Guest Thoughts: Difference between revisions

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|'''"<Ride name> is really good value!" "This/These <item name> from <stall name> is/are really good value!"'''
|'''"<Ride name> is really good value!" "This/These <item name> from <stall name> is/are really good value!"'''
|your rides/stall items have been reasonably priced, which may give you the "Best Value Park" [[Awards|award]].
|your rides/stall items have been reasonably priced, which may give you the "Best Value Park" [[Awards|award]].
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|'''"The music is nice here."'''
|if you set your rides to music, guests may think thos and compliment the music which rides play
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|your guests are sick and will most likely vomit on your footpaths. Adding some [[Path Items|benches]] can help them recover faster, though some may choose to walk around anyway. Over time, they will recover in all games, but if you are playing RCT2 or RCT3, add some [[First Aid Room]]s near rides that have a high nausea rating. The guests will also look sick if you click on them. The more their nausea bar is filled, the greener their complexion is! This is not necessarily bad, since your guests usually overrate their own nausea tolerance.
|your guests are sick and will most likely vomit on your footpaths. Adding some [[Path Items|benches]] can help them recover faster, though some may choose to walk around anyway. Over time, they will recover in all games, but if you are playing RCT2 or RCT3, add some [[First Aid Room]]s near rides that have a high nausea rating. The guests will also look sick if you click on them. The more their nausea bar is filled, the greener their complexion is! This is not necessarily bad, since your guests usually overrate their own nausea tolerance.
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|'''Just looking at <ride name> makes me feel sick!
|'''"Just looking at <ride name> makes me feel sick!"'''
|The guest thinks the ride at which they are passing by looks too intense for them, indicating that they will not go on it
|The guest thinks the ride at which they are passing by looks too intense for them, indicating that they will not go on it
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|'''"Help! I'm drowning!"'''
|'''"Help! I'm drowning!"'''
|the guest is in water and will soon drown (die). You can use the pinchers to save the guest. If the guest is low on energy or have high nausea, they will drown slower (though it would seem the opposite).
|the guest is in water and will soon drown (die). You can use the pinchers to save the guest. If the guest is low on energy or have high nausea, they will drown slower (though it would seem the opposite).
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|'''The music is nice here.'''
|if you set your rides to music, guests may think thos and compliment the music which rides play
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