The Complete Objectives List: Difference between revisions

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In each scenario, there's usually an objective you have to complete. These goals can vary from having a certain number of guests in the park or building a certain numer of roller coasters. This page will givegives youan overview of all the possible objecives you'llto encounter from RCT to RCT 3.
==Roller Coaster Tycoon==
'''"To have at least X guests in your park at the end of October year X with a park rating of at least 600."'''
 
The most common of the objectives, first introduced in [[Forest Frontiers]]. YouIn canorder to bring guests in yourthe park in many ways, like build new rides for example. AsThe forpark theratinghas parkto rating,be youkept needgood shape in order to keep yourup parkthe inguest good shapespawning. Once you've gotten the required number of guests and park rating, allis youreached, canthe doplayer nowneeds isto wait until the requiredthe numberdeadline ofhas yearspassed or, when using [[OpenRCT2]], the player can speed up the game or enable the early scenario completion option. If there are not enough guests in the park or the rating has passeddropped below 600 when the deadline passes, the objective is failed.
 
'''"To achieve a Park Value of at least $X at the end of October year X."'''
 
A less common objective introduced in [[Diamond Heights]]. You can increaseIncrease your park value by building rides, but their value will deteriorate over time, andso you'llthey soon haveneed to replacebe them.replaced Thisat willsome gopoint. onKeep building until the required number of years have passeddeadline.
 
'''"Have Fun!"'''
 
A special objective that appears in [[Mega Park]]. As the objective says, you havegives the freedom to do whatever you wantthing with the park. A park with this objective can neither be won or lost.
 
'''"To have 10 different roller coasters operating in your park, each with an excitement value of at least 6.00."'''
 
Introduced in [[Coaster Crazy]], the main goal here is to build 10 different roller coasters with an excitement rating of at least 6.00. In order to succeed, you'llplayers need toshould use the terrain, scenery and your ownother rides to yourtheir advantage and build when you have the budget allows for it. It is not possible to lose a scenario with this objective and there is no time limit given.
 
'''"To finish building all the partially built roller coasters in this park, designing them to achieve excitement ratings of at least X."'''
 
Starting in [[Volcania]], you may get thisThis kind of objective. You'llfirst startappears outin with[[Volcania]] in which five incomplete roller coasters and your goal is to completeneed themcompletion with a certain excitement rating. Much like the objective above, youthe coasters'll needsurroundings toare relyof on your surroundingadvantage in order to get yourthe desired excitement rating. While in the [[RollerCoaster Tycoon|original RCT]] gavescenarios youthere is a limited budget for these scenarios, in RCT2, you could only get this type of objective ifappears it'sonly ain no money scenarioscenarios. Like above, losing isn't possible.
 
'''"To have at least X guests in your park. You must not let the park ratingdrop below 700 at any time.!"'''
 
First appearsappearing in [[Arid Heights]], this goal is similar to the first objective, except you don'tbut havewithout a time limit. Instead you can't let, the park rating must not drop below 700,. ifIf youit do you'll getdoes, a warning telling youinforms that youthe needpark torating raisehas theto parkrise ratingabove within 4 weeks or the park will close (which meanmeans thatscenario you'vefailure). failedIt can not be re-opened since the park) open/close buttons aren't visible. The objective originally only appeared in a [[no money scenario]], but in RCT2 you can have, this objective appears in a regular money park. The flag button to open/close the park will be grayed out then. A park with this objective can even be lost if it already has been won before!
 
'''"To have a monthly income from Ride Tickets sales of $X per month."'''
 
Introduced in [[Vertigo Views]]. In, these scenarios, you'll haverequire to build a lot of rides in yourthe park (mainly [[roller coasters]]),. but remember that you will haveRemember to decrease the ride entrance prices over time as the riderides getsget older. YourRide rideticket ticketstotals hashave to be the amountrequired statedamount for at least four months to win.
 
'''"To have 10 Different types of roller coasters operating in your park, each with a minimum length of X ft/m2 and an excitement value of at least 7.00."'''
 
It'sThe goal is similar to the 10 different roller coaster objective, except youthere not only have to haveis a higher excitement rating, butand youa alsospecific needlength to makebe the rides a specific lengthsurpassed as well. Introduced in [[Octagon Park]], youthe needusage toof usesurrondings your surrondingmake for an exciting roller coaster, but it'll may probably take you many in -game years to getearn the money to build all these rides in the original RCT. The only scenario in RCT2 with this objective in RCT2 is [[Ghost Town (RCT2)|Ghost Town]], where the minimum length is 3,937 feet (1,200 meters).
 
==Roller Coaster Tycoon 2==
'''"To repay yourthe loan and achieve a Park Value of at least $X."'''
 
It's similar to the park value objective exceptwith youthe needaddition toof repay yourthe loan as wellrepayment. Try to find ways to bringBring in lots of cashmoney and use the moneyit to build rides and repay yourthe loan. This objective startsfirst appearingappears in [[Gravity Gardens]].
 
'''"To achieve a monthly profit from food, drink and merchanidise sales of at least $X."'''
 
You'llThis startobjective tofirst see this objectiveappears in [[Bumbly Bazaar]], thisand is similar to the monthly ride tickets objective, but this time you're dealing with shops/stalls. Build shops with a good amountprofits ofpreferably profiton whenhighly the timefrequented comespaths.
 
==Roller Coaster Tycoon 3==
Roller Coaster Tycoon 3 features a different selection of objectives, due to the factability that you canto fast forward and complete the objectives at any time. Additonaly, youthere haveare three to six objectives per scenario, classified by three different difficulty levels: Apprentice, Entrepreneur, and Tycoon.
[[Category:Lists]]