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Paradise Pier: Difference between revisions

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{{Infobox Scenario
|pic =BigPier{{PAGENAME}} RCT1.png
|objective=Guests: 600; [[Park Rating|Rating]]: 600; Date: October 31, Year 2.
|theme=Water
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''Convert this sleepy town's pier into a thriving attraction.''
 
'''Big Pier''' is a very unique park because it starts with no dry land. The construction boundary is entirely a pier with an entrance surrounded by underwater construction rights. It's small with a fairly easy objective where you start from scratch. If you were able to complete dinky park without expanding the land this scenario will be extremely easy.
 
Big Pier has no pre-built rides.
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As Added By Bigray1222: 
 
Treat just like Dinky Park. (i.e. delete one of the back inside quarter paths to make way for 2 side by side steel coasters. Pause the game when you first start it so you can place lot's of handyman around the paths. (I placed 12. You won't run out of money if you follow my instructions). Set research to shops and stalls so you can get the information kiosk and balloon stall. (People buy the balloons, I still don't know why). Then set research to thrill rides. Mean while build as much as you can within two of the "squares". i was able to fit 2 coasters and a lot of attractions. I added a dueling steel coaster in the back with a photo section to upsell and even got a corkscrew and waterslide on the outskirts. I had 1030 guests and a 950+ rating by yr 2 and I didn't even advertise. Good luck
 
==Available Rides==
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