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Guest Moods: Difference between revisions

I hate this new mode...
(→‎Temporary Moods: Minor Revamp)
(I hate this new mode...)
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*[[File:Unhappyguest.jpg]] - Unhappy
*[[File:Veryunhappyguest.jpg]] - Very Unhappy<br />
 
 
 
 
===Temporary Moods===
 
Temporary Moods are when guests faces change for a limited time to a special mood. These moods hide away over the permanent ones for a while until certain actions occur:
 
====Sick Guests
====Sick Guests====
 
*[[File:Unwell.jpg]] - Unwell
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These guests Nausea statistics are high enough for them to change to this mood. The higher their sickness level, the more they'll puke on your footpaths!
 
====
====Tired Guests====
====
 
*[[File:Tired.jpg]] - Tired
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These guests either came into your park tired or have walked too much. This occurs when their Energy statistics are fairly low. Making them eat or drink, or riding many rides will wake them up into a permanent mood!
 
====
====Rare====
====
 
*[[File:Angryguest.jpg]] - Angry
 
These guests have hit rock bottom! This mood rarely comes up, since you've usually got to make your park really bad in some sort of way. The chances of this mood occuringoccurring to a guest comes down to 3 factors:
 
#The guests' permanent mood is down to Very Unhappy
#The guest constantly walks through a path full of disgusting vomit and/or litter
#The guest sees park objects to vandalisevandalize (e.g Benches, Lamps, or Bins)
 
The only way these guests escape this mood is either vandalisingvandalizing objects, calming down after a few minutes, or riding some rides.
 
== Moods in RollerCoaster Tycoon 3 ==
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