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Guest Moods: Difference between revisions
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*[[File:Unhappyguest.jpg]] - Unhappy
*[[File:Veryunhappyguest.jpg]] - Very Unhappy<br />
Happiness decreases naturally over time and is increased by riding rides, thinking happy thoughts and walking past an entertainer. Being hungry, thirsty or in need to go to the bathroom, walking past trash or vomit, thinking unhappy thoughts and waiting too long cause guests happiness to decrease faster.
The unhappier the guest, the more likely he is going to think "I want to go home" and leave the park
===Temporary Moods===
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====Sick Guests====
*[[File:Unwell.jpg]] - Unwell
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*[[File:Verysick.jpg]] - Very Sick
These guests' Nausea statistics are high enough for them to change to this mood. The higher their sickness level, the more they'll want to sit down and the higher the chance they'll puke on your footpaths! Sick guests
Actually it's a good sign when you have sick guests, since that means they ride your rides. You can't do too much against this, since guests usually overrate their sickness tolerance.
====Tired Guests====
*[[File:Tired.jpg]] - Tired
*[[File:Verytired.jpg]] - Very Tired
These guests either came into your park tired or have walked too much. Especially paths going upwards make your guests tired. Tired guests walk slowy with their heads bowed
====Rare====
*[[File:Angryguest.jpg]] - Angry
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