Roman Village/Scenario Guide: Difference between revisions
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The first thing the player should do is removing some of the pathways – the guests are getting lost – and block off the waterway on top of the wall since the guests on the Boat Hire ride may end up going there, and getting blocked on a dead end. It is also possible to use a flat ride, a water-level path, or a fence (if played in RCT2) to block off that dead-end passage. |
The first thing the player should do is removing some of the pathways – the guests are getting lost – and block off the waterway on top of the wall since the guests on the Boat Hire ride may end up going there, and getting blocked on a dead end. It is also possible to use a flat ride, a water-level path, or a fence (if played in RCT2) to block off that dead-end passage. |
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