Paradise Pier 2/Scenario Guide: Difference between revisions

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(Wikification of the already present guide, that was just not worth being here.)
 
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[[File:Big Pier 2 RCT.jpg|thumb|220x220px]]
Starting with over 400 guests, and leaving youthe players 2 years to gain another 800 guests, makes this[[Paradise scenarioPier pretty2]] an easy scenario.
 
Probably the easiest park in the Loopy Landscapes pack, therethe aresequel justto [[Roller Coaster Tycoon]]'s [[Paradise Pier]] offers only a couple issues in this parkoverall. First of all, players should fix the queue lines on some of the pre-built rides. For example, a few queue paths should be added to the Scrambled Eggs in lower rightsoutheast corner. Extra stalls should be added, such as the much necessary [[Drinks Stall]]. SomeExperienced of youtycoons may want to fix up the roller coaster, as it is a little choppy. Otherwise,; thisThis parkrequires isprecise knowledge and skill about the mechanics of the actually[[Looping veryRoller boringCoaster]]. JustThose waitwho itplay this scenario in [[RollerCoaster Tycoon 2]] or out[[OpenRCT2]], andshould you'lldefinitely betry atto Dragonadd some brake sections in to maximise the main attraction's Coveoverall inthroughput no: a well made design offering multiple sections, will draw enough to make the building of a second coaster, timemeaningless.
 
[[File:Big_Pier_2.jpg|thumb|400px|Scenario finished by [[User:RollercoastertycoonX|RollercoastertycoonX]].]]