Frightmare Hills/Scenario Guide: Difference between revisions

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{{Sgreminder}}[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.
[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its nausea rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists, add a section of helixes and brakes before the station to prevent crashes, and assign a mechanic to it exclusively. Demolish or block off unused paths, as well, to keep guests from getting lost early on.


Build a few smaller coasters like the [[Wooden Crazy Rodent Roller Coaster]] and [[Powered Launch|launched coasters]] to start generating revenue. Add more roller coasters and smaller rides as you can, keeping in mind that quantity, quality, and variety matter equally. As it is easier to attract guests in the first year, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare.
Demolish or block off unused paths, then build some smaller coasters like the [[Wooden Wild Mouse]] and [[Powered Launch|launched coasters]] to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.
[[File:Frightmare_Hills_barely_finished.png|thumb|Frightmare Hills (barely) finished by [[User:Sucinum|Sucinum]].]]
[[File:Frightmare_Hills_barely_finished.png|thumb|Frightmare Hills (barely) finished by [[User:Sucinum|Sucinum]].]]
Your guests are hard to please this time around, so you will need to be quick to address every problem they mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high, which will in turn improve your odds of winning awards. Nevertheless, you may need to advertise, so consider running all of the available advertising right from the beginning of the scenario to the end to ensure maximum effectiveness.

[[File:Frightmare_Hills_finished.png|thumb|Frightmare Hills (properly) finished by [[User:Sucinum|Sucinum]].]]
Your guests are hard to attract and please this time around, so you will need to be quick to address every problem your guests mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high. Nevertheless, you will need to advertise, so be prepared to run all available campaigns constantly to bring guests in.
If you do not advertise, you will need to build up your park with big roller coasters and do everything you can to earn awards, which can get expensive if you're not careful. 

If you do not have at least 1000 guests by the end of the first year, consider restarting the scenario. In your second and third years, consider making some of your rides permanently free; this is most affordably done with the [[Crooked House]],
but not unfeasible with other rides including small coasters and transport rides if you have enough money from big ticket rides to cover the cost.
[[File:Frightmare_Hills_finished.png|thumb|Frightmare Hills (properly) finished by [[User:Sucinum|Sucinum]].]] If you stop expanding and advertising, you will start losing guests at an alarming rate, so beware.
[[Category:Scenario Guide]]
[[Category:Scenario Guide]]

Latest revision as of 17:20, 4 September 2019

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.

Demolish or block off unused paths, then build some smaller coasters like the Wooden Wild Mouse and launched coasters to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.

Frightmare Hills (barely) finished by Sucinum.

Your guests are hard to please this time around, so you will need to be quick to address every problem they mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high, which will in turn improve your odds of winning awards. Nevertheless, you may need to advertise, so consider running all of the available advertising right from the beginning of the scenario to the end to ensure maximum effectiveness.

Frightmare Hills (properly) finished by Sucinum.

If you do not advertise, you will need to build up your park with big roller coasters and do everything you can to earn awards, which can get expensive if you're not careful.