Crazy Craters: Difference between revisions

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==Available Scenery==
==Available Scenery==
*[[Trees|Trees
]]
*[[Shrubs and Bushes|Shrubs and Bushes
]]
*[[Tropical and Desert Trees|Tropical and Desert Trees
]]
*[[Gardens|Gardens
]]
*[[Path Items|Path Items
]]
*[[Walls and Fences|Walls and Fences
]]
*[[Statues and Fountains|Statues and Fountains
]]
*[[Mine Theming|Mine Theming
]]
*[[Martian Theming|Martian Theming
]]
*[[Space Theming|Space Theming
]]

==Researched Scenery==
==Researched Scenery==
==Other Notes==
==Other Notes==

Revision as of 20:47, 8 January 2011

Overview

In a far-off world where money is not needed, you must build an entertainment center to keep the people happy.

This is almost a copy of Arid Heights. The goal and first thing you research (Hat Stall) is the same. At least they gave Crazy craters another planet landscape...

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

Do what you did with Arid Hights. If you build it, they will come.

Available Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Researched Rides

Transport Rides

Gentle Rides

Roller Coasters

Thrill Rides

Water Rides

Shops & Stalls

Available Scenery

Researched Scenery

Other Notes

If you skipped to this section you haven't read that this park is a copy of Arid Heights

Preceded by List of scenarios in Succeeded by
[[ Grand Glacier ]] Loopy Landscapes [[ Dusty Desert ]]