Crumbly Woods
Overview
A large park with well-designed, but rather old rides. Replace the old rides or add new rides to make the park more popular.
Crumbly Woods is a park with a good groundwork for a park set up already, with good ride designs. But the rides are incredibly old! The average age of the rides in the park is about 13 years. Thus, they have low reliability and high down-time. So, this park is very more difficult than the other ones, but it can be beat by a very simple way.
Pre-Built Rides:
- Crazy Critters (Car Ride)
- Excitement Rating: 4.18 (Medium)
- Intensity Rating: 0.60 (Low)
- Nausea Rating: 0.11 (Low)
- Initial Pricing: $0.80
- Age: 13 years old
- Crumbly Balloons (Balloon Stall)
- Initial Pricing: $0.90
- Crumbly Burgers (Burger Bar)
- Initial Pricing: $1.50
- Crumbly Carousel (Merry-Go-Round)
- Excitement Rating: 1.57 (Low)
- Intensity Rating: 0.60 (Low)
- Nausea Rating: 0.75 (Low)
- Initial Pricing: $0.40
- Age: 12 years old
- Crumbly Chips (Fries Stall)
- Initial Pricing: $1.50
- Crumbly Colas (Drink Stall)
- Initial Pricing: $1.20
- Crumbly Ices (Ice Cream Stall)
- Initial Pricing: $0.90
- Crumbly Information (Information Kiosk)
- Initial Pricing: $0.60 (Park Maps) / $2.50 (Umbrellas)
- Crumbly Mansion (Haunted House)
- Excitement Rating: 2.45 (Low)
- Intensity Rating: 0.93 (Low)
- Nausea Rating: 0.10 (Low)
- Initial Pricing: $0.30
- Age: 12 years old
- Crumbly Toilets 1 (Bathroom)
- Initial Pricing: Free
- Crumbly Toilets 2 (Bathroom)
- Initial Pricing: Free
- Crumbly Wheel (Ferris Wheel)
- Excitement Rating: 1.99 (Low)
- Intensity Rating: 0.50 (Low)
- Nausea Rating: 0.55 (Low)
- Initial Pricing: $0.50
- Age: 12 years old
- Mean Squeak (Wooden Crazy Rodent Roller Coaster)
- Excitement Rating: 6.79 (High)
- Intensity Rating: 7.66 (High)
- Nausea Rating: 4.25 (Medium)
- Initial Pricing: $2.00
- Age: 14 years old
- Whiplash (Corkscrew Roller Coaster)
- Excitement Rating: 4.91 (Medium)
- Intensity Rating: 4.96 (Medium)
- Nausea Rating: 2.05 (Low)
- Initial Pricing: $1.20
- Age: 13 years old
- Woodchip Woodchip / Double Trouble (Wooden Roller Coaster)
- Excitement Rating: 8.21 (Very High)
- Intensity Rating: 9.37 (Very High)
- Nausea Rating: 5.79 (High)
- Initial Pricing: $2.50
- Age: 14 years old
- Note: This ride, despite its looks as a dueling coaster, is actually one continuous track. It is designed so that the first section goes to the second station, and the second section goes to the first station - a real-world design known as a Mobius coaster.
Scenario Guide
Remember:
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Although there's a high demand of guests, you start this scenario with 600 guests already, making this scenario goal to have only more 600 guests in the three years.
Crumbly Woods has one major problem, the rides are very outdated. The rides are old, unreliable, and don't bring in as much of a profit. You have three strategies to follow in this objective, you can either replace the old rides with new ones (destructing the old rides), persevere with the old ones by building new ones, or remaking all the rides in their place.
First, you must pause the game. Then, let's fix everything for now. Increase the entrance fee to $10,00. It can't be more than that because your guests just will go away of the park. Now, you have to fix the prices of all the rides (even you will remake them later). Then, you have to hire your staff. Hire about 20-30 handymen, 10-15 mechanics and 10-15 security guards. Now, close the ride "Crazy Critters" at the back of the park. This ride is very problematic, because it's too long and the people who are on it just want to leave, and the people who are in the line for it just get angry. Then, "Woodchip Woodchip" needs to have saved its track design. You must save the track design of all the roller-coasters in this park. Even though you can just let them like they are, if you rebuild the rides you can make an incredible amount of money. After save the track design of all the rides, unpause the game. Be quick, and remake the merry-go-round, the haunted house, and the ferris wheel, fixing the queue paths. Fix the prices and remake all the stalls, throughout all the park. After, destroy "Crazzy Critters" - this area will be important later - and make a pathway to connect the area of the park entrance with the "fantasyland" area. Now, make some benches and litter bins throughout the park. Now, destroy "Woodchip Woodchip" and construct a new one at the same place (but you'll have to remake the underground sections), with the track design that you saved before. Make the same with the other two roller-coasters. Now you park is with all the rides new. Woodchip Woodchip, now remade, can make $8,500 an hour, and the other roller-coasters can make $4,000!
Now, it's good to construct some other rides throughout the park, mostly thrill rides for attract more guests. When you have enough money (because all that operation must be cost a lot of money), construct a good roller-coaster in the fantasy-land. A good strategy is to build the station at the same place where was the "Crazy Critters" station. Then build a good rise and a loop at the mushrooms area. The chessboard area can be used for some underground sections, and the candies area for another loop. Some zig-zags and helixes sections at the lawn area and you've made a big roller-coaster. If you want, you can increase the excitement rating by building a go-karts track in the fantasy-land too.
Don't forget to put one mechanic for each roller-coaster with more than one train. Besides, guest frequently get lost in this park. So, it's good to build pathways to facilitate the guests moving. An aquatic ride also can be useful. Don't worry if your park isn't too big. You can safely achieve your objective building until the merry-go-round area and until the "Whiplash" area. If you are losing guests, don't be afraid about using marketing campaigns. Just keep an eye on the rides constantly and you will achieve your objective with more guests than required. This will take up a lot of your time to get to the required objective, but you can rely on advertising to make up for it. This is a rather challenging objective thanks to a limited time from using the most effective strategy.
Available Rides
Transport
- Miniature Railroad (Steam Trains)
Gentle
- Car Ride (Pick-Up Trucks, Sportscars, Racing Cars, Cats)
- Ferris Wheel
- Haunted House
- Hedge Maze
- Merry-Go-Round
- Observation Tower
Roller Coasters
- Wooden Crazy Rodent Roller Coaster (Mine Trucks, Mouse Cars)
- Wooden Roller Coaster (Wooden Roller Coaster Train)
- Steel Corkscrew Roller Coaster (Roller Coaster Train)
- Steel Mini Roller Coaster (Ladybird Cars, Log Cars, Spinning Cars)
- Steel Roller Coaster (Roller Coaster Train)
- Suspended Roller Coaster (Suspended Swinging Cars)
Thrill
Water
- Boat Hire (Rowing Boats, Swan Pedal-Boats, Water Tricycles, Canoes, Bumper Boats)
Shops/Stalls
Researched Rides
Transport
Gentle Rides
Roller Coasters
- Bobsled Roller Coaster
- Inverted Roller Coaster (Suspended Chairs)
- Mine Train Roller Coaster
- Reverse Whoa Belly Roller Coaster
- Stand-Up Steel Roller Coaster
- Single-Rail Roller Coaster (Horses, Motorbikes)
- Suspended Single-Rail Roller Coaster (Single-Person Swinging Chairs, Lying-Down Swinging Cars)
- Vertical Roller Coaster
Thrill
Shops/Stalls
Upgrades
- Stand-Up Steel Roller Coaster: Half Loop
- Stand-Up Steel Roller Coaster: Vertical Loop
- Steel Corkscrew Roller Coaster: Half Loop
- Steel Mini Roller Coaster: Rocket Cars
- Steel Roller Coaster: Roller Coaster Train (backwards)
- Suspended Roller Coaster: Suspended Swinging Airplane Cars
- Wooden Roller Coaster: Water Splash
- Wooden Roller Coaster: Wooden Roller Coaster Train (backwards)
Available Scenery
- Trees
- Shrubs and Bushes
- Tropical and Desert Trees
- Gardens
- Path Items
- Walls and Fences
- Statues and Fountains
- Wonderland Theming
Researched Scenery
Other Notes
This park has every original RCT ride available for research.
Preceded by | List of scenarios in | Succeeded by |
---|---|---|
[[Pacific Pyramids]] | RollerCoaster Tycoon | [[Big Pier]] |