Frightmare Hills/Scenario Guide: Difference between revisions

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{{Sgreminder}}[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
{{Sgreminder}}[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its nausea rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists, add a section of helixes and brakes before the station to prevent crashes, and assign a mechanic to it exclusively. (In [[RollerCoaster Tycoon Classic|RCT Classic]], you can simply split the ride's station and add block brakes to make the ride safe, but you may still wish to remove the inline twists to bring the nausea rating down.)
First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.


Demolish or block off unused paths, then build some smaller coasters like the [[Wooden Wild Mouse]] and [[Powered Launch|launched coasters]] to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.
Demolish or block off unused paths, then build some smaller coasters like the [[Wooden Wild Mouse]] and [[Powered Launch|launched coasters]] to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.

Latest revision as of 17:20, 4 September 2019

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.

Demolish or block off unused paths, then build some smaller coasters like the Wooden Wild Mouse and launched coasters to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.

Frightmare Hills (barely) finished by Sucinum.

Your guests are hard to please this time around, so you will need to be quick to address every problem they mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high, which will in turn improve your odds of winning awards. Nevertheless, you may need to advertise, so consider running all of the available advertising right from the beginning of the scenario to the end to ensure maximum effectiveness.

Frightmare Hills (properly) finished by Sucinum.

If you do not advertise, you will need to build up your park with big roller coasters and do everything you can to earn awards, which can get expensive if you're not careful.