RollerCoaster Tycoon Wiki:Scenario Exchange/DisneyWizard: Difference between revisions

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[[File:X_-_Experimental_Development.sv4|thumb|left|x - Experimental Development.sv4<br/>Baseline for picture capture or All Access ride construction. Cash is used so construction price is visible when selecting saved tracks.]] - x - Experimental Development.sv4<br />Baseline for picture capture or All Access ride construction. Cash is used so construction price is visible when selecting saved tracks.
[[File:X_-_Experimental_Development.sv4|thumb|left|x - Experimental Development.sv4<br/>Baseline for picture capture or All Access ride construction. Cash is used so construction price is visible when selecting saved tracks.]] - x - Experimental Development.sv4<br />Baseline for picture capture or All Access ride construction. Cash is used so construction price is visible when selecting saved tracks.

==Also See:==
''[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard|'''<span style='color:#8800aa'>Ad</span><span style='color:#0088ff'>ve</span><span style='color:#00ff00'>nt</span><span style='color:#ff8800'>ur</span><span style='color:#ff0088'>es</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]''
* game layout [[RollerCoaster Tycoon:Scenario Exchange|exchange]] of attractions, voyages, cruises and adventures by DisneyWizard! (sorry, no Scenarios here.)

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====''[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard|'''<span style='color:#8800aa'>Wo</span><span style='color:#0088ff'>rl</span><span style='color:#00ff00'>dw</span><span style='color:#ff8800'>id</span><span style='color:#cc4400'>e P</span><span style='color:#ff0088'>ar</span><span style='color:#ff0000'>ks</span>''']] by [[User:Disneywizard|'''<span style='color:#0088ff'>Disney</span><span style='color:#ff8800'>Wizard</span>''']]''====
*[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard:Challenge|Challenge]]s - Tough to win yet fun to play.
*[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard:Complete|Completed Scenarios]] - Innovative solution suggestions
*[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard:Almost There|Almost There]]! - One Step to Win! Unlock the next few scenarios by running these hump busters for a day or two.
*[[RollerCoaster Tycoon:Scenario Exchange/DisneyWizard:Fantasy|Fantasy]] Parks - My fabrications, tools and [[Scenario Editor|TRG Scenario Editor]] flat landscape, no charge, freebuild developer.

These are the scenarios on the verge of success and nearly completed, some thriving well exceeding requirements and others in need of care. Each of them is an example of innovative solutions which also suggest methods that may assist the player in advancing past the hump that's keeping their own scenarios locked. Load and run them for a few days of game time, which is a mere moment of real time, to receive the applause and balloon release that unlocks the next scenarios.



[[Category:Scenario and Saved Game Exchange]]
[[Category:Scenario and Saved Game Exchange]]