Six Flags Great Adventure
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Overview
Pre-built Rides
- Big Wheel (Ferris Wheel)
- Excitement Rating: 1.58 (Low)
- Intensity Rating: 0.50 (Low)
- Nausea Rating: 0.55 (Low)
- Age: New
- Blackbeards Lost Treasure Train (Junior Roller Coaster)
- Excitement Rating: 4.27 (Medium)
- Intensity Rating: 4.61 (Medium)
- Nausea Rating: 2.95 (Medium)
- Age: New
- Buccaneer (Pirate Ship)
- Excitement Rating: 2.10 (Low)
- Intensity Rating: 2.45 (Low)
- Nausea Rating: 2.51 (Low)
- Age: New
- Carousel (Merry-Go-Round)
- Excitement Rating: 1.40 (Low)
- Intensity Rating: 0.60 (Low)
- Nausea Rating: 0.75 (Low)
- Age: New
- Congo Rapids (River Rapids)
- Excitement Rating: 4.13 (Medium)
- Intensity Rating: 1.20 (Low)
- Nausea Rating: 0.69 (Low)
- Age: New
- Go Karts 1 (Go Karts)
- Excitement Rating: 4.77 (Medium)
- Intensity Rating: 2.53 (Low)
- Nausea Rating: 0.42 (Low)
- Age: New
- Great American Scream Machine (Corkscrew Roller Coaster)
- Excitement Rating: 7.23 (High)
- Intensity Rating: 9.41 (Very high)
- Nausea Rating: 4.73 (Medium)
- Age: New
- Medusa (Floorless Roller Coaster)
- Excitement Rating: 7.90 (Very high)
- Intensity Rating: 9.01 (Very high)
- Nausea Rating: 4.97 (Medium)
- Age: New
- Nitro (Hyper-Twister Roller Coaster)
- Excitement Rating: 8.85 (Very high)
- Intensity Rating: 7.31 (High)
- Nausea Rating: 3.82 (Medium)
- Age: New
- Rolling Thunder (Track 1) (Wooden Roller Coaster (six-seater))
- Excitement Rating: 8.27 (Very high)
- Intensity Rating: 8.18 (Very high)
- Nausea Rating: 4.17 (Medium)
- Age: New
- Rolling Thunder (Track 2) (Wooden Roller Coaster (six-seater))
- Excitement Rating: 8.07 (Very high)
- Intensity Rating: 7.79 (Very high)
- Nausea Rating: 4.47 (Medium)
- Age: New
- Runaway Mine Train (Mine Train Coaster)
- Excitement Rating: 3.20 (Medium)
- Intensity Rating: 2.71 (Medium)
- Nausea Rating: 1.81 (Low)
- Age:New
- Skull Mountain (Mini Roller Coaster)
- Excitement Rating: 5.17 (High)
- Intensity Rating: 5.67 (High)
- Nausea Rating: 4.13 (Medium)
- Age: New
- Skyride 1 (Chairlift)
- Excitement Rating: 3.06 (Medium)
- Intensity Rating: 0.56 (Low)
- Nausea Rating: 0.72 (Low)
- Age: New
- Skyride 2 (Chairlift)
- Excitement Rating: 3.08 (Medium)
- Intensity Rating: 0.54 (Low)
- Nausea Rating: 0.70 (Low)
- Age: New
- Space Shuttle (Swinging Inverter Ship)
- Excitement Rating: 3.68 (Medium)
- Intensity Rating: 4.68 (Medium)
- Nausea Rating: 4.72 (Medium)
- Age: New
- The Twister (Top Spin)
- Excitement Rating: 2.11 (Low)
- Intensity Rating: 4.80 (Medium)
- Nausea Rating: 5.74 (High)
- Age: New
Scenario Guide
Remember:
- The Scenario Guide below is simply a suggested strategy for completing this scenario.
- This may or may not work for everyone.
- Read the General Scenario Guide for further tips.
- There are multiple strategies to successfully completing any scenario.
- This can be discussed on this article's talk page
This scenario can be easily completed by taking advantage of all 5 marketing options (you can't use half price and free vouchers at the same time). When you start, pause the game and reduce your loan to $5000. Raise the price of food and drinks around the park by about $0.30 each. Raise the park entrance fee to $50. Any issues with money should be eliminated now, so spend the remaining $5000 on marketing. Look for areas where there is a lot of trash/vomit and assign handymen to those areas. Place no entry signs where they are necessary, and hire security guards to prevent vandalism as you progress into later years.
Every time an advertising campaign is finished, re-buy it. Add a couple of the gentle and thrill rides that aren't in the park yet, but make sure to hire more mechanics for these extra rides. A new coaster can help attract a large crowd quickly, too. Consider replacing Great American Scream Machine with a smoother clone, like a variant of Twister coaster, which will increase its excitement while lowering its nausea and intensity. Guests will also consider this a new ride. (You can keep it in the same layout and location, though you will have to build it again from scratch, as the pre-built ride cannot be edited.) Using this strategy can get you to the objective before the second year, and can also be applied to Six Flags Over Texas, though that park will require a few more rides.
Rides
Transport
Available
Researched
- (none)
Gentle
Available
Researched
Roller Coasters
Available
Researched
Thrill
Available
Researched
Water
Available
Researched
Shops/Stalls
Available
Researched
Scenery
Available
Miscellaneous Objects
- House (from Pagoda Themeing)
- Pagoda (from Pagoda Themeing)
- Town Hall (from Urban Themeing)
Researched
Other Notes
Preceded by | List of scenarios in | Succeeded by |
---|---|---|
Six Flags Belgium | RollerCoaster Tycoon 2 | Six Flags Holland |