Magic Quarters

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Magic Quarters
Objective: To achieve a park value of at least $30,000 by the end of October, Year 4.
Park Description: A large amount of land has been cleared and partially themed to be turned into a theme park.
Theme ???
Size
  • Starting Size: ???
  • Maximum Size: ???
  • Land Price: ???
Preceded by List of scenarios in Succeeded by
[[Sprightly Park]] Corkscrew Follies/Added Attractions [[Fruit Farm]]



Overview

A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park.


This park is a large circle with partially themed land — a good building template. It contains a minature railroad, but it's not open yet.

Pre-built Rides

Minature Railroad 1

Scenario Guide

Remember:
  • The Scenario Guide below is only a suggested strategy for completing this scenario—it may not work for all players.
  • The General Scenario Guide and Hints and Tips articles may also provide helpful information in completing this scenario.
  • There are usually multiple strategies to successfully completing a scenario; these can be discussed on the scenario's discussion page or written down in an existing or additional section of this article.

This park is pretty easy. Just build some rides, but remember that your park value drops over time and that roller coasters boost your park value the most.

Available Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Researched Rides

Transport

Gentle

Roller Coasters

Thrill

Water

Shops/Stalls

Available Scenery

Researched Scenery

Preceded by List of scenarios in Succeeded by
[[Sprightly Park]] Corkscrew Follies/Added Attractions [[Fruit Farm]]