Crumbly Woods: Difference between revisions

From RollerCoaster Tycoon Wiki Wiki, the RollerCoaster Tycoon encyclopedia that anyone can edit.
Content added Content deleted
m (→‎Available Rides: vehicles added)
No edit summary
Line 26: Line 26:
:Initial Pricing: $1.20
:Initial Pricing: $1.20
:Age: 13 years old
:Age: 13 years old
* '''Woodchip Woodchip''' ([[Wooden Roller Coaster]])
* '''Woodchip Woodchip / Double Trouble''' ([[Wooden Roller Coaster]])
:Excitement Rating: 8.21 (Very High)
:Excitement Rating: 8.21 (Very High)
:Intensity Rating: 9.37 (Very High)
:Intensity Rating: 9.37 (Very High)
Line 33: Line 33:
:Age: 14 years old
:Age: 14 years old
::Note: This ride, despite its looks as a dueling coaster, is actually one continuous track. It is designed so that the first section goes to the second station, and the second section goes to the first station; a real-world design known as a Mobius coaster.
::Note: This ride, despite its looks as a dueling coaster, is actually one continuous track. It is designed so that the first section goes to the second station, and the second section goes to the first station; a real-world design known as a Mobius coaster.
* Crazy Critters ([[Car Ride]])
* '''Crazy Critters''' ([[Car Ride]])
:Excitement Rating: 4.18 (Medium)
:Excitement Rating: 4.18 (Medium)
:Intensity Rating: 0.60 (Low)
:Intensity Rating: 0.60 (Low)
Line 39: Line 39:
:Initial Pricing: $0.80
:Initial Pricing: $0.80
:Age: 13 years old
:Age: 13 years old
* Crumbly Wheel ([[Ferris Wheel]])
* '''Crumbly Wheel''' ([[Ferris Wheel]])
:Excitement Rating: 1.99 (Low)
:Excitement Rating: 1.99 (Low)
:Intensity Rating: 0.50 (Low)
:Intensity Rating: 0.50 (Low)
Line 45: Line 45:
:Initial Pricing: $0.50
:Initial Pricing: $0.50
:Age: 12 years old
:Age: 12 years old
* Crumbly Carousel ([[Merry-Go-Round]])
* '''Crumbly Carousel''' ([[Merry-Go-Round]])
:Excitement Rating: 1.57 (Low)
:Excitement Rating: 1.57 (Low)
:Intensity Rating: 0.60 (Low)
:Intensity Rating: 0.60 (Low)
Line 51: Line 51:
:Initial Pricing: $0.40
:Initial Pricing: $0.40
:Age: 12 years old
:Age: 12 years old
* Crumbly Mansion ([[Haunted House]])
* '''Crumbly Mansion''' ([[Haunted House]])
:Excitement Rating: 2.45 (Low)
:Excitement Rating: 2.45 (Low)
:Intensity Rating: 0.93 (Low)
:Intensity Rating: 0.93 (Low)
Line 60: Line 60:
== Scenario Guide ==
== Scenario Guide ==
{{sgreminder}}
{{sgreminder}}
The problem with Crumbly Woods is that most of the rides are very old, and a prone to breakdowns. This will cost you in the long run, so you should either demolish all of the rides, or constantly maintain them. It is possible to play without demolishing the rides, but it is not as cost effective, and the large roller coasters may crash.
The problem with Crumbly Woods is that most of the rides are very old, and are prone to breakdowns. This will cost you in the long run, so you should either demolish all of the rides, or constantly maintain them. It is possible to play without demolishing the rides, but it is not as cost effective, and the large roller coasters may crash.


If you choose to demolish the rides, use the refund you get from demolition and build your park from scratch. You can even use the same designs for all of the coasters provided you are up to doing a little landscaping (for where they went underground).
If you choose to demolish the rides, use the refund you get from demolition and build your park from scratch. You can even use the same designs for all of the coasters provided you are up to doing a little landscaping (for where they went underground).


Second, you should hire more staff. How much depends upon what rides you built, but you will still need 10+ handymen and about 6 mechanics since your park is of considerable size. Add more stalls where there were none previously.
Second, you should hire more staff. How much depends upon what rides you built, but you will still need 10+ handymen and about 6 mechanics since your park is of considerable size. Add more stalls where there were none previously.

[[File:CrumblyWoodsFinished.png|thumb|Crumbly Woods - finished]]


== Available Rides ==
== Available Rides ==

Revision as of 00:08, 9 September 2010

Overview

A large park with well-designed, but rather old rides. Replace the old rides or add new rides to make the park more popular.


Crumbly Woods is a park with a good groundwork for a park set up already, with good ride designs. But the rides are incredibly old! The average age of the rides in the park is about 13 years. Thus, they have low reliability and high down-time.

The Crazy Critters ride (Car Ride) in Crumbly Woods

Pre-Built Rides:

Excitement Rating: 4.91 (Medium)
Intensity Rating: 4.96 (Medium)
Nausea Rating: 2.05 (Low)
Initial Pricing: $1.20
Age: 13 years old
Excitement Rating: 8.21 (Very High)
Intensity Rating: 9.37 (Very High)
Nausea Rating: 5.79 (High)
Initial Pricing: $2.50
Age: 14 years old
Note: This ride, despite its looks as a dueling coaster, is actually one continuous track. It is designed so that the first section goes to the second station, and the second section goes to the first station; a real-world design known as a Mobius coaster.
Excitement Rating: 4.18 (Medium)
Intensity Rating: 0.60 (Low)
Nausea Rating: 0.11 (Low)
Initial Pricing: $0.80
Age: 13 years old
Excitement Rating: 1.99 (Low)
Intensity Rating: 0.50 (Low)
Nausea Rating: 0.55 (Low)
Initial Pricing: $0.50
Age: 12 years old
Excitement Rating: 1.57 (Low)
Intensity Rating: 0.60 (Low)
Nausea Rating: 0.75 (Low)
Initial Pricing: $0.40
Age: 12 years old
Excitement Rating: 2.45 (Low)
Intensity Rating: 0.93 (Low)
Nausea Rating: 0.10 (Low)
Initial Pricing: $0.30
Age: 12 years old

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

The problem with Crumbly Woods is that most of the rides are very old, and are prone to breakdowns. This will cost you in the long run, so you should either demolish all of the rides, or constantly maintain them. It is possible to play without demolishing the rides, but it is not as cost effective, and the large roller coasters may crash.

If you choose to demolish the rides, use the refund you get from demolition and build your park from scratch. You can even use the same designs for all of the coasters provided you are up to doing a little landscaping (for where they went underground).

Second, you should hire more staff. How much depends upon what rides you built, but you will still need 10+ handymen and about 6 mechanics since your park is of considerable size. Add more stalls where there were none previously.

Crumbly Woods - finished

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

  • Boat Hire (Rowing Boats, Swan Pedal-Boats, Water Tricycles, Canoes, Bumper Boats)

Shops/Stalls

Researched Rides

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Available Scenery

Researched Scenery

This article or section is under construction.

You can help by editing it! Relevant discussion may be available on this article's discussion page.


Other Notes

Preceded by List of scenarios in Succeeded by
[[Pacific Pyramids]] RollerCoaster Tycoon [[Big Pier]]