Megaworld Park: Difference between revisions
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Revision as of 14:03, 1 August 2010
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Objective: | To have at least 3,500 guests in your park, you must not let the park rating drop below 700 at any time | |||||||
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Park Description: | |||||||||
Theme | Generic ( normal) | ||||||||
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Overview
A giant park and the last with no money. It's very easy to lose in 59 days
Pre-Built Rides:
To many to list
Park Description
This park has problems and starts with 2,000 guest
Objective
To get 3,500 in you park without leting you park rating drop below 700
Scenario Guide
Remember:
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Although a very developed park it is in a shambles and suffers from a lack of food and drink stalls and bathrooms, also the paths are often covered in litter and vomit. The Corckscrew rollercoaster in the desert area to the right of the entrance also has too high an intensity rating. First shorten any ride that takes over 3:00 and shorten the lines. Now where there's a food stand, drink stall, or bathroom, add a food stand, drink stall and/or bathroom so there's a trio. If you do this you wont lose in 59 days. you should also put down some benches and bins near the exits of the parks 23 rollercoasters as most of them are very intense and nauseating
Available Rides
Other Notes
This is the only no money park that doesn't start from scratch
Its also of note that this park is a developed copy of RCT 1's Mega park
This article or section is under construction. You can help by editing it! Relevant discussion may be available on this article's discussion page. |
Preceded by | List of scenarios in | Succeeded by |
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[[Terror Town]] | Loopy Landscapes | [[Venus Ponds]] |