Karts & Coasters: Difference between revisions

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''A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.''
''A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.''


Karts and Coasters is a very apt name for this scenario, because [[Go Karts]] & [[Wooden Roller Coaster]]s are what the park contains to start with. This park has its charm, but has a lot of problems too. This scenario can sometimes be a difficult scenario, but if you do everything right, it will be a cakewalk.
In '''Karts & Coasters''', as the park's name suggests, [[Go Karts]] & [[Wooden Roller Coaster]]s are the only pre-built ride types. This park has its charm, but has a certain issues, such as poorly designed roller coasters, large space consumption of pre-built rides and a significant tree litter.


===Pre-Built Rides:===
===Pre-built rides:===
* '''Turnpike''' (Go Karts)
* '''Turnpike''' (Go Karts)
:Excitement Rating: 7.24 (High)
:Excitement Rating: 7.24 (High)
Line 42: Line 42:
:Age: 1 year old
:Age: 1 year old


== Scenario Guide ==
== Scenario guide ==
{{sgreminder}}
{{sgreminder}}
First off, as with every scenario, check the prices for rides and the park entrance fee. Increase or decrease prices as you like. Build lots of benches, trash cans, shops, stalls, and bathrooms, as this park is pretty large and hard to manage regarding tidiness. Hence, a minimum of five [[Handyman|handymen]] with limited patrolling space is recommended. Five bathrooms and four shops of each type (one in every corner) should work just fine. Researching and scattering [[Information Kiosk|information kiosks]] is an imperative to prevent the guests from getting lost, although rain falls rather rarely in this scenario. If the expansion packs are installed, making use of the no-entry signs on ride exits is advised.


All the rides you start with are strangely designed and consume a lot of space. Both pre-built Wooden Roller Coasters are prone to crashing. Close these two roller coasters as soon as possible and add some brakes at the ends of their tracks. For good measure, you can limit them to only one large 7-car train each and add On-ride photo sections to increase the safety, but maintain their high profit potential.
First off, as with every scenario, check the prices for rides and the park entrance fee. Increase or decrease prices as you like. Build lots of benches, trash cans, shops, stalls, and bathrooms, as this park is pretty big. Five bathrooms and four shops of each type (one in every corner) should work just fine. Remember to research the Information Kiosk and set many of them up around the park. Hire mechanics and handymen in bulk since you have a large park. A handyman and mechanic each for the two roller coasters is a good idea. You also might want to block unused paths so guests don't get lost and stay near your rides.


Many guests will complain about the queue times for King Karts and Turnpike. Since these tracks are very long, and they are set to Race mode, the winner gets an extra lap. This means that the lines move very slowly and the riders who are positioned in the karts that are waiting for the first place driver of the last race will be waiting a while. The best solution in this case would be to set both tracks to "Continuous Circuit Mode", so that the karts can go as soon as they are loaded, and only get one lap. Alternatives would be shortening the queue lines by replacing parts of them with normal footpaths and/or assigning [[Entertainer|entertainers]] in a limited patrol area around the queue lines. You can also shorten the go-karts and coasters to shorten the ride time and increase the income rate.
All the rides you start with are strangely designed and require some modifications, but you can also choose to tear everything down and start with a clear park.


Set up some gentle and thrill rides you have available. Try to leave room for a third roller coaster somewhere, as there is not much space available, making the [[Wooden Crazy Rodent Roller Coaster]] the perfect choice. If you research roller coasters for several months, you will get the [[Steel Corkscrew Roller Coaster]], allowing you to create multiple small coasters in the reverse-incline mode.
Both Wooden Roller Coasters are prone to crashing. Close these two roller coasters as soon as possible and add some brakes at the ends of their tracks. If either Big Woodchip or Bigger Woodchip breaks, replace it with a newer roller coaster, maybe of a different type (saving and rebuilding the designs does not work as they both have a fair amount of underground sections). Or, run each with only one large 7-car train and add On-Ride Photo Sections to make the rides safer while maintaining their high profit potential.


The number of trees throughout the park is very noticable. One option is to remove many of them as you make room for rides. Another option is to remove some of them trees for flat rides, but try to build mostly around them, as many guests will comment about the beautiful scenery. This would raise the park rating, earn you the Most Beautiful Park Award, and thus make attaining the 1000 guests easier.
Many guests will complain about the queue times for King Karts and Turnpike. Since these tracks are so long, and they are set to Race mode, the winner gets an extra lap. This means that the lines move very slowly and the riders who are positioned in the karts that are waiting for the first place driver of the last race will be waiting a while. The best solution in this case would be to set both tracks to "Continuous Circuit Mode", so that the karts can go as soon as they are loaded, and only get one lap. An alternative or addition would be shortening the queue lines by replacing parts of them with normal footpaths. You can also shorten the go-karts and coasters if you want to shorten the ride time (maybe for some extra cash).


Attaining 1000 guests in three years may seem pretty difficult, especially when reaching the third year. Set research priorities to Thrill Rides to gather a wide variety of them, as they have a greater potential to attract guests than gentle rides. If you are still more than 200 guests short by year 3, make use of advertising and marketing campaigns to make up the rest.
Once you've done that, set up some gentle rides and whatever other thrill rides you have. Try to leave room for a third roller coaster somewhere; there isn't much space available which makes the [[Wooden Crazy Rodent Roller Coaster]] the perfect choice. If you research roller coasters for some months, you will get the [[Steel Corkscrew Roller Coaster]] and this allows you to create a small sized coaster if you copy the Shuttle Loop design.

Very noticable is the number of trees throughout the park. One option is to remove many of these trees as you make room for rides, as obviously they can get in the way. Another option is to remove some of these trees for flat rides, but try to build around them mostly, as many guests will comment about the beautiful scenery. This would raise the park rating, earn you the Most Beautiful Park Award, and thus make attaining the 1000 guests easier.

Attaining 1000 guests in three years seems pretty difficult, but it shouldn't be very hard at all. Set research priorities to Thrill Rides to gather a wide variety of them as they have a greater potential to attract guests than gentle rides, but gentle rides are still important. If you are still more than 200 guests short by year 3, make use of advertising and marketing campaigns to make up the rest.


[[File:KartsCoastersFinished.png|thumb|Karts & Coasters - finished]]
[[File:KartsCoastersFinished.png|thumb|Karts & Coasters - finished]]


== Available Rides ==
== Available rides ==
===Transport===
===Transport===
*[[Chairlift]] (Chairlift Cars)
*[[Chairlift]] (Chairlift Cars)
Line 70: Line 67:
*[[Spiral Slide]]
*[[Spiral Slide]]


===Roller Coasters===
===Roller coasters===
*[[Steel Mini Roller Coaster]] (Ladybird Cars, Rocket Cars, Log Cars, Spinning Cars)
*[[Steel Mini Roller Coaster]] (Ladybird Cars, Rocket Cars, Log Cars, Spinning Cars)
*[[Wooden Crazy Rodent Roller Coaster]] (Mine Trucks, Mouse Cars)
*[[Wooden Crazy Rodent Roller Coaster|Wooden Crazy Rodent / Wooden Wild Mouse Roller Coaster]] (Mine Trucks, Mouse Cars)
*[[Wooden Roller Coaster]](Wooden Roller Coaster Train)
*[[Wooden Roller Coaster]] (Wooden Roller Coaster Train)


===Thrill===
===Thrill===
*[[Go Karts]]
*[[Go Karts]]
*[[Scrambled Eggs]]
*[[Scrambled Eggs|Scrambled Eggs / Twist]]


===Water===
===Water===
Line 84: Line 81:


===Shops/Stalls===
===Shops/Stalls===
*[[Bathroom]]
*[[Bathroom|Bathroom / Toilets]]
*[[Drink Stall]]
*[[Drink Stall]]
*[[Fries Stall]]
*[[Fries Stall|Fries Stall / Chip Shop]]


== Researched Rides ==
== Researched rides ==
===Transport===
===Transport===
*[[Miniature Railroad]] (Steam Trains)
*[[Miniature Railroad]] (Steam Trains)
*[[Monorail]](Small Monorail Cars, Streamlined Monorail Cars)
*[[Monorail]] (Small Monorail Cars, Streamlined Monorail Cars)


===Gentle===
===Gentle===
*[[Bumper Cars]]
*[[Bumper Cars|Bumper Cars / Dodgems]]
*[[Ferris Wheel]]
*[[Ferris Wheel]]
*[[Haunted House]]
*[[Haunted House]]
Line 101: Line 98:
*[[Space Rings]]
*[[Space Rings]]


===Roller Coasters===
===Roller coasters===
*[[Bobsled Roller Coaster]]
*[[Bobsled Roller Coaster]]
*[[Inverted Roller Coaster]] (Suspended Chairs)
*[[Inverted Roller Coaster]] (Suspended Chairs)
*[[Mine Train Roller Coaster]]
*[[Mine Train Roller Coaster]]
*[[Reverse Whoa Belly Roller Coaster]]
*[[Reverse Whoa Belly Roller Coaster|Reverse Whoa Belly / Reverse Freefall Roller Coaster]]
*[[Single-Rail Roller Coaster]] (Horses, Motorbikes)
*[[Single-Rail Roller Coaster]] (Horses, Motorbikes)
*[[Steel Corkscrew Roller Coaster]] (Roller Coaster Train)
*[[Steel Corkscrew Roller Coaster]] (Roller Coaster Train)
Line 114: Line 111:
===Thrill===
===Thrill===
*[[3D Cinema]]
*[[3D Cinema]]
*[[Gravitron]]
*[[Gravitron|Gravitron / Top Spin]]
*[[Motion Simulator]]
*[[Motion Simulator]]
*[[Swinging Inverter Ship]]
*[[Swinging Inverter Ship]]
*[[Swinging Ship]]
*[[Swinging Ship]]
*[[Whoa Belly]]
*[[Whoa Belly|Whoa Belly / Launched Freefall]]


===Water===
===Water===
Line 154: Line 151:
*[[Mine Theming]]
*[[Mine Theming]]


== Other Notes ==
==Other notes==
*Woodchip and Bigger Woodchip both have a tendency to crash during the 2nd-3rd year of the park. Be sure to keep an eye on these rides during that period. Hiring about 1-2 mechanic for each ride and assigning him only to that ride does help the situation. Regular inspections (10-20 minutes) also help but might not prevent the aforementioned incident. Using only one large 7-car train on each may be the only way to prevent an accident. Regardless of your choice, good luck.
*King Karts has the highest excitement rating of all pre-built rides in the original ''RollerCoaster Tycoon'', at 9.54.
*King Karts has the highest excitement rating of all pre-built rides in the original ''RollerCoaster Tycoon'', at 9.54.

.{{Succession|Millennium Mines|RollerCoaster Tycoon|Mel's World}}
{{Succession|Millennium Mines|RollerCoaster Tycoon|Mel's World}}
[[Category:Scenario]]
[[Category:Scenario]]

Revision as of 13:29, 23 June 2013

Overview

A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.

In Karts & Coasters, as the park's name suggests, Go Karts & Wooden Roller Coasters are the only pre-built ride types. This park has its charm, but has a certain issues, such as poorly designed roller coasters, large space consumption of pre-built rides and a significant tree litter.

Pre-built rides:

  • Turnpike (Go Karts)
Excitement Rating: 7.24 (High)
Intensity Rating: 2.49 (Low)
Nausea Rating: 0.52 (Low)
Initial Pricing: $2.00
Age: 1 year old
  • King Karts (Go Karts)
Excitement Rating: 9.54 (Very High)
Intensity Rating: 2.59 (Medium)
Nausea Rating: 0.59 (Low)
Initial Pricing: $5.00
Age: 2 years old
  • Big Woodchip/Lumberjack (Wooden Roller Coaster)
Excitement Rating: 7.85 (Very High)
Intensity Rating: 8.56 (Very High)
Nausea Rating: 4.78 (Medium)
Initial Pricing: $3.50
Age: 2 years old
  • Bigger Woodchip/Timber Terror (Wooden Roller Coaster)
Excitement Rating: 8.41 (Very High)
Intensity Rating: 8.85 (Very High)
Nausea Rating: 5.02 (Medium)
Initial Pricing: $3.50
Age: 1 year old

Scenario guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First off, as with every scenario, check the prices for rides and the park entrance fee. Increase or decrease prices as you like. Build lots of benches, trash cans, shops, stalls, and bathrooms, as this park is pretty large and hard to manage regarding tidiness. Hence, a minimum of five handymen with limited patrolling space is recommended. Five bathrooms and four shops of each type (one in every corner) should work just fine. Researching and scattering information kiosks is an imperative to prevent the guests from getting lost, although rain falls rather rarely in this scenario. If the expansion packs are installed, making use of the no-entry signs on ride exits is advised.

All the rides you start with are strangely designed and consume a lot of space. Both pre-built Wooden Roller Coasters are prone to crashing. Close these two roller coasters as soon as possible and add some brakes at the ends of their tracks. For good measure, you can limit them to only one large 7-car train each and add On-ride photo sections to increase the safety, but maintain their high profit potential.

Many guests will complain about the queue times for King Karts and Turnpike. Since these tracks are very long, and they are set to Race mode, the winner gets an extra lap. This means that the lines move very slowly and the riders who are positioned in the karts that are waiting for the first place driver of the last race will be waiting a while. The best solution in this case would be to set both tracks to "Continuous Circuit Mode", so that the karts can go as soon as they are loaded, and only get one lap. Alternatives would be shortening the queue lines by replacing parts of them with normal footpaths and/or assigning entertainers in a limited patrol area around the queue lines. You can also shorten the go-karts and coasters to shorten the ride time and increase the income rate.

Set up some gentle and thrill rides you have available. Try to leave room for a third roller coaster somewhere, as there is not much space available, making the Wooden Crazy Rodent Roller Coaster the perfect choice. If you research roller coasters for several months, you will get the Steel Corkscrew Roller Coaster, allowing you to create multiple small coasters in the reverse-incline mode.

The number of trees throughout the park is very noticable. One option is to remove many of them as you make room for rides. Another option is to remove some of them trees for flat rides, but try to build mostly around them, as many guests will comment about the beautiful scenery. This would raise the park rating, earn you the Most Beautiful Park Award, and thus make attaining the 1000 guests easier.

Attaining 1000 guests in three years may seem pretty difficult, especially when reaching the third year. Set research priorities to Thrill Rides to gather a wide variety of them, as they have a greater potential to attract guests than gentle rides. If you are still more than 200 guests short by year 3, make use of advertising and marketing campaigns to make up the rest.

Karts & Coasters - finished

Available rides

Transport

Gentle

Roller coasters

Thrill

Water

  • Boat Hire (Rowing Boats, Swan Pedal-Boats, Water Tricycles, Canoes, Bumper Boats)
  • Log Flume

Shops/Stalls

Researched rides

Transport

Gentle

Roller coasters

Thrill

Water

Stalls

Upgrades

Available Scenery

Researched Scenery

Other notes

  • King Karts has the highest excitement rating of all pre-built rides in the original RollerCoaster Tycoon, at 9.54.
Preceded by List of scenarios in Succeeded by
Millennium Mines RollerCoaster Tycoon Mel's World