Paradise Pier 2/Scenario Guide: Difference between revisions
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John-Mahmud (talk | contribs) (Wikification of the already present guide, that was just not worth being here.) |
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[[File:Big Pier 2 RCT.jpg|thumb|220x220px]] |
[[File:Big Pier 2 RCT.jpg|thumb|220x220px]] |
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Starting with over 400 guests, leaving |
Starting with over 400 guests, and leaving the players 2 years to gain another 800 guests, makes [[Paradise Pier 2]] an easy scenario. |
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Probably the easiest park in the Loopy Landscapes pack, |
Probably the easiest park in the Loopy Landscapes pack, the sequel to [[Roller Coaster Tycoon]]'s [[Paradise Pier]] offers only a couple issues overall. First of all, players should fix the queue lines on some of the pre-built rides. For example, a few queue paths should be added to the Scrambled Eggs in southeast corner. Extra stalls should be added, such as the much necessary [[Drinks Stall]]. Experienced tycoons may want to fix up the roller coaster, as it is a little choppy ; This requires precise knowledge and skill about the mechanics of the [[Looping Roller Coaster]]. Those who play this scenario in [[RollerCoaster Tycoon 2]] or [[OpenRCT2]], should definitely try to add some brake sections in to maximise the main attraction's overall throughput : a well made design offering multiple sections, will draw enough to make the building of a second coaster, meaningless. |
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[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]] |
[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]] |