Mineral Park/Scenario Guide

Revision as of 03:45, 18 February 2017 by Zachl1226 (talk | contribs)
Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Mineral Park is similar to Pokey Park from the original campaign. It's a good idea to save some room, therefore, compact roller coasters are the way to go. You may also consider building tracked rides on the borders to save space.

Start by placing some small Gentle Rides on the side, with a food court nearby. To get a good park value, you're going to have to build roller coasters! You can, with building a Steel Wild Mouse Roller Coaster or Wooden Crazy Rodent Roller Coaster, as these two roller coasters tend to have high excitement ratings. To transport people up and down, you can rely traditionally on a Chairlift, but a Log Flume or River Ride also work well.

Scenario finished by sucinum