Frightmare Hills/Scenario Guide: Difference between revisions

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{{Sgreminder}}[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.
[[File:Frightmare Hills RCT.jpg|thumb|220x220px]]
First of all, consider demolishing Frightmare, as its nausea rating is far too high. It will net a nice sum which allows you to replace it with several other coasters. Also, the [[paths#Pathing Systems|path system]] needs some work.


Demolish or block off unused paths, then build some smaller coasters like the [[Wooden Wild Mouse]] and [[Powered Launch|launched coasters]] to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.
Build a few smaller coasters like the [[Wooden Crazy Rodent Roller Coaster]] and [[Powered Launch|Launched Coasters]] to start generating profit. As money accumulates, add more roller coasters and smaller attractions, maintaining a wide variety of rides to please everyone who visits the park.[[File:Frightmare_Hills_barely_finished.png|thumb|Frightmare Hills (barely) finished by [[User:Sucinum|Sucinum]].]]
[[File:Frightmare_Hills_barely_finished.png|thumb|Frightmare Hills (barely) finished by [[User:Sucinum|Sucinum]].]]

Your guests are hard to please this time around, so you will need to be quick to address every problem they mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high, which will in turn improve your odds of winning awards. Nevertheless, you may need to advertise, so consider running all of the available advertising right from the beginning of the scenario to the end to ensure maximum effectiveness.
Listen to your guests' comments. Don't be afraid to add shops and stalls at every corner if you have to, so long as your rides are bringing in plenty of money. Hire plenty of staff to keep your park perfectly clean and throw in some entertainers which help you countering the park rating handicap. It's easier to attract guests in the first year, so pull out your maximum loan to give your park a jump-start with some exciting roller coasters if that's what it takes. Keep your park rating up, keep building rides, and advertise frequently--you'll need to pull out all the stops to succeed here.[[File:Frightmare_Hills_finished.png|thumb|Frightmare Hills (properly) finished by [[User:Sucinum|Sucinum]].]] If you stop expanding and advertising, you will start losing guests at an alarming rate, so you better keep a safety cushion.
[[File:Frightmare_Hills_finished.png|thumb|Frightmare Hills (properly) finished by [[User:Sucinum|Sucinum]].]]
If you do not advertise, you will need to build up your park with big roller coasters and do everything you can to earn awards, which can get expensive if you're not careful. 
[[Category:Scenario Guide]]
[[Category:Scenario Guide]]

Latest revision as of 17:20, 4 September 2019

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

First of all, consider demolishing Frightmare, as its intensity rating is very high. You can use the money from doing so to replace the coaster with several other coasters. If you keep it, remove the final sequence of inline twists.

Demolish or block off unused paths, then build some smaller coasters like the Wooden Wild Mouse and launched coasters to start generating revenue. As you can attract the first 1000 guests to your park normally to get money rolling in, you may wish to pull out your maximum loan at the outset to give your park a jump-start with some exciting roller coasters regardless of what you do with Frightmare. To attract more than 1000 guests, you will need to advertise, earn awards, or build roller coasters with excitement ratings of at least 6.00 and track lengths of at least 600 m (1968 ft) to do so.

Frightmare Hills (barely) finished by Sucinum.

Your guests are hard to please this time around, so you will need to be quick to address every problem they mention. Do not be afraid to add shops and stalls at every corner if your rides are sufficiently profitable. Keeping your park well staffed will help you keep your paths clean, rides in working order, and park rating high, which will in turn improve your odds of winning awards. Nevertheless, you may need to advertise, so consider running all of the available advertising right from the beginning of the scenario to the end to ensure maximum effectiveness.

Frightmare Hills (properly) finished by Sucinum.

If you do not advertise, you will need to build up your park with big roller coasters and do everything you can to earn awards, which can get expensive if you're not careful.