Thread:Zachl1226/@comment-26148142-20191125081410

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Revision as of 08:14, 25 November 2019 by Zachl1226 (talk | contribs) (Created page with "I tell ya, Geoffrey Gardens was fun. After making a monster such as that, I needed a well-deserved vacation to a nice, wonderful place. Somewhere warm and full of water. So, I...")
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I tell ya, Geoffrey Gardens was fun. After making a monster such as that, I needed a well-deserved vacation to a nice, wonderful place. Somewhere warm and full of water. So, I thought, "Huh, Trinity Islands look like a fun place to chill under the sun. I think I'll go there!"

35 Rides, 41 Shops/Stalls, and up to 2,500 guests, it's the nice well-deserved vacation I could've hoped for. 750 guests by the end of Year 3 is the objective for this iconic scenario in the original RCT, but that was taken care of by the time Year 2 began. Developing everything all boiled down to research, but I like how it turned out. The only roller coaster available at the start of the scenario was the Junior Coaster. Needless to say, I needed to lift the park off the ground with this colorful track design.

Right before Year 1 ended I started getting some interesting rides via research. The things that ultimately won me the scenario were the Log Flume and Mine Train coaster. While Manic Miner is a pre-designed track from the game, I ended up re-coloring it fit the theme with the nearby flume.

Another coaster I managed to plop down afterwards was this awesome Looping coaster that was recently uploaded on to RCTGo.

When it came to making custom rides, the ride I decided to customize was the Go Karts track. The station is underground and the tracks travels inside and outside one of the islands in the park. Even themed it up with buildings to really boost the excitement rating.

Two of the coasters in the park were revived from Ivory Towers (from my old laptop), but I like using them because they're cash cows and the guests always go to them.

As for the other coasters, the Mini coaster is just majestic as it flies over the islands and even has a Monorail pass over and under its tracks.

The final roller coaster that I ended up receiving via research was the Wild Mouse (shocking to see that they didn't offer me the Wooden Coaster this time around).

But of all the things that were built in this park, this coaster took the cake. Moped Madness is a racing Single-Rail Motorbike coaster that undoubtedly became the most popular thing in all of Trinity Islands. Just amazing!

As for the transit system, I had zero challenges with these lines and it was created once the remaining rides were put in. But still, here are the remaining photos for you to gawk at (some of these are terminals).

As for tracked rides around the park, they are...



Bergwerk (Log Flume)

Bobster Coaster (Bobsled Coaster)

Crazy Cars (Car Ride; Sportscars)

Double Trouble (Racing Inverted Coaster)

Flight of the Phoenix (Suspended Swinging Coaster)

Flying Fish (Launched Freefall)

Ice Flow (Water Slide)

In the Revolution (Looping Coaster)

Island Flight (Mini Coaster)

Island Hopper (Chocolate Line) (Monorail)

Island Hopper (Dolphin Line) (Monorail)

Island Hopper (Red Bubble Line) (Monorail)

Island Hopper (Tomato Line) (Monorail)

Island Water Cruise (Boat Hire; Rowing Boats)

Manic Miner (Mine Train Coaster)

Moped Madness (Tracks 1 & 2) (Racing Single-Rail Motorbike Coaster)

Of Mice and Tracks (Wild Mouse)

Pink Wings (Observation Tower)

Plank Walls (Maze; Wooden Fences)

Purple Log (Junior Coaster)

Rodent Ruckus (Wooden Wild Mouse)

Sky Flyer (Mini Suspended Coaster)

Trinity Avenue (Go Karts)



A nice project that consists of a thousand vacations. Well worth it!<ac_metadata title="Your plane to Trinity is ready!"> </ac_metadata>