Guest Moods

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Revision as of 01:48, 16 August 2010 by fandom:rct>AdrenalinDragon (Created page with "=Permanant Moods = Permanant Moods are the ones which describe how the guest feels about the park, and this is reflected under their "Happiness" statistics. [[File:Placeholder|ri…")
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Permanant Moods

Permanant Moods are the ones which describe how the guest feels about the park, and this is reflected under their "Happiness" statistics.

File:Placeholder
  • - Very Happy
  • - Happy
  • - Satisfied
  • - Neutral
  • - Disappointed
  • - Unhappy
  • - Very unhappy


Temporary Moods

Temporary Moods are when guests faces change for a limited time to a special mood. These moods hide away over the permanant ones for a while until certain actions occur:


Sick Guests

  • - Unwell
  • - Sick
  • - Very Sick

These guests Nausea statistics are high enough for them to change to this mood. The more sick they are, the more they'll puke on your path footpaths!



Tired Guests

  • - Tired
  • - Very Tired

These guests either come into the park tired or have walked too much. Making them eat or drink, or riding many rides will wake them up into a permanent mood!


Extremely Rare

  • - Angry

These guests have hit rock bottom! The chances of this mood occuring to a guest come down to these 3 factors below:

#The guests' permanent mood is down to Unhappy or Very Unhappy status

  1. The guest constantly walks through a path full of disgusting vomit and/or litter
  2. The guest sees park objects to vandalise (e.g Benches, Lamps, or Bins)

The only way these guests escape this mood is either vandalising objects, calming down after a few minutes, or riding some rides.