OpenRCT2: Difference between revisions
Content added Content deleted
Bodoc Calado (talk | contribs) m (→Links) |
Bodoc Calado (talk | contribs) (→Key features: added to and imroved) |
||
Line 9: | Line 9: | ||
==Key features== |
==Key features== |
||
* |
* Native support for modern versions of Windows, macOS, Linux and other operating systems |
||
* Support for widescreen resolutions, giant screenshots of whole map |
* Support for widescreen resolutions, giant screenshots of the whole map |
||
* Fast-forwarding gameplay |
* Fast-forwarding gameplay |
||
* Auto-save function |
|||
* Co-op multiplayer |
* Co-op multiplayer |
||
* Improved and extended language support, over a dozen languages available |
* Improved and extended language support, over a dozen languages available |
||
* Re-introduction of some removed RCT1 features (like boosters) |
* Re-introduction of some removed RCT1 features (like boosters) |
||
* Ability to import RCT1 saves and scenarios |
* Ability to import RCT1 saves and scenarios |
||
* Various fixes for bugs in the original game and improvements |
* Various fixes for bugs in the original game and improvements |
||
* options for convenience features like automated staff placement and shops snapping to paths |
|||
* Built-in cheats menu |
* Built-in cheats menu |
||
* Custom Title Sequences |
* Custom Title Sequences |
||
* Custom User Interface theming |
|||
* OpenGL hardware rendering |
|||
==Comparison with RCT1 and RCT2== |
==Comparison with RCT1 and RCT2== |