Fort Anachronism: Difference between revisions

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*[[Ferris Wheel]]
*[[Ferris Wheel]]
*[[Observation Tower]]
*[[Observation Tower]]
*[[Space Rings]]
*[[Spiral Slide]]
*[[Spiral Slide]]

===Roller Coasters===
===Roller Coasters===
*[[Bobsled Roller Coaster]]
*[[Bobsled Roller Coaster]]

Revision as of 12:44, 17 April 2013

Overview

This park has a landmark - a fort in the centre. Build the park into a thriving theme park.

Fort Anachronism is a castle, surrounded by a moat, which is surrounded by two miniature railways. There are many pathways in the fort and guests are getting lost in there. The park also contains two pair of single rail roller coasters racing each other, two mazes and a boat hire. There is some land for sale, however $80 per square is expensive.

Pre-built Rides

Batty Bikers 1 (Single-Rail Roller Coaster)

  • Excitement Rating: 7.14 (High)
  • Intensity Rating: 5.70 (High)
  • Nausea Rating: 4.11 (Medium)
  • Initial Price: $4.50

Batty Bikers 2 (Single-Rail Roller Coaster)

  • Excitement Rating: 7.02 (High)
  • Intensity Rating: 5.67 (High)
  • Nausea Rating: 4.11 (Medium)
  • Initial Price: $4.50

Boat Hire 1 (Boat Hire)

  • Excitement Rating: 2.11 (Low)
  • Intensity Rating: 0.20 (Low)
  • Nausea Rating: 0.70 (Low)
  • Initial Price: $1.00

Miniature Railroad 1 (Miniature Railroad)

  • Excitement Rating: 5.12 (High)
  • Intensity Rating: 0.25 (Low)
  • Nausea Rating: 0.09 (Low)
  • Initial Price: $2.00

Miniature Railroad 2 (Miniature Railroad)

  • Excitement Rating: 5.36 (High)
  • Intensity Rating: 0.24 (Low)
  • Nausea Rating: 0.08 (Low)
  • Initial Price: $2.00

North Maze (Hedge Maze)

  • Excitement Rating: 1.72 (Low)
  • Intensity Rating: 0.71 (Low)
  • Nausea Rating: 0.00 (Low)
  • Initial Price: $1.00

South Maze (Hedge Maze)

  • Excitement Rating: 1.71 (Low)
  • Intensity Rating: 0.66 (Low)
  • Nausea Rating: 0.00 (Low)
  • Initial Rating: $1.00

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.
Scenario completed

You should block off or remove the pathways that lead into the fort as guest are getting lost there. Then build a bunch of food stalls, drink stalls and bathrooms throughout the park because the people are hungry. Build some information kiosks as well (if available).

Rather than landscaping the fort, it can be used for a tracked ride. Adding tunnels, building near the existing scenery and the moat will boost the excitement rating.

The pathway near the dueling coasters is actually quite long, so you should consider building some rides or stalls around that area or the guests will be bored.

The dualing coasters are prone to stall and crash (which will certainly happen before you complete the scenario), and frequently break down as well. You should better choose to rebuild them using another type of roller coaster (those allowing longer sets of trains are better) or completely remove them and build other safe coasters at the region.

At some time you may also want to set research priorities to thrill rides as there are not much available.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shop/Stalls

Researched Rides

Transport

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Gentle

Roller Coasters

Thrill

Water

Shop/Stalls

Upgrades

Available Scenery

Researched Scenery

Other Notes