you may want to fix up the roller coaster, as it is a little choppy. Otherwise, this park is actually very boring. Just wait it out, and you'll be at Dragon's Cove in no time.
Probably the easiest park in the Loopy Landscapes pack, the sequel to [[Roller Coaster Tycoon]]'s [[Paradise Pier]] offers only a couple issues overall. First of all, players should fix the queue lines on some of the pre-built rides. For example, a few queue paths should be added to the Scrambled Eggs in southeast corner. Extra stalls should be added, such as the much necessary [[Drinks Stall]]. Experienced tycoons may want to fix up the roller coaster, as it is a little choppy ; This requires precise knowledge and skill about the mechanics of the [[Looping Roller Coaster]]. Those who play this scenario in [[RollerCoaster Tycoon 2]] or [[OpenRCT2]], should definitely try to add some brake sections in to maximise the main attraction's overall throughput : a well made design offering multiple sections, will draw enough to make the building of a second coaster, meaningless.


[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]]
[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]]

Latest revision as of 15:48, 6 September 2021

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Starting with over 400 guests, and leaving the players 2 years to gain another 800 guests, makes Paradise Pier 2 an easy scenario.

Probably the easiest park in the Loopy Landscapes pack, the sequel to Roller Coaster Tycoon's Paradise Pier offers only a couple issues overall. First of all, players should fix the queue lines on some of the pre-built rides. For example, a few queue paths should be added to the Scrambled Eggs in southeast corner. Extra stalls should be added, such as the much necessary Drinks Stall. Experienced tycoons may want to fix up the roller coaster, as it is a little choppy ; This requires precise knowledge and skill about the mechanics of the Looping Roller Coaster. Those who play this scenario in RollerCoaster Tycoon 2 or OpenRCT2, should definitely try to add some brake sections in to maximise the main attraction's overall throughput : a well made design offering multiple sections, will draw enough to make the building of a second coaster, meaningless.

Scenario finished by RollercoastertycoonX.