Fruit Farm/Scenario Guide: Difference between revisions

From RollerCoaster Tycoon Wiki Wiki, the RollerCoaster Tycoon encyclopedia that anyone can edit.
Content added Content deleted
m (→‎top: bot, replaced: Wooden Crazy Rodent Roller Coaster → Wooden Wild Mouse)
(Wikification (No-You edit))
 
Line 1:
{{sgreminder}}[[File:Fruit Farm RCT.jpg|thumb|220x220px]]
'''Fruit Farm''' is a rather unique park. WhenA youlot firstof lookflat atland theis park,available youfor realize that you have some good areas to build ridesconstruction, but thatit's youloaded also need to remove a lotfull of sceneryfuit beforetrees you(hence can startthe buildingname). Although the park has only a $16,000 loan limit--one of the smallest in the game--you have enoughplayers will enjoy a selection of roller coasters, food stalls, ride improvements, and scenery that actually is sufficient for the entire scenario, availableand so right from the start. YouPlayers do,will however,therefore have only a few thrill and gentle rides available from the start, soto direct yourtheir research priorities to those fields.
[[File:Fruit Farm RCT.jpg|thumb|220x220px]]
Fruit Farm is a rather unique park. When you first look at the park, you realize that you have some good areas to build rides but that you also need to remove a lot of scenery before you can start building. Although the park has only a $16,000 loan limit--one of the smallest in the game--you have enough roller coasters, food stalls, ride improvements, and scenery for the entire scenario available from the start. You do, however, have only a few thrill and gentle rides available from the start, so direct your research priorities to those fields.
 
The park has an entry fee of $5.00 that you can eitherbe eliminateworked orin raise[[RCT1]] as youthe player seesees fit. Because youthere's haveonly little time to spend on building custom rides and little space to build many of the large pre-designed rides, youplayers should build mostly flat rides and small tracked rides with small footprints such as the [[Wooden Wild Mouse]] or the [[Virginia Reel]]. Youfor shouldthe also considerbeginning. blockingBlocking or eliminating unused paths early on can also be considered, to both keep guests from getting lost and to earn some extra money to spend,. asAnother wellimportant asthing to do would be adding an additional station or two to the '''''Miniature Railroad''''' to allow it to function as a proper transport ride.
 
[[File:Fruit_Farm_finished.png|thumb|Scenario finished by sucinum]]By the end of the Year 1, youplayers doing well should have anywhere from 600 to 900 guests in the park. YouPlayers maystill nowshort startof toa directfew yourguests researchby prioritiesthe toend rollerof coastersyear 2, althoughcan youthrow shouldtheir stillmoney focusinto onadvertising buildingcampaigns thrillto andget gentlethe rideslacking givenfew your limitedguests building spaceneeded. IfAs youalways, findplayers thatwho youprefer arecharging stillguests fallingat shortthe ofgate 1,100should guestsmake bysure Septemberthey ofoffer Yearenough 2food, feeldrinks freeand souvenirs to advertisesatisfy their bankers as well as their guests.
[[Category:Scenario Guide]]

Latest revision as of 15:52, 28 February 2019

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Fruit Farm is a rather unique park. A lot of flat land is available for construction, but it's loaded full of fuit trees (hence the name). Although the park has only a $16,000 loan limit — one of the smallest in the game — players will enjoy a selection of roller coasters, food stalls, ride improvements, and scenery that actually is sufficient for the entire scenario, and so right from the start. Players will therefore have to direct their research priorities to those fields.

The park has an entry fee of $5.00 that can be worked in RCT1 as the player sees fit. Because there's only little time to spend on building custom rides and little space to build many of the large pre-designed rides, players should build mostly flat rides and tracked rides with small footprints such as the Wooden Wild Mouse or the Virginia Reel for the beginning. Blocking or eliminating unused paths early on can also be considered, to both keep guests from getting lost and earn some extra money to spend. Another important thing to do would be adding an additional station or two to the Miniature Railroad to allow it to function as a proper transport ride.

Scenario finished by sucinum

By the end of the Year 1, players doing well should have anywhere from 600 to 900 guests in the park. Players still short of a few guests by the end of year 2, can throw their money into advertising campaigns to get the lacking few guests needed. As always, players who prefer charging guests at the gate should make sure they offer enough food, drinks and souvenirs to satisfy their bankers as well as their guests.