Sprightly Park/Scenario Guide: Difference between revisions

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To start, '''pause the game'''. Set your research funding to maximum and your priorities to thrill rides. You will want to switch your priorities to roller coasters once all available thrill rides have been researched, so keep that in mind for later.
To start, '''pause the game'''. Set your research funding to maximum and your priorities to thrill rides. You will want to switch your priorities to roller coasters once all available thrill rides have been researched, so keep that in mind for later.


Next, '''close the park and every attraction in it''', making sure you fully reset each ride to get all guests off. This may seem counterproductive, but it serves a useful purpose. Because this park charges at the gate, you need to attract new guests constantly to make money, and the easiest way to do that at this point is to make room for them by driving the old guests out. Raise your gate fee to $40 and then do the following, reversing the first and second steps if playing in RCT Classic:
Next, '''close the park and every attraction in it''', making sure you fully reset each ride to get all guests off. (Note, however, that Halitosis cannot be fully reset in RCT Classic without toggling its lift speed, which also resets its statistics.) This may seem counterproductive, but it serves a useful purpose. Because this park charges at the gate, you need to attract new guests constantly to make money, and the easiest way to do that at this point is to make room for them by driving the old guests out. Raise your gate fee to $40 and then do the following, reversing the first and second steps if playing in RCT Classic:


# Reassign your mechanics and hire at least 6 more handymen; more of the latter is better, but remember that money is tight. You may find it easier to simply fire your current mechanics and hire new ones, but assign one to Halitosis regardless and either let the others roam free or assign them to more limited areas. Hire one more if needed.
# Reassign your mechanics and hire at least 6 more handymen; more of the latter is better, but remember that money is tight. You may find it easier to simply fire your current mechanics and hire new ones, but assign one to Halitosis regardless and either let the others roam free or assign them to more limited areas. Hire one more if needed.