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RollerCoaster Tycoon: Difference between revisions

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[[Image:RCT1.jpg|thumb|right|200px|The box art for '''''RollerCoaster Tycoon''''']]
 
'''''RollerCoaster Tycoon''''' ('''RCT''' or '''RCT1''' for short) is the first game of the [[RollerCoaster Tycoon (Series)|''RollerCoaster Tycoon'' series]]. ''RollerCoaster Tycoon'' is a theme park management economic simulation game. The player must build successful theme parks to fulfill a set of objectives in various scenarios. The player can build custom roller coasters and tracked rides and add pre-designed rides, shops and stalls, path systems, and scenery to their park. ''RollerCoaster Tycoon'' is the first game of the [[RollerCoaster Tycoon (Series)|''RollerCoaster Tycoon'' series]], followed by ''RollerCoaster Tycoon 2'', and ''Rollercoaster Tycoon 3''
 
== History ==
''RollerCoaster Tycoon'' started out in 1996 as a planned sequel to Chris Sawyer's [[Wikipedia:Transport Tycoon|Transport Tycoon]]. This proposed sequel was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the ex-sequel's name was "White Knuckle". Even when [[Wikipedia:Hasbro|Hasbro]] became involved, the name was still "White Knuckle". After Hasbro bought [[Wikipedia:Microprose|Microprose]] however the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's [[Wikipedia:Railroad Tycoon|Railroad Tycoon]] had done so well, Hasbro hoped the same would happen for White Knuckle. The name was then changed from White Knuckle to ''RollerCoaster Tycoon''.
 
=== Release Dates ===
*'''North America''': March 31, 1999
*'''Europe''': April 12, 1999
*'''Australia''': ?{{Stubsection}}
 
{{Stubsection}}
 
== Scenario List ==
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